Player Matchup

Cerberus
Cerberus
B-RadTex
Cerberus
Level 85
God Stats
81W - 50L
1,763 SR
Queue Stats
554W - 517L
1,581 Elo+
Party 1
Sol
Sol
Darkeye86
Sol
Level 134
God Stats
77W - 65L
1,545 SR
Queue Stats
143W - 142L
1,532 Elo+
Party 1
Erlang Shen
Erlang Shen
Justin MD4528
Erlang Shen
Level 105
God Stats
4W - 3L
1,687 SR
Queue Stats
551W - 525L
1,555 Elo+
Party 3
Zeus
Zeus
PadreDeLexie
Zeus
Level 160
God Stats
23W - 16L
1,754 SR
Queue Stats
961W - 882L
1,593 Elo+
Party 1
Osiris
Osiris
Shadowclaw965
Osiris
Level 122
God Stats
7W - 2L
1,696 SR
Queue Stats
135W - 134L
1,456 Elo+
Party 3
Team Averages
Level 121
1,689 SR
1,544 Elo+

VS

Team Averages
Level 100
1,488 SR
1,473 Elo+
Tsukuyomi
Tsukuyomi
FoxBoiGamez
Tsukuyomi
Level 125
God Stats
6W - 7L
1,500 SR
Queue Stats
101W - 111L
1,508 Elo+
Party 4
Cu Chulainn
Cu Chulainn
FrothyCome
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,369 Elo+
Party 2
Hou Yi
Hou Yi
Icycaptainfox
Hou Yi
Level 109
God Stats
0W - 6L
1,280 SR
Queue Stats
70W - 82L
1,489 Elo+
Party 4
He Bo
He Bo
itspayso
He Bo
Level 102
God Stats
1W - 1L
1,648 SR
Queue Stats
633W - 619L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
pluvio-nycto
Cthulhu
Level 98
God Stats
27W - 17L
1,514 SR
Queue Stats
643W - 641L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B-RadTex
Cerberus
8
2 / 1 / 5
5,407
541
4,822
6,290
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,372
537
2,292
6,540
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
Justin MD4528
Erlang Shen
9
2 / 2 / 7
5,670
567
4,758
7,222
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
8 / 1 / 1
6,623
662
8,220
5,410
1,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 0
6,868
687
5,273
5,459
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FoxBoiGamez
Tsukuyomi
9
3 / 4 / 1
5,514
551
5,035
7,553
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
FrothyCome
Cu Chulainn
9
0 / 4 / 0
5,123
512
2,985
8,405
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 2 / 1
5,056
506
3,299
6,218
1,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
itspayso
He Bo
9
0 / 2 / 0
4,822
482
3,156
5,376
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
pluvio-nycto
Cthulhu
7
1 / 4 / 0
4,953
495
4,025
10,047
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
5
5
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B-RadTex
Cerberus
2
1
5
4.5
W
0
1
0
0
L
Tsukuyomi
FoxBoiGamez
Tsukuyomi
3
4
1
0.88
L
Cu Chulainn
FrothyCome
Cu Chulainn
0
4
0
0
L
1
2
1
0.75
W
Erlang Shen
Justin MD4528
Erlang Shen
2
2
7
2.75
W
8
1
1
8.5
W
4
0
0
4
L
He Bo
itspayso
He Bo
0
2
0
0
L
Cthulhu
pluvio-nycto
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,365
Damage
18,500
30,921
Taken
37,599
12,478
Mitigated
13,447
8,378
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B-RadTex
Cerberus
4,822
77
0
2,379
6,290
2,497
0
1,036
5,254
13,285
0
W
2,292
521
0
2,716
6,540
1,858
819
3,191
3,349
27,102
0
L
Tsukuyomi
FoxBoiGamez
Tsukuyomi
5,035
1,462
0
2,060
7,553
1,783
0
2,717
4,836
0
27,534
L
Cu Chulainn
FrothyCome
Cu Chulainn
2,985
973
0
2,685
8,405
4,553
0
0
8,405
0
23,489
L
3,299
1,948
0
1,165
6,218
1,528
0
5,080
1,138
0
19,885
W
Erlang Shen
Justin MD4528
Erlang Shen
4,758
3,084
0
1,554
7,222
2,292
0
1,371
5,851
0
25,955
W
8,220
1,784
0
1,729
5,410
1,439
456
1,583
3,827
35,875
0
W
5,273
1,834
0
0
5,459
4,392
277
0
5,207
0
34,726
L
He Bo
itspayso
He Bo
3,156
109
0
1,655
5,376
1,548
87
1,762
3,614
26,408
0
L
Cthulhu
pluvio-nycto
Cthulhu
4,025
613
0
2,007
10,047
4,035
0
5,775
4,272
13,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,940
Gold Earned
25,468
263
Minions Killed
216
0
Camps Cleared
0
1,014,744
Distance Traveled
968,742
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,407
541
14
1
0
200,960
2
W
Sol
5,372
537
58
6
0
198,838
1
L
Tsukuyomi
5,514
551
52
5
0
204,714
0
L
Cu Chulainn
5,123
512
63
6
0
189,367
0
L
Hou Yi
5,056
506
39
4
0
183,050
0
W
Erlang Shen
5,670
567
37
4
0
230,404
1
W
Zeus
6,623
662
71
7
0
179,171
3
W
Osiris
6,868
687
83
8
0
205,371
4
L
He Bo
4,822
482
48
5
0
190,839
1
L
Cthulhu
4,953
495
14
1
0
200,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role