Player Matchup

Discordia
Discordia
FineKracka
Discordia
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
KingRevenous
Cthulhu
Level 41
God Stats
6W - 7L
1,596 SR
Queue Stats
122W - 107L
1,585 Elo+
Party 2
Bakasura
Bakasura
KingxFish97
Bakasura
Level 126
God Stats
9W - 3L
1,500 SR
Queue Stats
277W - 288L
1,520 Elo+
Party 2
Neith
Neith
Superstar31
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Wakandas Best
Mulan
Level 139
God Stats
22W - 7L
1,813 SR
Queue Stats
114W - 92L
1,527 Elo+
Party 1
Team Averages
Level 95
1,582 SR
1,521 Elo+

VS

Team Averages
Level 51
1,473 SR
1,464 Elo+
Ymir
Ymir
Busted7878
Ymir
Level 14
God Stats
19W - 20L
1,535 SR
Queue Stats
107W - 109L
1,427 Elo+
Party 3
Apollo
Apollo
NotDiego
Apollo
Level 47
God Stats
0W - 3L
1,261 SR
Queue Stats
61W - 89L
1,377 Elo+
Party 3
Guan Yu
Guan Yu
Welshy12
Guan Yu
Level 45
God Stats
7W - 4L
1,871 SR
Queue Stats
440W - 549L
1,520 Elo+
Solo
Ra
Ra
YuckJody
Ra
Level 109
God Stats
4W - 5L
1,204 SR
Queue Stats
306W - 279L
1,527 Elo+
Party 3
Neith
Neith
ll C0BRA
Neith
Level 39
God Stats
1W - 7L
1,494 SR
Queue Stats
82W - 88L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FineKracka
Discordia
18
8 / 2 / 7
12,644
506
15,465
11,169
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
KingRevenous
Cthulhu
17
5 / 2 / 8
12,138
486
10,697
20,195
12,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
KingxFish97
Bakasura
19
4 / 5 / 12
12,309
492
12,508
23,440
10,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
6 / 1 / 6
11,938
478
13,506
12,442
5,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 10
12,810
512
20,953
20,149
21,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
9,839
394
7,379
19,825
20,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
NotDiego
Apollo
16
3 / 7 / 4
11,089
444
8,414
21,717
10,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Welshy12
Guan Yu
19
3 / 6 / 3
12,455
498
11,015
23,084
27,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 4 / 1
12,551
502
18,753
18,761
8,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
ll C0BRA
Neith
15
0 / 6 / 5
9,560
382
6,452
12,779
4,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
30
Kills
12
12
Deaths
30
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Discordia
FineKracka
Discordia
8
2
7
5.75
W
Cthulhu
KingRevenous
Cthulhu
5
2
8
4.5
W
Bakasura
KingxFish97
Bakasura
4
5
12
2
L
Apollo
NotDiego
Apollo
3
7
4
0.71
W
6
1
6
9
W
7
2
10
6
L
Guan Yu
Welshy12
Guan Yu
3
6
3
0.75
L
6
4
1
1.63
L
Neith
ll C0BRA
Neith
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,129
Damage
52,013
87,395
Taken
96,166
54,022
Mitigated
70,912
35,606
Healing
31,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,379
1,250
0
941
19,825
20,140
238
6,780
12,548
35,159
0
W
Discordia
FineKracka
Discordia
15,465
1,718
272
3,050
11,169
4,338
1,111
4,625
6,280
78,213
0
W
Cthulhu
KingRevenous
Cthulhu
10,697
233
2,405
8,724
20,195
12,445
324
9,590
10,298
39,784
0
W
Bakasura
KingxFish97
Bakasura
12,508
9,067
0
9,560
23,440
10,020
479
4,768
18,253
0
79,795
L
Apollo
NotDiego
Apollo
8,414
3,466
243
5,056
21,717
10,290
0
4,560
16,030
0
61,484
W
13,506
7,391
0
4,702
12,442
5,239
1,297
4,286
7,998
0
96,648
W
20,953
2,734
0
6,893
20,149
21,980
1,289
4,252
15,168
317
75,404
L
Guan Yu
Welshy12
Guan Yu
11,015
1,502
383
6,155
23,084
27,684
1,502
3,464
18,381
0
73,766
L
18,753
1,502
5,464
10,011
18,761
8,336
546
5,350
12,382
92,228
0
L
Neith
ll C0BRA
Neith
6,452
2,248
0
3,287
12,779
4,462
448
5,117
7,078
0
50,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,839
Gold Earned
55,494
577
Minions Killed
524
0
Camps Cleared
0
2,368,859
Distance Traveled
2,252,466
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,839
394
63
3
0
441,269
1
W
Discordia
12,644
506
124
5
0
480,939
2
W
Cthulhu
12,138
486
59
2
0
473,989
2
W
Bakasura
12,309
492
149
6
0
500,201
5
L
Apollo
11,089
444
110
4
0
455,865
5
W
Neith
11,938
478
123
5
0
466,932
11
W
Mulan
12,810
512
122
5
0
446,798
3
L
Guan Yu
12,455
498
138
6
0
488,276
4
L
Ra
12,551
502
144
6
0
489,794
3
L
Neith
9,560
382
69
3
0
377,262
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role