Player Matchup

Ymir
Ymir
BasicallyAce
Ymir
Level 18
God Stats
77W - 54L
1,673 SR
Queue Stats
250W - 231L
1,603 Elo+
Party 1
Nike
Nike
Jayeternal
Nike
Level 27
God Stats
5W - 11L
1,396 SR
Queue Stats
188W - 166L
1,621 Elo+
Party 1
Scylla
Scylla
Sinnabonxxo
Scylla
Level 86
God Stats
22W - 18L
1,774 SR
Queue Stats
256W - 209L
1,624 Elo+
Party 1
Olorun
Olorun
TTV-SixKicks
Olorun
Level 6
God Stats
27W - 12L
1,780 SR
Queue Stats
45W - 23L
1,815 Elo+
Party 1
Neith
Neith
northern1122
Neith
Level 16
God Stats
81W - 60L
1,679 SR
Queue Stats
89W - 78L
1,686 Elo+
Party 1
Team Averages
Level 31
1,661 SR
1,670 Elo+

VS

Team Averages
Level 12
1,495 SR
1,575 Elo+
Danzaburou
Danzaburou
BredSticcc
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 146L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Corcho221145
Kukulkan
Level 6
God Stats
2W - 3L
1,484 SR
Queue Stats
19W - 21L
1,714 Elo+
Solo
Ra
Ra
ModdaTV
Ra
Level 5
God Stats
2W - 4L
1,560 SR
Queue Stats
3W - 5L
1,659 Elo+
Party 2
Ymir
Ymir
Ziccy
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
ale_rocker75
Zeus
Level 18
God Stats
1W - 3L
1,430 SR
Queue Stats
33W - 34L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 16
12,553
897
11,487
10,546
11,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 0 / 14
14,861
1,062
14,617
10,838
9,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
19
10 / 0 / 5
13,695
978
18,790
5,048
1,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
19
2 / 3 / 15
12,210
872
12,995
19,294
9,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
6 / 2 / 6
13,252
947
15,803
10,694
4,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BredSticcc
Danzaburou
18
2 / 6 / 4
12,558
897
14,270
21,546
9,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Corcho221145
Kukulkan
17
1 / 1 / 0
11,110
794
8,005
4,317
1,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 7 / 4
11,400
814
8,395
18,450
7,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ymir
Ziccy
Ymir
16
0 / 6 / 2
10,957
783
3,656
15,781
15,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 9 / 2
11,997
857
10,876
16,188
6,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
18
29
Kills
6
6
Deaths
29
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
16
10
L
Danzaburou
BredSticcc
Danzaburou
2
6
4
0.67
L
Kukulkan
Corcho221145
Kukulkan
1
1
0
1
W
9
0
14
16
L
0
7
4
0.29
W
Scylla
10
0
5
12.5
W
Olorun
2
3
15
3.17
L
Ymir
Ziccy
Ymir
0
6
2
0.17
L
3
9
2
0.44
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,692
Damage
45,202
56,420
Taken
76,282
37,133
Mitigated
40,654
12,528
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,487
1,704
0
0
10,546
11,831
0
5,059
5,252
27,867
0
L
Danzaburou
BredSticcc
Danzaburou
14,270
1,997
417
1,711
21,546
9,127
0
11,838
9,458
0
42,087
L
Kukulkan
Corcho221145
Kukulkan
8,005
56
0
151
4,317
1,607
0
1,403
2,868
29,463
0
W
14,617
2,176
0
423
10,838
9,564
0
5,905
4,555
7
49,661
L
8,395
521
293
90
18,450
7,499
0
11,950
6,400
24,832
0
W
Scylla
18,790
2,090
645
1,497
5,048
1,924
0
1,750
3,136
42,029
0
W
Olorun
12,995
5,492
1,399
7,544
19,294
9,091
0
11,045
7,901
23,543
0
L
Ymir
Ziccy
Ymir
3,656
798
0
410
15,781
15,463
0
7,893
7,788
6,866
0
L
10,876
674
219
1,040
16,188
6,958
0
10,195
5,918
21,490
0
W
15,803
9,790
510
510
10,694
4,723
0
5,989
4,644
0
37,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,571
Gold Earned
58,022
267
Minions Killed
202
10
Camps Cleared
3
1,275,485
Distance Traveled
926,922
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,553
897
35
3
1
244,032
0
L
Danzaburou
12,558
897
61
4
1
228,962
0
L
Kukulkan
11,110
794
58
4
0
143,162
0
W
Nike
14,861
1,062
84
6
1
289,725
1
L
Ra
11,400
814
59
4
0
218,480
1
W
Scylla
13,695
978
67
5
0
278,167
0
W
Olorun
12,210
872
15
1
0
232,249
0
L
Ymir
10,957
783
5
0
0
145,470
0
L
Zeus
11,997
857
19
1
2
190,848
0
W
Neith
13,252
947
66
5
8
231,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role