Player Matchup

Artemis
Artemis
Nitroblasta
Artemis
Level 28
God Stats
3W - 0L
1,923 SR
Queue Stats
27W - 35L
1,367 Elo+
Party 2
Nemesis
Nemesis
Ryac0ph
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Sealzzzzz
Sun Wukong
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
TakenMacZ
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,068 Elo+
Party 2
Neith
Neith
кирмих
Neith
Level 13
God Stats
24W - 25L
1,594 SR
Queue Stats
29W - 33L
1,396 Elo+
Solo
Team Averages
Level 13
1,603 SR
1,366 Elo+

VS

Team Averages
Level 9
1,485 SR
1,268 Elo+
Bakasura
Bakasura
DoinkLord
Bakasura
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,066 Elo+
Party 1
Olorun
Olorun
PleyerRM
Olorun
Level 6
God Stats
13W - 12L
1,426 SR
Queue Stats
98W - 109L
1,205 Elo+
Solo
Neith
Neith
TreyLer
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
VermillionVoid
King Arthur
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 78L
1,451 Elo+
Solo
Ymir
Ymir
peenalglandvibes
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nitroblasta
Artemis
9
12 / 1 / 1
5,912
739
7,468
6,448
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
Ryac0ph
Nemesis
10
4 / 0 / 2
5,737
717
2,095
4,405
1,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Sealzzzzz
Sun Wukong
9
2 / 0 / 2
5,319
665
4,359
4,788
1,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
TakenMacZ
Yemoja
8
1 / 1 / 12
5,422
678
4,292
4,890
1,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 3
4,950
619
1,296
2,456
655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DoinkLord
Bakasura
7
2 / 3 / 0
4,494
562
1,556
5,620
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
PleyerRM
Olorun
6
1 / 2 / 0
3,866
483
1,674
2,985
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
TreyLer
Neith
4
0 / 5 / 0
3,214
402
1,408
4,690
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
VermillionVoid
King Arthur
7
0 / 3 / 0
3,634
454
2,674
6,714
3,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 7 / 2
3,979
497
2,472
7,531
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
20
Kills
3
3
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DoinkLord
Bakasura
2
3
0
0.67
W
Artemis
Nitroblasta
Artemis
12
1
1
12.5
L
Olorun
PleyerRM
Olorun
1
2
0
0.5
W
Nemesis
Ryac0ph
Nemesis
4
0
2
5
W
Sun Wukong
Sealzzzzz
Sun Wukong
2
0
2
3
W
Yemoja
TakenMacZ
Yemoja
1
1
12
7
L
Neith
TreyLer
Neith
0
5
0
0
L
King Arthur
VermillionVoid
King Arthur
0
3
0
0
L
0
7
2
0.14
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
9,784
22,987
Taken
27,540
7,316
Mitigated
9,338
9,199
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DoinkLord
Bakasura
1,556
974
0
1,870
5,620
1,340
0
247
5,373
0
10,467
W
Artemis
Nitroblasta
Artemis
7,468
4,271
393
4,387
6,448
1,774
691
1,163
5,235
0
22,819
L
Olorun
PleyerRM
Olorun
1,674
752
0
671
2,985
689
0
0
2,985
11,272
0
W
Nemesis
Ryac0ph
Nemesis
2,095
1,138
0
580
4,405
1,263
130
670
3,655
0
28,168
W
Sun Wukong
Sealzzzzz
Sun Wukong
4,359
924
0
1,317
4,788
1,700
399
0
4,485
0
25,054
W
Yemoja
TakenMacZ
Yemoja
4,292
1,597
411
805
4,890
1,924
248
1,309
3,493
11,759
0
L
Neith
TreyLer
Neith
1,408
939
0
335
4,690
1,033
0
1,723
2,967
0
3,893
L
King Arthur
VermillionVoid
King Arthur
2,674
559
0
2,134
6,714
3,379
0
0
6,714
0
12,751
L
2,472
1,029
0
268
7,531
2,897
0
2,322
5,209
10,129
0
W
1,296
528
0
1,306
2,456
655
856
1,004
1,442
0
18,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,340
Gold Earned
19,187
192
Minions Killed
101
0
Camps Cleared
0
672,689
Distance Traveled
683,719
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,494
562
34
4
0
166,903
0
W
Artemis
5,912
739
39
5
0
117,651
0
L
Olorun
3,866
483
22
3
0
101,738
1
W
Nemesis
5,737
717
60
8
0
157,349
1
W
Sun Wukong
5,319
665
51
6
0
138,209
1
W
Yemoja
5,422
678
11
1
0
136,648
0
L
Neith
3,214
402
9
1
0
149,557
2
L
King Arthur
3,634
454
24
3
0
134,211
2
L
Ymir
3,979
497
12
2
0
131,310
1
W
Neith
4,950
619
31
4
0
122,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role