Player Matchup

Baron Samedi
Baron Samedi
Bobw2
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
RBIII27
Ymir
Level 67
God Stats
7W - 2L
1,691 SR
Queue Stats
69W - 65L
1,564 Elo+
Party 1
Awilix
Awilix
TacticalN00b24
Awilix
Level 95
God Stats
3W - 4L
1,503 SR
Queue Stats
258W - 206L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
TheIanworm
Danzaburou
Level 156
God Stats
6W - 10L
1,646 SR
Queue Stats
547W - 528L
1,545 Elo+
Party 2
Merlin
Merlin
UnderPiege
Merlin
Level 106
God Stats
16W - 12L
1,540 SR
Queue Stats
499W - 471L
1,532 Elo+
Party 2
Team Averages
Level 111
1,576 SR
1,548 Elo+

VS

Team Averages
Level 122
1,630 SR
1,558 Elo+
Ares
Ares
HavocsKeeper
Ares
Level 109
God Stats
11W - 14L
1,970 SR
Queue Stats
188W - 192L
1,591 Elo+
Party 3
Susano
Susano
PhilMyKraken
Susano
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
374W - 334L
1,517 Elo+
Solo
Apollo
Apollo
SomtingDumb
Apollo
Level 113
God Stats
16W - 15L
1,605 SR
Queue Stats
158W - 160L
1,579 Elo+
Solo
Bakasura
Bakasura
Tschazam
Bakasura
Level 125
God Stats
2W - 1L
1,276 SR
Queue Stats
132W - 124L
1,565 Elo+
Party 3
Nu Wa
Nu Wa
ZeusKiller13
Nu Wa
Level 120
God Stats
3W - 9L
1,800 SR
Queue Stats
210W - 207L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bobw2
Baron Samedi
14
3 / 1 / 0
7,745
596
7,238
9,152
5,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ymir
RBIII27
Ymir
11
2 / 0 / 4
7,044
542
2,792
8,408
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 3
6,779
521
1,754
7,935
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TheIanworm
Danzaburou
14
4 / 0 / 2
7,943
611
7,889
7,988
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
UnderPiege
Merlin
13
0 / 2 / 0
7,224
556
3,238
5,274
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
5,166
397
1,220
7,258
3,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
12
2 / 0 / 0
7,146
550
3,470
6,411
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
12
0 / 1 / 0
6,669
513
5,396
7,871
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Tschazam
Bakasura
13
1 / 3 / 0
7,532
579
4,885
13,687
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 2
7,547
581
7,671
5,069
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bobw2
Baron Samedi
3
1
0
3
L
0
4
0
0
L
Susano
2
0
0
2
W
Ymir
RBIII27
Ymir
2
0
4
4
L
Apollo
0
1
0
0
W
0
0
3
1.5
W
Danzaburou
TheIanworm
Danzaburou
4
0
2
5
L
Bakasura
Tschazam
Bakasura
1
3
0
0.33
W
Merlin
UnderPiege
Merlin
0
2
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,911
Damage
22,642
38,757
Taken
40,296
16,803
Mitigated
15,602
18,805
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bobw2
Baron Samedi
7,238
1,263
140
5,073
9,152
5,823
456
905
6,582
52,968
0
L
1,220
0
0
1,116
7,258
3,601
0
1,048
6,210
10,553
0
L
Susano
3,470
801
0
703
6,411
2,225
0
562
5,849
0
45,266
W
Ymir
RBIII27
Ymir
2,792
767
0
2,436
8,408
4,169
0
2,094
6,042
18,811
0
L
Apollo
5,396
3,212
0
3,400
7,871
2,561
195
1,006
6,865
0
46,543
W
1,754
714
0
4,989
7,935
2,595
0
1,387
6,296
0
41,368
W
Danzaburou
TheIanworm
Danzaburou
7,889
3,185
0
5,147
7,988
2,619
250
1,926
5,866
0
55,904
L
Bakasura
Tschazam
Bakasura
4,885
2,875
0
6,883
13,687
5,735
228
7,238
6,449
0
38,441
W
Merlin
UnderPiege
Merlin
3,238
219
0
1,020
5,274
1,597
549
1,533
3,537
55,542
0
L
7,671
482
0
1,933
5,069
1,480
0
2,824
1,655
51,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,735
Gold Earned
34,060
456
Minions Killed
410
0
Camps Cleared
0
1,230,900
Distance Traveled
1,233,413
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,745
596
109
8
0
220,249
4
L
Ares
5,166
397
6
0
0
195,266
2
L
Susano
7,146
550
98
8
0
281,481
2
W
Ymir
7,044
542
29
2
0
262,734
6
L
Apollo
6,669
513
97
7
0
255,971
5
W
Awilix
6,779
521
82
6
0
280,862
2
W
Danzaburou
7,943
611
108
8
0
235,525
4
L
Bakasura
7,532
579
102
8
0
256,047
1
W
Merlin
7,224
556
128
10
0
231,530
2
L
Nu Wa
7,547
581
107
8
0
244,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role