Player Matchup

Tyr
Tyr
BladeShark
Tyr
Level 106
God Stats
7W - 4L
1,652 SR
Queue Stats
53W - 47L
1,693 Elo+
Party 2
Tiamat
Tiamat
IIKohII
Tiamat
Level 126
God Stats
3W - 0L
1,391 SR
Queue Stats
79W - 57L
1,694 Elo+
Party 2
Pele
Pele
Teelosy
Pele
Level 29
God Stats
10W - 9L
1,479 SR
Queue Stats
90W - 56L
1,590 Elo+
Party 2
Team Averages
Level 87
1,507 SR
1,659 Elo+

VS

Team Averages
Level 18
1,512 SR
1,361 Elo+
Anubis
Anubis
CovidUwU
Anubis
Level 11
God Stats
2W - 1L
1,663 SR
Queue Stats
44W - 27L
1,446 Elo+
Solo
Ra
Ra
Jujumagumbo2
Ra
Level 28
God Stats
7W - 10L
1,558 SR
Queue Stats
109W - 116L
1,414 Elo+
Party 1
Sol
Sol
W0lf5eekeravl
Sol
Level 14
God Stats
1W - 2L
1,314 SR
Queue Stats
72W - 75L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 12
11,354
668
10,834
11,940
7,587
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
IIKohII
Tiamat
16
6 / 0 / 11
11,988
705
8,970
7,220
7,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Teelosy
Pele
16
7 / 3 / 7
12,167
716
7,856
11,836
4,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CovidUwU
Anubis
12
1 / 9 / 2
9,826
578
3,558
10,891
4,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 2
10,356
609
4,607
8,031
3,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 2
9,357
550
7,462
11,744
3,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
4
4
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
Anubis
CovidUwU
Anubis
1
9
2
0.22
W
Tiamat
IIKohII
Tiamat
6
0
11
11.5
L
2
4
2
0.75
W
Pele
Teelosy
Pele
7
3
7
3.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,660
Damage
15,627
30,996
Taken
30,666
19,074
Mitigated
11,470
7,676
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,834
208
0
2,268
11,940
7,587
1,491
5,781
6,159
0
34,690
L
Anubis
CovidUwU
Anubis
3,558
0
0
1,487
10,891
4,057
0
2,353
8,332
38,509
0
W
Tiamat
IIKohII
Tiamat
8,970
541
0
3,820
7,220
7,290
1,362
3,083
4,137
54,039
0
L
4,607
643
796
1,289
8,031
3,706
0
2,712
5,099
34,481
0
W
Pele
Teelosy
Pele
7,856
666
0
1,588
11,836
4,197
176
6,859
4,977
0
79,623
L
7,462
1,144
0
2,594
11,744
3,707
0
3,348
8,208
30,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,509
Gold Earned
29,539
248
Minions Killed
175
0
Camps Cleared
0
962,014
Distance Traveled
819,651
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,354
668
30
2
0
326,133
7
L
Anubis
9,826
578
61
4
0
250,446
10
W
Tiamat
11,988
705
96
6
0
325,218
3
L
Ra
10,356
609
66
4
0
293,359
7
W
Pele
12,167
716
122
7
0
310,663
3
L
Sol
9,357
550
48
3
0
275,846
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role