Player Matchup

Anubis
Anubis
Bill-_-Kitches
Anubis
Level 26
God Stats
87W - 85L
1,490 SR
Queue Stats
915W - 1,028L
1,349 Elo+
Solo
Nemesis
Nemesis
KenshiSasuke
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,211 Elo+
Party 1
Anhur
Anhur
joblesssaint
Anhur
Level 29
God Stats
8W - 8L
1,337 SR
Queue Stats
9W - 9L
1,235 Elo+
Party 1
Team Averages
Level 24
1,442 SR
1,265 Elo+

VS

Team Averages
Level 33
1,287 SR
1,380 Elo+
Zeus
Zeus
OneBrofessor965
Zeus
Level 10
God Stats
6W - 5L
1,263 SR
Queue Stats
33W - 40L
1,260 Elo+
Party 2
Bellona
Bellona
XibalbaDreamer
Bellona
Level 28
God Stats
3W - 3L
1,448 SR
Queue Stats
343W - 319L
1,603 Elo+
Solo
Set
Set
Zuga Turellai
Set
Level 61
God Stats
6W - 4L
1,149 SR
Queue Stats
29W - 32L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
8,335
695
7,511
11,248
4,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
KenshiSasuke
Nemesis
10
1 / 8 / 4
7,529
627
6,374
12,983
4,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 10 / 3
7,371
614
5,136
11,567
3,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 11
8,897
741
8,088
9,797
1,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
14 / 1 / 9
11,694
975
11,952
10,019
6,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
8 / 2 / 13
10,215
851
8,001
10,285
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
5
Kills
25
25
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Nemesis
KenshiSasuke
Nemesis
1
8
4
0.38
W
3
3
11
2.83
W
14
1
9
18.5
W
8
2
13
7.25
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,021
Damage
28,041
35,798
Taken
30,101
12,517
Mitigated
11,686
5,365
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,511
68
0
2,018
11,248
4,715
0
1,304
9,944
24,316
0
L
Nemesis
KenshiSasuke
Nemesis
6,374
3,347
422
1,447
12,983
4,490
0
3,150
9,833
0
16,253
W
8,088
1,493
397
1,289
9,797
1,756
0
1,555
8,242
23,057
0
W
11,952
4,940
920
2,170
10,019
6,611
1,821
2,315
7,704
0
51,339
W
8,001
3,661
612
4,145
10,285
3,319
970
4,072
6,213
0
43,691
L
5,136
1,258
437
1,041
11,567
3,312
66
3,646
7,921
0
20,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,235
Gold Earned
30,806
79
Minions Killed
146
0
Camps Cleared
0
577,230
Distance Traveled
723,396
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,335
695
30
3
0
186,177
0
L
Nemesis
7,529
627
20
2
0
226,913
1
W
Zeus
8,897
741
31
3
0
218,794
0
W
Bellona
11,694
975
71
6
0
247,726
2
W
Set
10,215
851
44
4
0
256,876
2
L
Anhur
7,371
614
29
2
0
164,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role