Player Matchup

Artemis
Artemis
Gsnipes743
Artemis
Level 17
God Stats
3W - 5L
1,248 SR
Queue Stats
20W - 16L
1,275 Elo+
Party 3
Thanatos
Thanatos
Madog743
Thanatos
Level 6
God Stats
17W - 13L
1,395 SR
Queue Stats
19W - 16L
1,275 Elo+
Party 3
Fenrir
Fenrir
Theo60861
Fenrir
Level 19
God Stats
6W - 5L
1,461 SR
Queue Stats
18W - 14L
1,333 Elo+
Party 3
Anubis
Anubis
XpertRogue_
Anubis
Level 18
God Stats
3W - 3L
1,520 SR
Queue Stats
13W - 9L
1,275 Elo+
Party 3
Ymir
Ymir
boxer_joe22
Ymir
Level 18
God Stats
0W - 3L
1,286 SR
Queue Stats
10W - 13L
1,225 Elo+
Party 3
Team Averages
Level 16
1,382 SR
1,277 Elo+

VS

Team Averages
Level 37
1,582 SR
1,425 Elo+
Sun Wukong
Sun Wukong
Anubis2754
Sun Wukong
Level 26
God Stats
6W - 9L
1,376 SR
Queue Stats
39W - 67L
1,320 Elo+
Party 1
Danzaburou
Danzaburou
G2x onesand
Danzaburou
Level 28
God Stats
21W - 6L
1,827 SR
Queue Stats
128W - 141L
1,307 Elo+
Party 1
Jormungandr
Jormungandr
kikiqueen
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
l InDaFace l
Kukulkan
Level 126
God Stats
14W - 16L
1,705 SR
Queue Stats
72W - 74L
1,498 Elo+
Party 2
Fenrir
Fenrir
wToly TTV
Fenrir
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
24W - 37L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gsnipes743
Artemis
20
4 / 4 / 5
13,451
448
15,221
21,192
9,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Madog743
Thanatos
20
4 / 3 / 4
13,570
452
12,184
25,846
13,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Theo60861
Fenrir
19
5 / 6 / 7
12,411
414
12,203
24,509
11,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
18
2 / 13 / 6
12,477
416
6,862
23,109
11,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 6 / 7
12,139
405
5,495
25,127
25,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anubis2754
Sun Wukong
20
2 / 2 / 7
14,688
490
5,301
23,315
22,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
G2x onesand
Danzaburou
20
8 / 6 / 5
15,915
531
24,935
24,248
13,112
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
kikiqueen
Jormungandr
4
0 / 1 / 0
8,911
297
147
793
279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
l InDaFace l
Kukulkan
20
19 / 2 / 8
19,815
661
52,809
17,825
9,350
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
wToly TTV
Fenrir
19
3 / 10 / 10
13,682
456
6,180
26,801
12,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
62
18
Kills
32
32
Deaths
21
29
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anubis2754
Sun Wukong
2
2
7
2.75
W
Danzaburou
G2x onesand
Danzaburou
8
6
5
1.75
L
Artemis
Gsnipes743
Artemis
4
4
5
1.63
L
Thanatos
Madog743
Thanatos
4
3
4
2
L
Fenrir
Theo60861
Fenrir
5
6
7
1.42
L
Anubis
2
13
6
0.38
L
3
6
7
1.08
W
Jormungandr
kikiqueen
Jormungandr
0
1
0
0
W
Kukulkan
l InDaFace l
Kukulkan
19
2
8
11.5
W
Fenrir
wToly TTV
Fenrir
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,965
Damage
89,372
119,783
Taken
92,982
70,956
Mitigated
57,797
37,369
Healing
34,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anubis2754
Sun Wukong
5,301
817
315
9,793
23,315
22,523
2,314
4,506
18,809
0
84,298
W
Danzaburou
G2x onesand
Danzaburou
24,935
12,714
0
8,129
24,248
13,112
4,777
5,465
18,783
0
85,746
L
Artemis
Gsnipes743
Artemis
15,221
7,314
0
7,841
21,192
9,224
1,830
9,062
12,055
0
96,300
L
Thanatos
Madog743
Thanatos
12,184
3,344
0
18,258
25,846
13,900
445
10,260
15,436
0
103,815
L
Fenrir
Theo60861
Fenrir
12,203
2,667
0
3,144
24,509
11,256
682
7,306
17,153
0
58,699
L
Anubis
6,862
306
0
4,908
23,109
11,356
1,129
13,767
9,317
70,672
0
L
5,495
922
0
3,218
25,127
25,220
640
12,561
12,545
54,536
0
W
Jormungandr
kikiqueen
Jormungandr
147
147
0
60
793
279
0
79
714
854
0
W
Kukulkan
l InDaFace l
Kukulkan
52,809
2,889
239
9,417
17,825
9,350
6,480
2,522
15,303
203,075
0
W
Fenrir
wToly TTV
Fenrir
6,180
610
0
6,568
26,801
12,533
1,986
3,161
23,640
0
52,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,048
Gold Earned
73,011
648
Minions Killed
633
0
Camps Cleared
0
2,744,722
Distance Traveled
2,304,527
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,688
490
151
5
0
614,626
7
W
Danzaburou
15,915
531
113
4
0
503,812
6
L
Artemis
13,451
448
151
5
0
529,386
0
L
Thanatos
13,570
452
173
6
0
684,127
0
L
Fenrir
12,411
414
87
3
0
589,708
0
L
Anubis
12,477
416
142
5
0
441,045
3
L
Ymir
12,139
405
95
3
0
500,456
6
W
Jormungandr
8,911
297
0
0
0
28,631
1
W
Kukulkan
19,815
661
290
10
0
609,115
0
W
Fenrir
13,682
456
79
3
0
548,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role