Player Matchup

Hachiman
Hachiman
Cruzo11
Hachiman
Level 89
God Stats
2W - 2L
1,536 SR
Queue Stats
21W - 22L
1,355 Elo+
Party 1
Discordia
Discordia
HeIpImStuck
Discordia
Level 63
God Stats
1W - 0L
1,713 SR
Queue Stats
15W - 14L
1,253 Elo+
Party 1
Tiamat
Tiamat
Luhky
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
NotoriousTBB
Vulcan
Level 17
God Stats
31W - 14L
1,444 SR
Queue Stats
149W - 100L
1,470 Elo+
Party 2
Guan Yu
Guan Yu
sillysatan
Guan Yu
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 110L
1,452 Elo+
Party 2
Team Averages
Level 61
1,539 SR
1,406 Elo+

VS

Team Averages
Level 127
1,559 SR
1,509 Elo+
Cupid
Cupid
RTV Crow
Cupid
Level 146
God Stats
21W - 7L
1,814 SR
Queue Stats
219W - 211L
1,483 Elo+
Party 3
Raijin
Raijin
RTV Hawk
Raijin
Level 37
God Stats
0W - 1L
1,716 SR
Queue Stats
9W - 17L
1,561 Elo+
Party 3
King Arthur
King Arthur
RTV Jethro
King Arthur
Level 155
God Stats
10W - 12L
1,424 SR
Queue Stats
226W - 213L
1,499 Elo+
Party 3
He Bo
He Bo
RTVNutbutter
He Bo
Level 152
God Stats
1W - 6L
1,343 SR
Queue Stats
164W - 149L
1,490 Elo+
Party 3
Kali
Kali
TheP4leRider4
Kali
Level 146
God Stats
0W - 5L
1,500 SR
Queue Stats
206W - 240L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cruzo11
Hachiman
13
0 / 2 / 2
6,525
653
5,524
7,561
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
HeIpImStuck
Discordia
15
4 / 1 / 3
8,233
823
5,266
4,471
1,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Luhky
Tiamat
17
8 / 0 / 3
10,026
1,003
16,361
6,433
7,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
12
0 / 2 / 4
6,637
664
5,268
4,893
1,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
sillysatan
Guan Yu
13
1 / 0 / 1
6,564
656
4,056
5,729
3,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
RTV Crow
Cupid
13
0 / 2 / 2
6,377
638
3,688
7,253
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
RTV Hawk
Raijin
13
0 / 3 / 2
7,033
703
3,386
8,903
3,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RTV Jethro
King Arthur
14
4 / 2 / 0
7,587
759
8,027
12,660
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 1
7,129
713
3,944
6,330
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 0
6,918
692
3,393
8,924
4,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cruzo11
Hachiman
0
2
2
0.5
W
Discordia
HeIpImStuck
Discordia
4
1
3
5.5
W
Tiamat
Luhky
Tiamat
8
0
3
9.5
W
Vulcan
0
2
4
1
L
Cupid
RTV Crow
Cupid
0
2
2
0.5
L
Raijin
RTV Hawk
Raijin
0
3
2
0.33
L
King Arthur
RTV Jethro
King Arthur
4
2
0
2
L
0
4
1
0.13
L
1
2
0
0.5
W
Guan Yu
sillysatan
Guan Yu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,475
Damage
22,438
29,087
Taken
44,070
16,958
Mitigated
21,921
9,304
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cruzo11
Hachiman
5,524
3,610
0
2,473
7,561
2,732
26
1,820
5,559
0
22,635
W
Discordia
HeIpImStuck
Discordia
5,266
358
0
0
4,471
1,711
121
234
4,112
25,483
0
W
Tiamat
Luhky
Tiamat
16,361
1,681
0
3,038
6,433
7,020
0
2,361
3,958
45,242
0
W
Vulcan
5,268
1,625
0
245
4,893
1,952
0
1,161
3,633
17,290
0
L
Cupid
RTV Crow
Cupid
3,688
1,244
480
1,851
7,253
3,409
304
4,091
3,040
0
20,393
L
Raijin
RTV Hawk
Raijin
3,386
45
0
2,321
8,903
3,498
1
5,943
2,659
22,545
0
L
King Arthur
RTV Jethro
King Arthur
8,027
565
0
2,888
12,660
8,638
0
6,176
6,148
0
20,787
L
3,944
59
0
802
6,330
1,958
0
4,561
1,478
35,914
0
L
3,393
1,977
0
2,235
8,924
4,418
0
5,463
3,231
0
12,061
W
Guan Yu
sillysatan
Guan Yu
4,056
67
884
2,664
5,729
3,543
0
1,940
3,611
0
11,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,985
Gold Earned
35,044
237
Minions Killed
230
9
Camps Cleared
8
973,921
Distance Traveled
926,152
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,525
653
44
4
1
184,215
3
W
Discordia
8,233
823
59
6
2
177,276
0
W
Tiamat
10,026
1,003
90
9
5
213,521
2
W
Vulcan
6,637
664
26
3
0
181,884
0
L
Cupid
6,377
638
50
5
0
183,842
0
L
Raijin
7,033
703
45
5
0
189,696
0
L
King Arthur
7,587
759
27
3
0
211,595
3
L
He Bo
7,129
713
87
9
6
168,498
0
L
Kali
6,918
692
21
2
2
172,521
3
W
Guan Yu
6,564
656
18
2
1
217,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role