Player Matchup

Sobek
Sobek
Bruno Kunstek
Sobek
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,664 Elo+
Party 2
Pele
Pele
DurdyBurdy
Pele
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,727 Elo+
Party 2
Merlin
Merlin
TheDunkMaster01
Merlin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,727 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,706 Elo+

VS

Team Averages
Level 143
1,436 SR
1,437 Elo+
Anhur
Anhur
AndressST
Anhur
Level 147
God Stats
18W - 28L
1,372 SR
Queue Stats
229W - 260L
1,559 Elo+
Solo
Zeus
Zeus
TheRoyUchiha
Zeus
Level 138
God Stats
5W - 1L
1,500 SR
Queue Stats
118W - 100L
1,266 Elo+
Party 1
Ares
Ares
samuuel
Ares
Level 143
God Stats
8W - 10L
1,436 SR
Queue Stats
313W - 322L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,831
683
4,122
8,356
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 0
6,335
634
4,376
8,330
2,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 3 / 1
6,251
625
4,639
4,957
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AndressST
Anhur
11
5 / 0 / 2
7,600
760
5,306
6,072
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 0 / 4
7,066
707
9,988
3,444
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
samuuel
Ares
9
1 / 2 / 5
7,365
737
1,817
6,755
3,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
8
8
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
AndressST
Anhur
5
0
2
6
L
0
1
2
1
L
1
4
0
0.25
L
1
3
1
0.5
W
2
0
4
4
W
Ares
samuuel
Ares
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,137
Damage
17,111
21,643
Taken
16,271
9,709
Mitigated
5,886
4,178
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AndressST
Anhur
5,306
2,463
0
2,408
6,072
1,882
410
3,527
2,359
0
27,360
L
4,122
749
0
2,777
8,356
5,491
0
3,778
4,578
10,363
0
L
4,376
793
0
1,126
8,330
2,626
0
5,309
3,021
0
24,782
L
4,639
181
0
275
4,957
1,592
0
2,772
2,185
20,408
0
W
9,988
781
0
959
3,444
935
545
1,155
2,171
38,700
0
W
Ares
samuuel
Ares
1,817
30
0
1,131
6,755
3,069
266
3,513
2,960
3,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,417
Gold Earned
22,031
96
Minions Killed
120
0
Camps Cleared
0
532,480
Distance Traveled
505,415
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,600
760
53
5
0
152,616
1
L
Sobek
6,831
683
17
2
0
192,610
3
L
Pele
6,335
634
43
4
0
174,925
0
L
Merlin
6,251
625
36
4
0
164,945
0
W
Zeus
7,066
707
58
6
0
174,405
4
W
Ares
7,365
737
9
1
0
178,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role