Player Matchup

Izanami
Izanami
Misster Cupcake
Izanami
Level 77
God Stats
12W - 11L
1,479 SR
Queue Stats
133W - 167L
1,371 Elo+
Party 1
Apollo
Apollo
Pilot J Ramsy
Apollo
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 109L
1,400 Elo+
Party 1
Tiamat
Tiamat
RNG_FATTY260
Tiamat
Level 67
God Stats
19W - 27L
1,545 SR
Queue Stats
122W - 147L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
penguinator226
Cu Chulainn
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
231W - 250L
1,441 Elo+
Party 1
Cerberus
Cerberus
son of a jungle
Cerberus
Level 68
God Stats
6W - 8L
1,481 SR
Queue Stats
44W - 70L
1,345 Elo+
Party 1
Team Averages
Level 77
1,501 SR
1,401 Elo+

VS

Team Averages
Level 112
1,570 SR
1,642 Elo+
Jormungandr
Jormungandr
DarkCyberdark
Jormungandr
Level 152
God Stats
1W - 2L
1,277 SR
Queue Stats
230W - 200L
1,625 Elo+
Party 2
Danzaburou
Danzaburou
Doggydoodoo4097
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,751 Elo+
Party 3
Arachne
Arachne
Grimy Seyrx
Arachne
Level 124
God Stats
7W - 0L
1,736 SR
Queue Stats
110W - 81L
1,670 Elo+
Party 3
Geb
Geb
Squaleon
Geb
Level 119
God Stats
13W - 5L
1,972 SR
Queue Stats
118W - 98L
1,568 Elo+
Party 2
Eset
Eset
Tepru
Eset
Level 158
God Stats
2W - 1L
1,366 SR
Queue Stats
301W - 223L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,888
489
2,537
5,846
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 4 / 0
5,893
589
4,526
6,970
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
10
1 / 2 / 0
5,843
584
2,517
2,953
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
penguinator226
Cu Chulainn
11
1 / 2 / 0
6,050
605
4,178
8,284
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
7
0 / 4 / 2
5,003
500
3,209
7,922
2,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkCyberdark
Jormungandr
12
2 / 1 / 0
6,665
667
4,841
8,752
5,917
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Doggydoodoo4097
Danzaburou
9
4 / 1 / 1
5,587
559
7,400
4,796
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Grimy Seyrx
Arachne
10
4 / 1 / 6
6,509
651
5,938
6,706
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 0 / 5
5,177
518
1,193
6,137
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
Tepru
Eset
12
4 / 1 / 2
6,812
681
2,574
4,505
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
14
14
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DarkCyberdark
Jormungandr
2
1
0
2
W
Danzaburou
Doggydoodoo4097
Danzaburou
4
1
1
4.5
W
Arachne
Grimy Seyrx
Arachne
4
1
6
7
L
0
2
0
0
L
2
4
0
0.5
L
Tiamat
1
2
0
0.5
W
0
0
5
2.5
W
Eset
Tepru
Eset
4
1
2
5
L
Cu Chulainn
penguinator226
Cu Chulainn
1
2
0
0.5
L
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,967
Damage
21,946
31,975
Taken
30,896
12,482
Mitigated
14,241
8,323
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DarkCyberdark
Jormungandr
4,841
1,438
0
3,774
8,752
5,917
0
0
8,377
41,343
0
W
Danzaburou
Doggydoodoo4097
Danzaburou
7,400
3,413
0
1,656
4,796
1,346
90
1,487
3,309
0
35,100
W
Arachne
Grimy Seyrx
Arachne
5,938
4,553
0
1,646
6,706
2,119
0
982
5,686
0
33,271
L
2,537
1,572
0
1,318
5,846
1,274
99
452
5,394
0
28,883
L
4,526
3,159
0
554
6,970
2,354
0
1,934
5,000
0
32,424
L
Tiamat
2,517
314
0
572
2,953
1,988
180
750
2,129
25,949
0
W
1,193
187
0
1,923
6,137
3,553
0
1,087
5,050
5,899
0
W
Eset
Tepru
Eset
2,574
545
233
1,563
4,505
1,306
21
1,968
2,348
37,781
0
L
Cu Chulainn
penguinator226
Cu Chulainn
4,178
543
0
3,599
8,284
4,241
0
4,154
4,090
0
32,979
L
Cerberus
3,209
42
246
2,034
7,922
2,625
0
1,128
6,754
11,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
30,750
312
Minions Killed
318
0
Camps Cleared
0
945,305
Distance Traveled
1,006,066
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,665
667
100
10
0
185,881
0
W
Danzaburou
5,587
559
59
6
0
192,733
0
W
Arachne
6,509
651
60
6
0
230,073
0
L
Izanami
4,888
489
67
7
0
175,325
3
L
Apollo
5,893
589
67
7
0
189,179
0
L
Tiamat
5,843
584
72
7
0
188,643
7
W
Geb
5,177
518
7
1
0
199,278
4
W
Eset
6,812
681
92
9
0
198,101
3
L
Cu Chulainn
6,050
605
86
9
0
203,364
4
L
Cerberus
5,003
500
20
2
0
188,794
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role