Player Matchup

He Bo
He Bo
JeanRdz_
He Bo
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 38L
2,199 Elo+
Solo
Jormungandr
Jormungandr
RykerIsland
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,743 Elo+
Solo
Mercury
Mercury
ShubiGOAT
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 44L
1,833 Elo+
Solo
Agni
Agni
guccinecht
Agni
Level 24
God Stats
8W - 4L
1,722 SR
Queue Stats
116W - 96L
1,713 Elo+
Solo
Artemis
Artemis
oohlalovely
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,738 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,845 Elo+

VS

Team Averages
Level 20
1,599 SR
1,666 Elo+
Loki
Loki
AdmiralThrawn32
Loki
Level 27
God Stats
11W - 9L
1,672 SR
Queue Stats
170W - 162L
1,610 Elo+
Solo
Ymir
Ymir
GOATfish250
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,846 Elo+
Solo
Guan Yu
Guan Yu
MaybeWeVibe
Guan Yu
Level 19
God Stats
13W - 3L
1,525 SR
Queue Stats
35W - 18L
1,702 Elo+
Solo
Heimdallr
Heimdallr
UnivalveRacer73
Heimdallr
Level 22
God Stats
5W - 5L
1,820 SR
Queue Stats
95W - 101L
1,562 Elo+
Solo
Scylla
Scylla
Yahshua121
Scylla
Level 29
God Stats
3W - 4L
1,477 SR
Queue Stats
121W - 108L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JeanRdz_
He Bo
11
0 / 0 / 0
5,820
582
6,029
6,826
2,646
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
RykerIsland
Jormungandr
6
0 / 2 / 0
4,501
450
2,243
4,702
1,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
ShubiGOAT
Mercury
9
0 / 4 / 0
5,254
525
1,635
6,836
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
5,062
506
1,377
5,128
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
oohlalovely
Artemis
7
0 / 2 / 0
4,313
431
2,331
4,009
657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,188
619
2,685
5,135
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 0 / 3
5,271
527
1,758
5,185
2,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
MaybeWeVibe
Guan Yu
11
0 / 0 / 0
5,535
554
5,160
8,976
6,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
UnivalveRacer73
Heimdallr
10
1 / 0 / 5
5,668
567
4,959
5,266
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Yahshua121
Scylla
12
4 / 0 / 2
6,645
665
3,981
3,953
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
11
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
2
0
3
3.5
L
He Bo
JeanRdz_
He Bo
0
0
0
0
W
Guan Yu
MaybeWeVibe
Guan Yu
0
0
0
0
L
Jormungandr
RykerIsland
Jormungandr
0
2
0
0
L
Mercury
ShubiGOAT
Mercury
0
4
0
0
W
Heimdallr
UnivalveRacer73
Heimdallr
1
0
5
3.5
W
Scylla
Yahshua121
Scylla
4
0
2
5
L
0
3
0
0
L
Artemis
oohlalovely
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,615
Damage
18,543
27,501
Taken
28,515
8,306
Mitigated
13,043
7,465
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,685
837
0
3,632
5,135
1,484
581
169
4,932
0
35,069
W
1,758
246
298
1,666
5,185
2,334
102
1,461
3,712
17,755
0
L
He Bo
JeanRdz_
He Bo
6,029
265
0
3,419
6,826
2,646
82
0
6,826
31,874
0
W
Guan Yu
MaybeWeVibe
Guan Yu
5,160
866
0
5,064
8,976
6,362
0
6,029
2,947
0
27,606
L
Jormungandr
RykerIsland
Jormungandr
2,243
486
0
678
4,702
1,694
0
706
3,996
11,497
0
L
Mercury
ShubiGOAT
Mercury
1,635
689
0
490
6,836
1,928
0
1,040
5,770
0
30,580
W
Heimdallr
UnivalveRacer73
Heimdallr
4,959
2,444
0
2,582
5,266
1,790
449
1,040
4,226
0
34,912
W
Scylla
Yahshua121
Scylla
3,981
204
0
890
3,953
1,073
51
756
3,049
33,796
0
L
1,377
76
0
1,240
5,128
1,381
0
2,856
2,088
23,651
0
L
Artemis
oohlalovely
Artemis
2,331
866
0
1,638
4,009
657
0
927
3,082
0
15,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,950
Gold Earned
29,307
225
Minions Killed
304
0
Camps Cleared
0
970,718
Distance Traveled
985,699
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,188
619
62
6
0
215,723
4
W
Ymir
5,271
527
24
2
0
196,725
1
L
He Bo
5,820
582
59
6
0
180,994
4
W
Guan Yu
5,535
554
59
6
0
207,997
0
L
Jormungandr
4,501
450
14
1
0
195,821
2
L
Mercury
5,254
525
68
7
0
238,810
3
W
Heimdallr
5,668
567
75
8
0
166,825
1
W
Scylla
6,645
665
84
8
0
198,429
4
L
Agni
5,062
506
55
6
0
187,277
5
L
Artemis
4,313
431
29
3
0
167,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role