Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Kota828
Set
Level 34
God Stats
6W - 11L
1,377 SR
Queue Stats
24W - 35L
1,195 Elo+
Solo
Mulan
Mulan
SONICKNIGHT9
Mulan
Level 44
God Stats
2W - 1L
1,311 SR
Queue Stats
8W - 18L
1,151 Elo+
Party 1
Team Averages
Level 55
1,396 SR
1,282 Elo+

VS

Team Averages
Level 23
1,428 SR
975 Elo+
Vulcan
Vulcan
Hasudoragonsama2
Vulcan
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 113L
960 Elo+
Party 2
Medusa
Medusa
TheFalloutJesus
Medusa
Level 21
God Stats
53W - 39L
1,500 SR
Queue Stats
234W - 316L
968 Elo+
Party 2
Freya
Freya
ValhallaRise131
Freya
Level 20
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 10L
996 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 10
7,866
787
3,618
4,557
2,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
10
6 / 4 / 4
8,272
827
6,475
8,803
3,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 5 / 4
8,172
817
4,443
8,167
5,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 2
7,825
783
3,352
7,204
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

7
1 / 3 / 2
6,382
638
2,006
3,971
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 5 / 4
7,578
758
5,601
8,666
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
8
9
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
10
7
L
5
7
2
0.86
W
Set
6
4
4
2
W
6
5
4
1.6
L
1
3
2
0.67
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,536
Damage
10,959
21,527
Taken
19,841
11,445
Mitigated
6,491
2,759
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,618
713
0
1,492
4,557
2,475
1,057
898
3,549
20,077
0
L
3,352
959
258
501
7,204
2,508
0
842
6,362
12,093
0
W
Set
6,475
3,074
111
1,120
8,803
3,554
1,408
3,777
4,898
0
19,605
W
4,443
203
0
36
8,167
5,416
291
3,994
4,079
0
13,188
L
2,006
664
0
765
3,971
1,053
0
737
3,234
0
7,696
L
5,601
1,730
0
2,545
8,666
2,930
0
2,071
6,595
22,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,310
Gold Earned
21,785
81
Minions Killed
66
0
Camps Cleared
0
545,450
Distance Traveled
354,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,866
787
26
3
0
183,648
0
L
Vulcan
7,825
783
16
2
0
150,275
0
W
Set
8,272
827
34
3
0
179,256
0
W
Mulan
8,172
817
21
2
0
182,546
0
L
Medusa
6,382
638
17
2
0
69,036
0
L
Freya
7,578
758
33
3
0
135,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role