Player Matchup

Janus
Janus
Farrukoman
Janus
Level 17
God Stats
18W - 8L
1,661 SR
Queue Stats
35W - 20L
1,564 Elo+
Solo
Chaac
Chaac
ITzWitchCraft
Chaac
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 102L
1,467 Elo+
Party 2
Apollo
Apollo
McFelipin
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,551 Elo+
Party 2
Ymir
Ymir
ViniciusCost98
Ymir
Level 5
God Stats
10W - 4L
1,759 SR
Queue Stats
10W - 4L
1,910 Elo+
Party 2
Ravana
Ravana
uriel0313
Ravana
Level 29
God Stats
15W - 17L
1,716 SR
Queue Stats
261W - 261L
1,612 Elo+
Solo
Team Averages
Level 17
1,627 SR
1,621 Elo+

VS

Team Averages
Level 26
1,586 SR
1,554 Elo+
Mercury
Mercury
LA_PAPITA_122
Mercury
Level 16
God Stats
7W - 3L
1,823 SR
Queue Stats
93W - 52L
1,663 Elo+
Party 1
Tiamat
Tiamat
mauricio78965
Tiamat
Level 44
God Stats
8W - 4L
1,572 SR
Queue Stats
545W - 416L
1,477 Elo+
Party 1
Izanami
Izanami
soymalo123
Izanami
Level 13
God Stats
2W - 2L
1,720 SR
Queue Stats
15W - 14L
1,612 Elo+
Solo
Tyr
Tyr
suecia76
Tyr
Level 28
God Stats
11W - 6L
1,402 SR
Queue Stats
486W - 320L
1,601 Elo+
Party 1
Cerberus
Cerberus
zKnox
Cerberus
Level 29
God Stats
5W - 1L
1,414 SR
Queue Stats
41W - 40L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
0 / 1 / 0
4,311
431
364
2,066
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

9
1 / 4 / 0
4,809
481
6,125
9,582
3,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
McFelipin
Apollo
9
3 / 1 / 0
5,267
527
3,870
4,900
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
4,933
493
1,001
5,352
2,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
uriel0313
Ravana
11
0 / 2 / 0
5,894
589
993
4,167
1,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
0 / 1 / 4
5,992
599
1,927
4,543
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 0
6,331
633
1,771
3,424
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
soymalo123
Izanami
9
2 / 2 / 1
5,396
540
5,445
4,482
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 0 / 1
6,764
676
7,112
9,757
4,144
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
zKnox
Cerberus
9
1 / 1 / 2
5,542
554
2,338
6,305
2,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
10
10
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
0
1
0
0
L
1
4
0
0.25
W
Mercury
0
1
4
2
L
Apollo
McFelipin
Apollo
3
1
0
3
L
0
2
2
0.5
W
3
0
0
3
W
Izanami
soymalo123
Izanami
2
2
1
1.25
W
4
0
1
4.5
L
Ravana
uriel0313
Ravana
0
2
0
0
W
Cerberus
zKnox
Cerberus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,353
Damage
18,593
26,067
Taken
28,511
8,859
Mitigated
10,721
5,991
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
364
0
0
390
2,066
487
0
678
1,266
11,673
0
L
6,125
1,650
0
3,003
9,582
3,899
0
264
9,284
0
24,291
W
Mercury
1,927
819
0
0
4,543
1,278
906
0
4,543
0
36,335
L
Apollo
McFelipin
Apollo
3,870
2,440
0
1,483
4,900
1,124
0
1,362
3,526
0
20,973
L
1,001
40
0
453
5,352
2,064
0
1,226
4,114
11,984
0
W
1,771
196
0
950
3,424
1,798
912
270
3,060
26,952
0
W
Izanami
soymalo123
Izanami
5,445
3,515
0
1,579
4,482
1,007
32
483
3,999
0
28,151
W
7,112
1,507
0
5,947
9,757
4,144
56
0
9,757
0
38,835
L
Ravana
uriel0313
Ravana
993
138
0
662
4,167
1,285
0
347
3,768
0
42,315
W
Cerberus
zKnox
Cerberus
2,338
29
0
2,119
6,305
2,494
0
518
5,787
17,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,214
Gold Earned
30,025
227
Minions Killed
311
0
Camps Cleared
0
865,475
Distance Traveled
1,014,974
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,311
431
24
2
0
147,410
3
L
Chaac
4,809
481
37
4
0
170,877
0
W
Mercury
5,992
599
73
7
0
243,969
3
L
Apollo
5,267
527
47
5
0
173,746
3
L
Ymir
4,933
493
20
2
0
187,017
0
W
Tiamat
6,331
633
65
7
0
211,168
2
W
Izanami
5,396
540
47
5
0
189,943
4
W
Tyr
6,764
676
79
8
0
208,116
1
L
Ravana
5,894
589
99
10
0
186,425
0
W
Cerberus
5,542
554
47
5
0
161,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role