Player Matchup

Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Mufassahh
Jormungandr
Level 6
God Stats
1W - 1L
1,795 SR
Queue Stats
3W - 4L
1,616 Elo+
Party 1
Kukulkan
Kukulkan
bman1139_killer7
Kukulkan
Level 5
God Stats
1W - 2L
1,547 SR
Queue Stats
1W - 2L
1,378 Elo+
Party 1
Team Averages
Level 33
1,614 SR
1,498 Elo+

VS

Team Averages
Level 5
1,317 SR
1,310 Elo+
Nemesis
Nemesis
DevX monkey
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
Elite Darkness6
Cerberus
Level 8
God Stats
0W - 4L
1,277 SR
Queue Stats
0W - 6L
929 Elo+
Solo
Guan Yu
Guan Yu
RoyalRussian510
Guan Yu
Level 3
God Stats
0W - 1L
1,173 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
8 / 0 / 12
8,327
833
8,131
4,790
1,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Mufassahh
Jormungandr
11
9 / 2 / 11
8,734
873
7,548
8,821
3,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
8 / 1 / 13
8,575
858
6,996
4,691
1,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DevX monkey
Nemesis
8
2 / 10 / 1
6,712
671
2,810
11,590
5,765
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
9
1 / 7 / 2
6,925
693
4,710
13,598
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

7
0 / 11 / 1
5,725
573
1,419
12,020
5,619
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
25
Kills
3
3
Deaths
28
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
0
12
14
L
Nemesis
DevX monkey
Nemesis
2
10
1
0.25
L
Cerberus
1
7
2
0.29
W
Jormungandr
Mufassahh
Jormungandr
9
2
11
7.25
L
0
11
1
0.05
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,675
Damage
8,939
18,302
Taken
37,208
6,386
Mitigated
18,189
6,298
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,131
1,954
0
3,356
4,790
1,982
0
691
4,099
0
22,101
L
Nemesis
DevX monkey
Nemesis
2,810
1,541
0
617
11,590
5,765
0
4,462
7,128
0
7,247
L
Cerberus
4,710
213
600
2,089
13,598
6,805
0
6,507
7,091
15,177
0
W
Jormungandr
Mufassahh
Jormungandr
7,548
2,932
0
1,830
8,821
3,119
737
2,671
6,032
21,926
0
L
1,419
446
70
331
12,020
5,619
0
3,575
8,445
0
9,243
W
6,996
2,001
0
1,112
4,691
1,285
1,258
1,401
3,290
14,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
19,362
82
Minions Killed
55
0
Camps Cleared
0
511,937
Distance Traveled
428,362
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,327
833
32
3
0
166,250
0
L
Nemesis
6,712
671
4
0
0
133,227
3
L
Cerberus
6,925
693
35
4
0
146,360
0
W
Jormungandr
8,734
873
33
3
0
171,635
1
L
Guan Yu
5,725
573
16
2
0
148,775
0
W
Kukulkan
8,575
858
17
2
0
174,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role