Player Matchup

Scylla
Scylla
DRedMenace
Scylla
Level 86
God Stats
33W - 23L
1,767 SR
Queue Stats
468W - 458L
1,559 Elo+
Party 1
Achilles
Achilles
LongThrax
Achilles
Level 16
God Stats
2W - 2L
1,715 SR
Queue Stats
5W - 5L
1,575 Elo+
Party 1
Aphrodite
Aphrodite
SomeGoodBroth
Aphrodite
Level 68
God Stats
17W - 12L
1,563 SR
Queue Stats
143W - 144L
1,455 Elo+
Party 1
Nemesis
Nemesis
pleberry
Nemesis
Level 28
God Stats
13W - 12L
1,500 SR
Queue Stats
180W - 139L
1,611 Elo+
Party 1
Apollo
Apollo
zombieboss1037
Apollo
Level 82
God Stats
19W - 15L
1,575 SR
Queue Stats
580W - 600L
1,491 Elo+
Party 1
Team Averages
Level 56
1,624 SR
1,538 Elo+

VS

Team Averages
Level 55
1,643 SR
1,487 Elo+
Bellona
Bellona
Cheeserino
Bellona
Level 12
God Stats
5W - 4L
1,396 SR
Queue Stats
19W - 13L
1,520 Elo+
Party 2
Susano
Susano
DungeonMeowster
Susano
Level 46
God Stats
11W - 9L
1,731 SR
Queue Stats
235W - 203L
1,491 Elo+
Party 2
Ymir
Ymir
Ironanchor2552
Ymir
Level 27
God Stats
18W - 10L
1,845 SR
Queue Stats
439W - 401L
1,566 Elo+
Party 2
Eset
Eset
RileyB
Eset
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 134L
1,296 Elo+
Solo
Cernunnos
Cernunnos
Wiggle Munster
Cernunnos
Level 140
God Stats
3W - 5L
1,743 SR
Queue Stats
203W - 188L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DRedMenace
Scylla
18
11 / 2 / 9
11,671
556
17,863
9,110
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
LongThrax
Achilles
16
3 / 2 / 11
10,030
478
12,615
20,126
19,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
SomeGoodBroth
Aphrodite
15
3 / 2 / 7
9,813
467
9,846
12,059
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
pleberry
Nemesis
17
8 / 1 / 4
11,022
525
8,333
13,561
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 4
9,717
463
8,503
14,371
5,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cheeserino
Bellona
15
1 / 3 / 0
9,442
450
3,542
11,711
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 8 / 3
8,975
427
8,103
15,580
4,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 6
10,096
481
6,570
22,617
13,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
RileyB
Eset
12
0 / 7 / 1
8,319
396
2,799
9,143
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Wiggle Munster
Cernunnos
16
8 / 6 / 3
10,685
509
19,997
16,789
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
27
Kills
13
13
Deaths
27
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cheeserino
Bellona
1
3
0
0.33
L
Scylla
DRedMenace
Scylla
11
2
9
7.75
W
1
8
3
0.31
W
3
3
6
2
L
Achilles
LongThrax
Achilles
3
2
11
4.25
W
Eset
RileyB
Eset
0
7
1
0.07
L
Aphrodite
SomeGoodBroth
Aphrodite
3
2
7
3.25
W
Cernunnos
Wiggle Munster
Cernunnos
8
6
3
1.58
L
Nemesis
pleberry
Nemesis
8
1
4
10
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,160
Damage
41,011
69,227
Taken
75,840
38,178
Mitigated
37,244
30,599
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cheeserino
Bellona
3,542
873
0
1,020
11,711
9,589
515
210
11,501
88
41,479
L
Scylla
DRedMenace
Scylla
17,863
808
0
263
9,110
3,230
2,437
2,446
6,604
67,889
0
W
8,103
362
0
2,212
15,580
4,798
0
5,411
10,027
0
46,723
W
6,570
1,018
0
7,303
22,617
13,659
93
9,990
12,259
28,772
0
L
Achilles
LongThrax
Achilles
12,615
4,124
0
6,097
20,126
19,456
1,755
2,937
17,131
0
45,089
W
Eset
RileyB
Eset
2,799
509
177
1,295
9,143
3,511
532
4,265
4,836
40,385
0
L
Aphrodite
SomeGoodBroth
Aphrodite
9,846
1,099
10,450
9,166
12,059
4,457
2,073
1,393
10,614
51,370
0
W
Cernunnos
Wiggle Munster
Cernunnos
19,997
12,678
0
2,835
16,789
5,687
0
7,047
9,508
0
62,845
L
Nemesis
pleberry
Nemesis
8,333
3,775
0
3,341
13,561
5,921
396
669
12,848
0
81,924
L
8,503
4,167
0
1,282
14,371
5,114
598
1,798
12,573
0
50,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,253
Gold Earned
47,517
488
Minions Killed
407
0
Camps Cleared
0
1,953,968
Distance Traveled
1,660,043
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,442
450
88
4
0
352,206
4
L
Scylla
11,671
556
120
6
0
369,193
3
W
Susano
8,975
427
84
4
0
379,823
3
W
Ymir
10,096
481
46
2
0
357,489
7
L
Achilles
10,030
478
68
3
0
409,551
0
W
Eset
8,319
396
89
4
0
225,105
4
L
Aphrodite
9,813
467
110
5
0
387,422
8
W
Cernunnos
10,685
509
100
5
0
345,420
5
L
Nemesis
11,022
525
106
5
0
414,789
1
L
Apollo
9,717
463
84
4
0
373,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role