Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArtHollywood
Ah Muzen Cab
Level 14
God Stats
4W - 5L
1,523 SR
Queue Stats
21W - 27L
1,326 Elo+
Solo
Anubis
Anubis
Elmeilleur
Anubis
Level 35
God Stats
12W - 12L
1,424 SR
Queue Stats
93W - 119L
1,375 Elo+
Party 2
Nemesis
Nemesis
JJOCONDE
Nemesis
Level 17
God Stats
7W - 7L
1,310 SR
Queue Stats
66W - 89L
1,282 Elo+
Party 2
Jing Wei
Jing Wei
faitpaschier
Jing Wei
Level 29
God Stats
7W - 7L
1,815 SR
Queue Stats
133W - 158L
1,349 Elo+
Party 2
Athena
Athena
undoublefan
Athena
Level 40
God Stats
8W - 7L
1,047 SR
Queue Stats
176W - 198L
1,359 Elo+
Party 2
Team Averages
Level 27
1,424 SR
1,338 Elo+

VS

Team Averages
Level 13
1,433 SR
1,364 Elo+
Neith
Neith
Devilminded27x
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Noabdu
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,154 Elo+
Solo
Cthulhu
Cthulhu
Takokat16
Cthulhu
Level 29
God Stats
160W - 168L
1,541 SR
Queue Stats
204W - 225L
1,505 Elo+
Solo
Loki
Loki
danteReyK
Loki
Level 5
God Stats
1W - 3L
1,271 SR
Queue Stats
6W - 7L
1,359 Elo+
Party 1
Janus
Janus
occurrence13
Janus
Level 26
God Stats
15W - 29L
1,355 SR
Queue Stats
136W - 127L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArtHollywood
Ah Muzen Cab
10
0 / 3 / 0
5,714
476
4,216
8,011
2,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Elmeilleur
Anubis
12
3 / 1 / 0
6,892
574
4,576
6,508
3,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
JJOCONDE
Nemesis
9
0 / 3 / 3
5,470
456
1,301
6,451
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
faitpaschier
Jing Wei
12
5 / 2 / 4
6,797
566
6,174
7,938
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
10
4 / 1 / 4
6,886
574
3,686
7,054
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,602
467
6,366
9,191
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Noabdu
Jormungandr
1
0 / 1 / 0
3,933
328
0
679
231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Takokat16
Cthulhu
12
3 / 0 / 0
7,002
584
4,959
7,699
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
10
3 / 4 / 1
6,293
524
4,476
8,175
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 3 / 2
6,909
576
5,949
5,979
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
10
10
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ArtHollywood
Ah Muzen Cab
0
3
0
0
L
0
6
1
0.08
W
Anubis
Elmeilleur
Anubis
3
1
0
3
W
Nemesis
JJOCONDE
Nemesis
0
3
3
0.5
L
Jormungandr
Noabdu
Jormungandr
0
1
0
0
L
Cthulhu
Takokat16
Cthulhu
3
0
0
3
L
Loki
3
4
1
0.88
W
Jing Wei
faitpaschier
Jing Wei
5
2
4
3.5
L
4
3
2
1.67
W
Athena
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,953
Damage
21,750
35,962
Taken
31,723
13,563
Mitigated
12,396
13,049
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ArtHollywood
Ah Muzen Cab
4,216
1,808
0
2,968
8,011
2,654
128
5,239
2,447
0
28,676
L
6,366
3,234
0
1,938
9,191
2,350
105
2,181
7,010
0
26,601
W
Anubis
Elmeilleur
Anubis
4,576
241
0
3,620
6,508
3,433
0
2,347
4,161
39,923
0
W
Nemesis
JJOCONDE
Nemesis
1,301
295
0
2,118
6,451
2,147
0
714
5,712
0
21,084
L
Jormungandr
Noabdu
Jormungandr
0
0
0
0
679
231
0
91
588
0
0
L
Cthulhu
Takokat16
Cthulhu
4,959
153
0
3,107
7,699
6,472
0
517
7,182
39,117
0
L
Loki
4,476
729
0
1,514
8,175
1,839
0
2,583
5,592
0
23,692
W
Jing Wei
faitpaschier
Jing Wei
6,174
3,118
0
3,028
7,938
2,361
274
870
7,068
0
35,275
L
5,949
146
0
1,382
5,979
1,504
670
2,890
3,089
33,053
0
W
Athena
3,686
1,379
0
1,315
7,054
2,968
278
1,363
5,666
14,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
29,739
263
Minions Killed
241
0
Camps Cleared
0
1,163,033
Distance Traveled
905,743
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,714
476
53
4
0
221,451
2
L
Neith
5,602
467
41
3
0
195,244
2
W
Anubis
6,892
574
78
7
0
226,392
0
W
Nemesis
5,470
456
50
4
0
225,002
0
L
Jormungandr
3,933
328
0
0
0
18,672
0
L
Cthulhu
7,002
584
87
7
0
223,009
0
L
Loki
6,293
524
45
4
0
251,894
2
W
Jing Wei
6,797
566
68
6
0
213,179
0
L
Janus
6,909
576
68
6
0
216,924
0
W
Athena
6,886
574
14
1
0
277,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role