Player Matchup

Hercules
Hercules
HK_Anzu
Hercules
Level 46
God Stats
17W - 13L
1,624 SR
Queue Stats
312W - 224L
1,568 Elo+
Party 1
Ullr
Ullr
MythicTyrant21
Ullr
Level 89
God Stats
2W - 2L
1,774 SR
Queue Stats
17W - 33L
1,519 Elo+
Solo
Hera
Hera
RaditzOverlord
Hera
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
325W - 246L
1,603 Elo+
Party 1
Team Averages
Level 98
1,633 SR
1,563 Elo+

VS

Team Averages
Level 110
1,633 SR
1,620 Elo+
Ymir
Ymir
Raz0r v2
Ymir
Level 76
God Stats
10W - 5L
1,722 SR
Queue Stats
61W - 67L
1,638 Elo+
Solo
Neith
Neith
VenomoussViper
Neith
Level 129
God Stats
17W - 10L
1,685 SR
Queue Stats
477W - 397L
1,616 Elo+
Party 2
Tiamat
Tiamat
x3UnknownGhost3x
Tiamat
Level 125
God Stats
16W - 10L
1,493 SR
Queue Stats
729W - 701L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HK_Anzu
Hercules
11
3 / 4 / 2
7,992
666
3,803
12,415
7,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 1 / 2
7,166
597
3,628
7,621
2,399
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 4 / 2
7,547
629
3,771
5,972
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 2 / 6
9,005
750
5,325
7,244
6,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
7 / 0 / 2
9,435
786
11,952
5,340
2,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 7
7,670
639
3,586
5,377
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
9
9
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
HK_Anzu
Hercules
3
4
2
1
L
1
1
2
2
L
1
4
2
0.5
W
Ymir
2
2
6
2.5
W
7
0
2
8
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,202
Damage
20,863
26,008
Taken
17,961
12,260
Mitigated
12,560
4,349
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
HK_Anzu
Hercules
3,803
1,254
0
2,418
12,415
7,987
0
3,962
8,167
0
11,999
L
3,628
1,309
0
1,460
7,621
2,399
0
2,426
5,063
0
19,275
L
3,771
696
0
471
5,972
1,874
0
1,963
3,797
35,059
0
W
Ymir
5,325
511
0
1,177
7,244
6,670
712
2,398
4,846
27,672
0
W
11,952
2,579
0
1,570
5,340
2,220
1,962
1,122
4,218
0
48,768
W
3,586
89
0
868
5,377
3,670
0
315
5,062
17,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,705
Gold Earned
26,110
129
Minions Killed
148
0
Camps Cleared
0
465,165
Distance Traveled
622,988
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,992
666
22
2
0
207,082
4
L
Ullr
7,166
597
41
3
0
138,457
0
L
Hera
7,547
629
66
6
0
119,626
3
W
Ymir
9,005
750
36
3
0
223,109
1
W
Neith
9,435
786
86
7
0
193,449
3
W
Tiamat
7,670
639
26
2
0
206,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role