Player Matchup

Medusa
Medusa
Bustimc99
Medusa
Level 15
God Stats
0W - 6L
1,722 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ESaucy
Ah Muzen Cab
Level 15
God Stats
54W - 48L
1,457 SR
Queue Stats
559W - 624L
1,350 Elo+
Solo
Cthulhu
Cthulhu
Elbalilla7866
Cthulhu
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 1
Neith
Neith
Therzel
Neith
Level 18
God Stats
7W - 6L
1,491 SR
Queue Stats
114W - 122L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
lounethegreat
Zhong Kui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,340 Elo+
Solo
Team Averages
Level 16
1,534 SR
1,439 Elo+

VS

Team Averages
Level 26
1,466 SR
1,329 Elo+
Neith
Neith
KyuuHeiki
Neith
Level 41
God Stats
6W - 3L
1,502 SR
Queue Stats
7W - 7L
1,431 Elo+
Party 2
Nox
Nox
McMelo
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,188 Elo+
Party 2
Mercury
Mercury
SaikoYurei
Mercury
Level 35
God Stats
1W - 1L
1,305 SR
Queue Stats
6W - 6L
1,466 Elo+
Party 2
Tiamat
Tiamat
SolusSeishin
Tiamat
Level 28
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 3L
1,188 Elo+
Party 2
Ymir
Ymir
mencaliss
Ymir
Level 8
God Stats
1W - 1L
1,306 SR
Queue Stats
5W - 7L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bustimc99
Medusa
18
3 / 12 / 6
11,962
997
18,637
25,967
9,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
ESaucy
Ah Muzen Cab
17
3 / 3 / 5
11,791
983
8,136
12,938
8,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
17
1 / 9 / 5
10,716
893
7,075
25,549
23,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Therzel
Neith
17
2 / 8 / 5
11,170
931
4,972
13,038
4,983
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
lounethegreat
Zhong Kui
17
1 / 9 / 5
10,944
912
11,267
21,700
12,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

21

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KyuuHeiki
Neith
19
8 / 2 / 20
13,069
1,089
22,343
9,921
3,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
McMelo
Nox
18
3 / 0 / 18
11,443
954
8,093
7,504
2,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Mercury
SaikoYurei
Mercury
20
23 / 4 / 14
15,477
1,290
40,212
17,914
7,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
19
3 / 2 / 25
12,083
1,007
13,387
7,925
6,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
18
4 / 2 / 19
12,724
1,060
8,023
14,047
14,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
137
10
Kills
41
41
Deaths
10
26
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bustimc99
Medusa
3
12
6
0.5
L
Ah Muzen Cab
ESaucy
Ah Muzen Cab
3
3
5
1.83
L
Cthulhu
1
9
5
0.39
W
Neith
KyuuHeiki
Neith
8
2
20
9
W
Nox
McMelo
Nox
3
0
18
12
W
Mercury
SaikoYurei
Mercury
23
4
14
7.5
W
Tiamat
3
2
25
7.75
L
Neith
Therzel
Neith
2
8
5
0.56
L
Zhong Kui
lounethegreat
Zhong Kui
1
9
5
0.39
W
Ymir
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,087
Damage
92,058
99,192
Taken
57,311
59,766
Mitigated
34,531
9,132
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bustimc99
Medusa
18,637
12,383
0
3,802
25,967
9,725
0
7,257
18,710
0
38,364
L
Ah Muzen Cab
ESaucy
Ah Muzen Cab
8,136
3,437
0
1,701
12,938
8,963
0
2,755
10,183
0
28,834
L
Cthulhu
7,075
266
247
346
25,549
23,167
0
7,632
17,917
18,316
0
W
Neith
KyuuHeiki
Neith
22,343
10,823
0
1,095
9,921
3,822
0
3,144
6,652
0
41,898
W
Nox
McMelo
Nox
8,093
2,018
0
498
7,504
2,961
0
3,667
3,737
23,825
0
W
Mercury
SaikoYurei
Mercury
40,212
28,933
0
4,420
17,914
7,049
0
4,153
13,661
0
58,652
W
Tiamat
13,387
2,354
0
2,286
7,925
6,032
0
3,062
4,803
26,099
0
L
Neith
Therzel
Neith
4,972
3,775
363
1,039
13,038
4,983
0
2,114
10,924
0
26,379
L
Zhong Kui
lounethegreat
Zhong Kui
11,267
1,517
0
1,634
21,700
12,928
0
9,745
11,955
25,600
0
W
Ymir
8,023
3,344
0
941
14,047
14,667
0
3,785
10,116
26,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,583
Gold Earned
64,796
231
Minions Killed
236
4
Camps Cleared
7
887,056
Distance Traveled
1,146,369
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,962
997
36
3
1
187,119
0
L
Ah Muzen Cab
11,791
983
44
4
1
195,944
0
L
Cthulhu
10,716
893
56
5
0
206,628
0
W
Neith
13,069
1,089
57
5
0
218,977
0
W
Nox
11,443
954
33
3
1
199,752
1
W
Mercury
15,477
1,290
53
4
3
273,162
0
W
Tiamat
12,083
1,007
40
3
1
242,033
1
L
Neith
11,170
931
57
5
2
121,713
0
L
Zhong Kui
10,944
912
38
3
0
175,652
0
W
Ymir
12,724
1,060
53
4
2
212,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role