Player Matchup

Ullr
Ullr
DSS90062
Ullr
Level 18
God Stats
47W - 37L
1,524 SR
Queue Stats
165W - 116L
1,607 Elo+
Solo
Nemesis
Nemesis
REACHLUXYBRO
Nemesis
Level 27
God Stats
19W - 10L
1,760 SR
Queue Stats
58W - 43L
1,692 Elo+
Solo
Horus
Horus
Reivaxh
Horus
Level 29
God Stats
10W - 13L
1,757 SR
Queue Stats
204W - 178L
1,609 Elo+
Solo
Baron Samedi
Baron Samedi
YagoCabezas
Baron Samedi
Level 29
God Stats
0W - 2L
1,323 SR
Queue Stats
124W - 125L
1,643 Elo+
Solo
Achilles
Achilles
alanGARCIA69
Achilles
Level 17
God Stats
27W - 23L
1,692 SR
Queue Stats
165W - 154L
1,648 Elo+
Solo
Team Averages
Level 24
1,611 SR
1,640 Elo+

VS

Team Averages
Level 17
1,538 SR
1,671 Elo+
Nemesis
Nemesis
Asurne
Nemesis
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
46W - 39L
1,652 Elo+
Solo
Tiamat
Tiamat
CheekyTacos
Tiamat
Level 18
God Stats
21W - 10L
1,743 SR
Queue Stats
28W - 15L
1,793 Elo+
Solo
Hercules
Hercules
Jodalos
Hercules
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 15L
1,731 Elo+
Solo
Rama
Rama
JustLaiKa2
Rama
Level 29
God Stats
1W - 1L
1,244 SR
Queue Stats
39W - 28L
1,579 Elo+
Solo
Eset
Eset
ThaShiniest
Eset
Level 29
God Stats
8W - 1L
1,702 SR
Queue Stats
144W - 140L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
4 / 2 / 1
5,856
532
5,408
6,800
1,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
REACHLUXYBRO
Nemesis
10
1 / 5 / 2
5,949
541
4,103
8,674
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
Reivaxh
Horus
7
0 / 5 / 5
5,086
462
2,530
8,959
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
YagoCabezas
Baron Samedi
9
2 / 3 / 3
5,663
515
6,605
7,190
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
alanGARCIA69
Achilles
1
0 / 1 / 0
3,650
332
134
751
336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asurne
Nemesis
11
4 / 2 / 3
6,520
593
2,744
7,623
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
13
3 / 0 / 8
7,442
677
7,493
5,037
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Jodalos
Hercules
9
1 / 2 / 6
5,541
504
3,705
7,474
3,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 1 / 3
6,179
562
3,327
5,964
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 2 / 4
6,590
599
6,284
5,346
1,951
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
16
16
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Asurne
Nemesis
4
2
3
2.75
W
Tiamat
3
0
8
7
L
Ullr
4
2
1
2.25
W
Hercules
Jodalos
Hercules
1
2
6
2
W
3
1
3
4.5
L
Nemesis
REACHLUXYBRO
Nemesis
1
5
2
0.4
L
Horus
Reivaxh
Horus
0
5
5
0.5
W
5
2
4
3.5
L
Baron Samedi
YagoCabezas
Baron Samedi
2
3
3
1.17
L
Achilles
alanGARCIA69
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,780
Damage
23,553
32,374
Taken
31,444
12,510
Mitigated
14,439
8,935
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Asurne
Nemesis
2,744
965
0
3,146
7,623
2,385
0
1,802
5,642
0
36,561
W
Tiamat
7,493
731
0
3,203
5,037
5,119
0
1,101
3,832
38,793
0
L
Ullr
5,408
2,713
0
1,837
6,800
1,970
0
2,887
3,867
0
30,166
W
Hercules
Jodalos
Hercules
3,705
1,058
0
1,596
7,474
3,599
0
406
6,988
0
21,038
W
3,327
2,376
0
2,785
5,964
1,385
0
400
5,508
0
27,697
L
Nemesis
REACHLUXYBRO
Nemesis
4,103
2,304
0
1,934
8,674
2,709
0
3,587
4,817
0
33,682
L
Horus
Reivaxh
Horus
2,530
1,297
356
1,655
8,959
4,678
0
2,589
6,286
0
10,196
W
6,284
338
0
1,451
5,346
1,951
358
2,247
2,859
24,522
0
L
Baron Samedi
YagoCabezas
Baron Samedi
6,605
166
455
2,643
7,190
2,817
0
3,568
3,515
25,853
0
L
Achilles
alanGARCIA69
Achilles
134
45
0
55
751
336
0
613
112
0
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,204
Gold Earned
32,272
201
Minions Killed
308
0
Camps Cleared
0
892,298
Distance Traveled
1,105,270
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,520
593
78
7
0
241,617
1
W
Tiamat
7,442
677
99
9
0
221,994
1
L
Ullr
5,856
532
71
6
0
197,347
2
W
Hercules
5,541
504
30
3
0
219,506
4
W
Rama
6,179
562
56
5
0
226,686
6
L
Nemesis
5,949
541
68
6
0
238,914
2
L
Horus
5,086
462
13
1
0
222,724
3
W
Eset
6,590
599
45
4
0
195,467
3
L
Baron Samedi
5,663
515
48
4
0
211,970
3
L
Achilles
3,650
332
1
0
0
21,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role