Player Matchup

Athena
Athena
Cayno
Athena
Level 20
God Stats
3W - 3L
1,569 SR
Queue Stats
19W - 30L
1,358 Elo+
Solo
Tiamat
Tiamat
Cloudbank
Tiamat
Level 27
God Stats
15W - 7L
1,258 SR
Queue Stats
15W - 11L
1,042 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FuneralArranger
Cu Chulainn
Level 22
God Stats
4W - 3L
1,515 SR
Queue Stats
30W - 19L
1,525 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Glasher
Ah Muzen Cab
Level 39
God Stats
14W - 5L
1,704 SR
Queue Stats
15W - 10L
1,531 Elo+
Party 2
Ao Kuang
Ao Kuang
XDenverXL
Ao Kuang
Level 15
God Stats
12W - 6L
1,553 SR
Queue Stats
94W - 92L
1,379 Elo+
Solo
Team Averages
Level 25
1,520 SR
1,367 Elo+

VS

Team Averages
Level 10
1,468 SR
1,246 Elo+
Tiamat
Tiamat
IIGirthVaderII
Tiamat
Level 20
God Stats
24W - 26L
1,555 SR
Queue Stats
268W - 304L
1,318 Elo+
Party 1
Ra
Ra
J2Elusive-
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,365 Elo+
Party 3
Ymir
Ymir
RandyGGz
Ymir
Level 4
God Stats
2W - 4L
1,215 SR
Queue Stats
7W - 14L
1,055 Elo+
Party 3
Cthulhu
Cthulhu
Septimite
Cthulhu
Level 16
God Stats
19W - 25L
1,572 SR
Queue Stats
56W - 71L
1,322 Elo+
Party 1
Amaterasu
Amaterasu
miyagod
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cayno
Athena
15
2 / 1 / 13
9,932
523
4,473
10,489
9,822
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Cloudbank
Tiamat
17
4 / 2 / 3
10,723
564
8,440
10,127
8,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
FuneralArranger
Cu Chulainn
17
7 / 3 / 6
10,981
578
13,088
17,826
12,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Glasher
Ah Muzen Cab
17
17 / 2 / 4
11,384
599
27,662
22,183
8,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
XDenverXL
Ao Kuang
15
5 / 4 / 4
9,732
512
7,976
11,188
4,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,596
400
6,891
10,150
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 8 / 4
7,777
409
8,452
11,885
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
4 / 5 / 4
9,333
491
4,931
16,892
15,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Septimite
Cthulhu
11
1 / 6 / 1
6,910
364
9,242
14,737
8,282
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
miyagod
Amaterasu
12
3 / 9 / 2
7,993
421
10,239
20,766
15,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
35
Kills
11
12
Deaths
35
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
Cayno
Athena
2
1
13
8.5
W
Tiamat
Cloudbank
Tiamat
4
2
3
2.75
W
Cu Chulainn
FuneralArranger
Cu Chulainn
7
3
6
3.33
W
Ah Muzen Cab
Glasher
Ah Muzen Cab
17
2
4
9.5
L
1
7
3
0.36
L
2
8
4
0.5
L
Ymir
4
5
4
1.2
L
Cthulhu
Septimite
Cthulhu
1
6
1
0.25
W
Ao Kuang
XDenverXL
Ao Kuang
5
4
4
1.75
L
Amaterasu
miyagod
Amaterasu
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,639
Damage
39,755
71,813
Taken
74,430
43,775
Mitigated
47,861
29,595
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Cayno
Athena
4,473
722
0
1,208
10,489
9,822
601
5,040
5,038
26,360
0
W
Tiamat
Cloudbank
Tiamat
8,440
634
0
3,499
10,127
8,897
0
2,080
8,006
63,694
0
W
Cu Chulainn
FuneralArranger
Cu Chulainn
13,088
3,847
0
5,897
17,826
12,016
1,861
4,840
12,671
0
55,826
W
Ah Muzen Cab
Glasher
Ah Muzen Cab
27,662
18,185
0
17,443
22,183
8,684
3,422
11,718
9,945
0
88,296
L
6,891
1,111
0
1,751
10,150
3,689
93
2,639
7,511
37,434
0
L
8,452
1,215
1,102
1,149
11,885
4,473
118
4,144
7,641
37,196
0
L
Ymir
4,931
1,620
0
1,020
16,892
15,750
184
6,765
9,981
19,095
0
L
Cthulhu
Septimite
Cthulhu
9,242
338
0
2,658
14,737
8,282
0
3,080
11,657
31,086
0
W
Ao Kuang
XDenverXL
Ao Kuang
7,976
2,352
0
1,548
11,188
4,356
3,847
4,986
6,087
42,236
0
L
Amaterasu
miyagod
Amaterasu
10,239
3,275
0
3,933
20,766
15,667
0
4,261
16,069
0
27,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,752
Gold Earned
39,609
468
Minions Killed
296
0
Camps Cleared
0
1,694,378
Distance Traveled
1,649,278
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,932
523
44
2
0
318,411
0
W
Tiamat
10,723
564
126
7
0
353,541
0
W
Cu Chulainn
10,981
578
104
5
0
376,034
1
W
Ah Muzen Cab
11,384
599
129
7
0
322,430
0
L
Tiamat
7,596
400
91
5
0
328,853
0
L
Ra
7,777
409
66
3
0
350,062
2
L
Ymir
9,333
491
35
2
0
343,306
0
L
Cthulhu
6,910
364
56
3
0
330,960
2
W
Ao Kuang
9,732
512
65
3
0
323,962
2
L
Amaterasu
7,993
421
48
3
0
296,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role