Player Matchup

Chaac
Chaac
Dalois
Chaac
Level 46
God Stats
11W - 7L
1,733 SR
Queue Stats
63W - 53L
1,533 Elo+
Party 1
Apollo
Apollo
Drewbie007
Apollo
Level 44
God Stats
2W - 0L
1,721 SR
Queue Stats
56W - 43L
1,599 Elo+
Party 2
Janus
Janus
Elirich
Janus
Level 29
God Stats
23W - 18L
1,522 SR
Queue Stats
62W - 51L
1,533 Elo+
Party 1
Athena
Athena
Greywick
Athena
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 45L
1,581 Elo+
Party 1
Mercury
Mercury
pMayf
Mercury
Level 22
God Stats
6W - 2L
1,500 SR
Queue Stats
152W - 172L
1,546 Elo+
Party 2
Team Averages
Level 36
1,595 SR
1,558 Elo+

VS

Team Averages
Level 75
1,674 SR
1,655 Elo+
Fenrir
Fenrir
Dctowens81
Fenrir
Level 46
God Stats
5W - 3L
1,946 SR
Queue Stats
42W - 21L
1,827 Elo+
Party 3
Nu Wa
Nu Wa
TheChrisix
Nu Wa
Level 128
God Stats
5W - 2L
1,627 SR
Queue Stats
59W - 37L
1,719 Elo+
Party 3
Hachiman
Hachiman
Tobiramam
Hachiman
Level 7
God Stats
2W - 5L
1,642 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Xemelenos
Baron Samedi
Level 69
God Stats
15W - 10L
1,658 SR
Queue Stats
37W - 44L
1,614 Elo+
Solo
Nike
Nike
xTurboStink
Nike
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 73L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dalois
Chaac
20
8 / 1 / 9
14,367
553
21,253
27,243
29,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Drewbie007
Apollo
20
16 / 0 / 9
16,150
621
32,398
22,634
10,526
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Elirich
Janus
20
8 / 1 / 7
13,974
537
13,749
10,551
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Greywick
Athena
16
2 / 4 / 15
11,047
425
10,221
31,559
19,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
pMayf
Mercury
20
3 / 5 / 12
13,435
517
11,526
18,746
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dctowens81
Fenrir
17
5 / 4 / 2
11,573
445
8,896
22,834
16,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
20
3 / 3 / 1
13,379
515
25,180
18,668
8,817
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Tobiramam
Hachiman
19
1 / 11 / 0
11,958
460
8,422
21,705
8,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Xemelenos
Baron Samedi
14
0 / 10 / 1
9,483
365
10,757
26,038
20,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 9 / 2
11,241
432
14,033
29,589
30,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
37
Kills
11
11
Deaths
37
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dalois
Chaac
8
1
9
12.5
L
Fenrir
Dctowens81
Fenrir
5
4
2
1.5
W
Apollo
Drewbie007
Apollo
16
0
9
20.5
W
Janus
Elirich
Janus
8
1
7
11.5
W
Athena
Greywick
Athena
2
4
15
2.38
L
Nu Wa
3
3
1
1.17
L
Hachiman
Tobiramam
Hachiman
1
11
0
0.09
L
Baron Samedi
Xemelenos
Baron Samedi
0
10
1
0.05
W
Mercury
pMayf
Mercury
3
5
12
1.8
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,147
Damage
67,288
110,733
Taken
118,834
71,107
Mitigated
85,240
46,300
Healing
32,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dalois
Chaac
21,253
3,594
0
17,086
27,243
29,608
848
8,338
18,029
0
85,289
L
Fenrir
Dctowens81
Fenrir
8,896
2,870
0
9,147
22,834
16,686
0
3,151
19,533
0
71,784
W
Apollo
Drewbie007
Apollo
32,398
20,189
0
16,033
22,634
10,526
5,843
6,470
15,944
0
142,825
W
Janus
Elirich
Janus
13,749
521
0
753
10,551
3,807
470
5,216
5,165
85,927
0
W
Athena
Greywick
Athena
10,221
2,704
580
5,913
31,559
19,607
96
11,519
19,483
42,110
0
L
Nu Wa
25,180
1,746
319
6,070
18,668
8,817
312
4,896
13,672
141,162
0
L
Hachiman
Tobiramam
Hachiman
8,422
4,776
0
3,615
21,705
8,678
3,371
1,636
20,069
0
76,219
L
Baron Samedi
Xemelenos
Baron Samedi
10,757
783
639
5,239
26,038
20,880
34
8,246
17,667
46,827
0
W
Mercury
pMayf
Mercury
11,526
4,648
0
5,935
18,746
7,559
840
4,114
14,303
0
97,329
L
14,033
2,326
0
7,903
29,589
30,179
326
6,041
22,730
0
62,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,973
Gold Earned
57,634
673
Minions Killed
667
0
Camps Cleared
0
2,702,425
Distance Traveled
2,275,005
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,367
553
147
6
0
494,358
2
L
Fenrir
11,573
445
116
4
0
503,544
3
W
Apollo
16,150
621
184
7
0
554,364
1
W
Janus
13,974
537
162
6
0
529,509
0
W
Athena
11,047
425
51
2
0
517,098
7
L
Nu Wa
13,379
515
217
8
0
488,202
4
L
Hachiman
11,958
460
145
6
0
389,794
0
L
Baron Samedi
9,483
365
60
2
0
429,693
9
W
Mercury
13,435
517
129
5
0
607,096
1
L
Nike
11,241
432
129
5
0
463,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role