Player Matchup

Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Ourgyle
Pele
Level 69
God Stats
2W - 2L
1,768 SR
Queue Stats
390W - 343L
1,515 Elo+
Party 1
Ymir
Ymir
SiiX0TvvO
Ymir
Level 30
God Stats
75W - 57L
1,567 SR
Queue Stats
530W - 532L
1,477 Elo+
Party 3
Cernunnos
Cernunnos
WaGGoN BuRRneR
Cernunnos
Level 69
God Stats
9W - 12L
1,532 SR
Queue Stats
499W - 514L
1,479 Elo+
Party 3
Baron Samedi
Baron Samedi
zKruzo
Baron Samedi
Level 42
God Stats
40W - 33L
1,525 SR
Queue Stats
619W - 594L
1,459 Elo+
Party 1
Team Averages
Level 56
1,578 SR
1,486 Elo+

VS

Team Averages
Level 44
1,427 SR
1,472 Elo+
Mulan
Mulan
Bricksquad2X
Mulan
Level 78
God Stats
20W - 13L
1,518 SR
Queue Stats
197W - 174L
1,490 Elo+
Party 2
Hel
Hel
CDPJ2014
Hel
Level 50
God Stats
14W - 9L
1,621 SR
Queue Stats
67W - 66L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
MoroseBoat14533
Aphrodite
Level 28
God Stats
0W - 2L
1,246 SR
Queue Stats
78W - 71L
1,462 Elo+
Party 4
Heimdallr
Heimdallr
lil_mio
Heimdallr
Level 26
God Stats
4W - 5L
1,384 SR
Queue Stats
49W - 62L
1,437 Elo+
Party 2
Bakasura
Bakasura
tactfuldino
Bakasura
Level 39
God Stats
12W - 14L
1,366 SR
Queue Stats
117W - 107L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
6 / 0 / 4
13,440
538
9,752
12,955
15,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
Ourgyle
Pele
20
1 / 0 / 7
12,706
508
10,596
19,631
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
18
2 / 2 / 8
11,864
475
3,509
12,819
12,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
WaGGoN BuRRneR
Cernunnos
20
1 / 3 / 3
12,774
511
7,513
13,017
5,863
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
zKruzo
Baron Samedi
20
4 / 2 / 4
13,191
528
13,181
14,374
7,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 0
13,512
540
17,211
19,295
16,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
0 / 3 / 2
12,239
490
8,603
16,684
11,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
MoroseBoat14533
Aphrodite
18
1 / 2 / 0
11,138
446
9,423
12,326
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
lil_mio
Heimdallr
17
0 / 6 / 4
10,884
435
5,681
15,021
6,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
tactfuldino
Bakasura
8
1 / 0 / 1
7,935
317
1,166
2,954
864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
14
Kills
7
7
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
0
4
8
L
5
3
0
1.67
L
0
3
2
0.33
L
Aphrodite
MoroseBoat14533
Aphrodite
1
2
0
0.5
W
Pele
Ourgyle
Pele
1
0
7
4.5
W
Ymir
2
2
8
3
W
Cernunnos
WaGGoN BuRRneR
Cernunnos
1
3
3
0.83
L
Heimdallr
lil_mio
Heimdallr
0
6
4
0.33
L
Bakasura
tactfuldino
Bakasura
1
0
1
1.5
W
Baron Samedi
zKruzo
Baron Samedi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,551
Damage
42,084
72,796
Taken
66,280
49,138
Mitigated
43,883
31,490
Healing
24,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,752
3,977
1,288
8,277
12,955
15,172
2,693
2,966
9,989
0
74,230
L
17,211
2,193
0
2,503
19,295
16,014
3,546
2,012
16,928
0
109,253
L
8,603
262
2,460
6,148
16,684
11,781
71
7,068
9,491
89,045
0
L
Aphrodite
MoroseBoat14533
Aphrodite
9,423
384
3,961
6,218
12,326
9,083
439
4,487
7,809
75,154
0
W
Pele
Ourgyle
Pele
10,596
2,012
0
7,987
19,631
8,038
1,414
5,025
14,606
0
109,257
W
Ymir
3,509
226
135
2,323
12,819
12,749
1,083
2,088
10,651
45,482
0
W
Cernunnos
WaGGoN BuRRneR
Cernunnos
7,513
2,621
0
5,390
13,017
5,863
1,144
978
12,039
0
112,019
L
Heimdallr
lil_mio
Heimdallr
5,681
1,344
0
2,623
15,021
6,141
1,056
2,793
12,178
0
59,574
L
Bakasura
tactfuldino
Bakasura
1,166
1,061
0
371
2,954
864
0
330
2,624
0
14,765
W
Baron Samedi
zKruzo
Baron Samedi
13,181
742
982
5,108
14,374
7,316
1,262
6,969
7,380
85,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,975
Gold Earned
55,708
746
Minions Killed
685
0
Camps Cleared
0
2,365,710
Distance Traveled
2,032,942
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,440
538
137
5
0
447,470
1
L
Mulan
13,512
540
189
8
0
480,090
2
L
Hel
12,239
490
204
8
0
491,929
5
L
Aphrodite
11,138
446
119
5
0
479,286
8
W
Pele
12,706
508
173
7
0
599,652
2
W
Ymir
11,864
475
74
3
0
488,926
4
W
Cernunnos
12,774
511
204
8
0
387,639
5
L
Heimdallr
10,884
435
134
5
0
391,175
1
L
Bakasura
7,935
317
39
2
0
190,462
0
W
Baron Samedi
13,191
528
158
6
0
442,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role