Player Matchup

Pele
Pele
Darhkk__
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,293 Elo+
Party 1
Ymir
Ymir
MrBloodBallz
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,129 Elo+
Party 1
Zeus
Zeus
l2evenge
Zeus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,129 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,184 Elo+

VS

Team Averages
Level 19
1,465 SR
1,421 Elo+
Kukulkan
Kukulkan
CesarSalad15
Kukulkan
Level 5
God Stats
2W - 3L
1,424 SR
Queue Stats
23W - 21L
1,494 Elo+
Party 2
Neith
Neith
Mikela12
Neith
Level 28
God Stats
23W - 29L
1,522 SR
Queue Stats
52W - 57L
1,446 Elo+
Solo
Cthulhu
Cthulhu
st33z93
Cthulhu
Level 23
God Stats
2W - 4L
1,448 SR
Queue Stats
71W - 73L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
3 / 1 / 9
9,753
750
4,939
8,935
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 0 / 2
7,959
612
656
5,238
2,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
15
9 / 0 / 3
10,113
778
26,982
9,397
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CesarSalad15
Kukulkan
9
0 / 6 / 1
7,259
558
4,861
11,794
7,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Mikela12
Neith
11
1 / 5 / 0
7,921
609
5,545
10,202
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
st33z93
Cthulhu
9
0 / 2 / 1
7,285
560
3,303
15,120
9,253
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
1
1
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CesarSalad15
Kukulkan
0
6
1
0.08
W
Pele
3
1
9
7.5
L
Neith
Mikela12
Neith
1
5
0
0.2
W
1
0
2
2
W
Zeus
9
0
3
10.5
L
Cthulhu
st33z93
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,577
Damage
13,709
23,570
Taken
37,116
9,755
Mitigated
20,200
10,628
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CesarSalad15
Kukulkan
4,861
570
0
1,950
11,794
7,260
72
9,638
1,586
24,853
0
W
Pele
4,939
210
0
3,427
8,935
3,477
422
3,087
5,848
0
46,479
L
Neith
Mikela12
Neith
5,545
2,833
0
2,166
10,202
3,687
160
6,537
3,269
0
25,943
W
656
10
330
330
5,238
2,832
420
1,922
3,316
7,291
0
W
Zeus
26,982
3,276
0
6,541
9,397
3,446
1,145
3,287
6,110
62,914
0
L
Cthulhu
st33z93
Cthulhu
3,303
143
572
2,533
15,120
9,253
0
10,024
4,595
13,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
22,465
177
Minions Killed
114
0
Camps Cleared
0
696,332
Distance Traveled
643,501
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,259
558
29
2
0
226,012
0
W
Pele
9,753
750
58
4
0
262,632
1
L
Neith
7,921
609
44
3
0
177,132
0
W
Ymir
7,959
612
18
1
0
228,727
1
W
Zeus
10,113
778
101
8
0
204,973
1
L
Cthulhu
7,285
560
41
3
0
240,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role