Player Matchup

Chaac
Chaac
CWC Frost
Chaac
Level 15
God Stats
2W - 1L
1,693 SR
Queue Stats
4W - 4L
1,423 Elo+
Solo
Danzaburou
Danzaburou
JollyCalf576004
Danzaburou
Level 18
God Stats
1W - 0L
1,774 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Suzushee
Achilles
Level 26
God Stats
14W - 6L
1,931 SR
Queue Stats
52W - 54L
1,415 Elo+
Solo
Khepri
Khepri
TEEMO the GOD
Khepri
Level 17
God Stats
1W - 0L
1,769 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
TMX I6aax
Ra
Level 28
God Stats
93W - 91L
1,534 SR
Queue Stats
523W - 548L
1,426 Elo+
Solo
Team Averages
Level 21
1,740 SR
1,453 Elo+

VS

Team Averages
Level 20
1,470 SR
1,369 Elo+
Odin
Odin
AriesRailSlayer
Odin
Level 17
God Stats
2W - 2L
1,598 SR
Queue Stats
15W - 14L
1,520 Elo+
Party 1
Anhur
Anhur
Coronelisaac914
Anhur
Level 15
God Stats
14W - 11L
1,318 SR
Queue Stats
68W - 99L
1,322 Elo+
Solo
Jormungandr
Jormungandr
LionsRoar2005
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,273 Elo+
Party 1
Neith
Neith
QueenDeath3295
Neith
Level 20
God Stats
13W - 18L
1,508 SR
Queue Stats
44W - 64L
1,332 Elo+
Solo
Tiamat
Tiamat
Xlll_Lotus
Tiamat
Level 29
God Stats
1W - 3L
1,425 SR
Queue Stats
61W - 88L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CWC Frost
Chaac
14
6 / 0 / 11
10,162
484
10,693
17,271
14,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
JollyCalf576004
Danzaburou
15
9 / 1 / 7
10,651
507
16,278
9,181
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Suzushee
Achilles
18
15 / 1 / 9
12,542
597
18,943
13,991
9,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 2 / 9
11,043
526
4,643
14,194
13,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 1 / 10
11,655
555
17,016
14,354
6,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 13 / 1
6,532
311
4,785
17,843
13,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 12 / 1
7,311
348
6,230
17,686
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
LionsRoar2005
Jormungandr
9
0 / 9 / 2
6,723
320
4,403
17,678
15,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
2 / 2 / 0
9,102
433
9,740
12,198
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Xlll_Lotus
Tiamat
13
2 / 9 / 2
8,701
414
15,937
16,548
9,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
10
44
Kills
4
5
Deaths
45
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
W
Chaac
CWC Frost
Chaac
6
0
11
11.5
L
0
12
1
0.04
W
Danzaburou
JollyCalf576004
Danzaburou
9
1
7
12.5
L
Jormungandr
LionsRoar2005
Jormungandr
0
9
2
0.11
L
2
2
0
1
W
Achilles
Suzushee
Achilles
15
1
9
19.5
W
5
2
9
4.75
W
9
1
10
14
L
Tiamat
Xlll_Lotus
Tiamat
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,573
Damage
41,095
68,991
Taken
81,953
48,759
Mitigated
48,253
24,856
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,785
2,468
0
385
17,843
13,478
360
2,919
14,774
0
13,434
W
Chaac
CWC Frost
Chaac
10,693
3,405
0
8,591
17,271
14,623
946
2,397
14,699
9
41,310
L
6,230
4,197
0
2,828
17,686
5,602
617
4,271
13,365
0
29,869
W
Danzaburou
JollyCalf576004
Danzaburou
16,278
10,180
0
4,152
9,181
4,238
5,229
4,543
4,638
0
54,641
L
Jormungandr
LionsRoar2005
Jormungandr
4,403
1,336
0
0
17,678
15,355
0
4,734
12,669
20,778
0
L
9,740
3,998
0
2,408
12,198
4,461
0
6,071
6,052
0
35,514
W
Achilles
Suzushee
Achilles
18,943
10,116
0
273
13,991
9,216
3,197
3,156
10,685
0
76,915
W
4,643
1,297
0
2,820
14,194
13,895
2,253
5,916
8,203
25,836
0
W
17,016
2,226
704
8,316
14,354
6,787
1,384
4,328
10,001
71,231
0
L
Tiamat
Xlll_Lotus
Tiamat
15,937
1,795
0
2,170
16,548
9,357
0
3,673
12,775
52,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,053
Gold Earned
38,369
446
Minions Killed
216
0
Camps Cleared
0
1,932,773
Distance Traveled
1,526,028
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,532
311
23
1
0
315,713
0
W
Chaac
10,162
484
58
3
0
451,537
1
L
Anhur
7,311
348
44
2
0
262,463
2
W
Danzaburou
10,651
507
88
4
0
316,650
1
L
Jormungandr
6,723
320
38
2
0
279,156
3
L
Neith
9,102
433
46
2
0
315,662
0
W
Achilles
12,542
597
127
6
0
426,096
2
W
Khepri
11,043
526
46
2
0
357,441
1
W
Ra
11,655
555
127
6
0
381,049
4
L
Tiamat
8,701
414
65
3
0
353,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role