Player Matchup

Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
FrosttPyre
Osiris
Silver I
Level 127
God Stats
5W - 0L
1,744 SR
Queue Stats
28W - 25L
1,267 MMR
Solo
Artio
Artio
Gold IV
SHADOW2F4U
Artio
Gold IV
Level 139
God Stats
1W - 2L
1,426 SR
Queue Stats
69W - 78L
1,276 MMR
Solo
Kukulkan
Kukulkan
Silver II
Zedd21
Kukulkan
Silver II
Level 160
God Stats
2W - 11L
1,009 SR
Queue Stats
592W - 584L
1,276 MMR
Solo
Medusa
Medusa
Gold V
chicken_inhalant
Medusa
Gold V
Level 99
God Stats
16W - 17L
1,473 SR
Queue Stats
63W - 71L
1,279 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,430 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,560 SR
1,275 MMR
Terra
Terra
Gold V
AmericanPiexxx3
Terra
Gold V
Level 160
God Stats
4W - 2L
1,757 SR
Queue Stats
418W - 424L
1,281 MMR
Solo
Hera
Hera
Gold V
Bee__Reel
Hera
Gold V
Level 142
God Stats
12W - 11L
1,737 SR
Queue Stats
197W - 211L
1,279 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
RELLO331
Hou Yi
Gold IV
Level 134
God Stats
7W - 10L
1,628 SR
Queue Stats
197W - 211L
1,279 MMR
Party 1
King Arthur
King Arthur
Silver IV
SimpleSuppertime
King Arthur
Silver IV
Level 123
God Stats
2W - 7L
1,413 SR
Queue Stats
272W - 269L
1,272 MMR
Solo
Bellona
Bellona
Gold III
temp-983754
Bellona
Gold III
Level 129
God Stats
8W - 16L
1,267 SR
Queue Stats
697W - 713L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
5 / 2 / 12
12,296
512
10,761
19,697
11,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
FrosttPyre
Osiris
20
11 / 1 / 8
14,023
584
20,184
29,155
23,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
16
2 / 1 / 13
11,090
462
12,549
32,054
21,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Zedd21
Kukulkan
18
3 / 1 / 7
12,404
517
10,226
12,369
6,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 1 / 6
14,369
599
16,928
15,414
6,794
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
DanzaburouCthulhuJanusCu Chulainn

VS

Bans
TsukuyomiScyllaNu WaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,537
397
12,508
22,064
21,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
15
3 / 5 / 1
10,243
427
17,049
11,287
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
RELLO331
Hou Yi
15
0 / 5 / 1
9,048
377
4,539
15,270
5,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
SimpleSuppertime
King Arthur
15
0 / 11 / 0
9,855
411
10,757
22,590
24,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
temp-983754
Bellona
14
2 / 7 / 3
9,617
401
15,604
21,999
15,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
31
Kills
6
6
Deaths
31
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
12
5.5
L
1
3
3
0.83
L
Hera
3
5
1
0.7
W
Osiris
FrosttPyre
Osiris
11
1
8
15
L
Hou Yi
RELLO331
Hou Yi
0
5
1
0.1
W
Artio
2
1
13
8.5
L
King Arthur
SimpleSuppertime
King Arthur
0
11
0
0
W
Kukulkan
Zedd21
Kukulkan
3
1
7
6.5
W
10
1
6
13
L
Bellona
temp-983754
Bellona
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,648
Damage
60,457
108,689
Taken
93,210
70,010
Mitigated
71,379
56,498
Healing
21,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,761
6,988
0
9,621
19,697
11,844
802
6,021
13,252
0
86,369
L
12,508
1,685
1,888
6,520
22,064
21,202
0
9,238
12,826
34,835
0
L
Hera
17,049
4,263
0
1,061
11,287
4,596
0
3,179
8,108
78,070
0
W
Osiris
FrosttPyre
Osiris
20,184
11,552
0
16,764
29,155
23,329
1,050
6,872
21,522
0
106,708
L
Hou Yi
RELLO331
Hou Yi
4,539
1,890
0
4,454
15,270
5,329
0
2,662
12,608
0
55,035
W
Artio
12,549
1,826
3,189
16,521
32,054
21,766
217
12,938
18,852
44,412
0
L
King Arthur
SimpleSuppertime
King Arthur
10,757
1,760
0
3,047
22,590
24,907
423
963
21,627
464
64,807
W
Kukulkan
Zedd21
Kukulkan
10,226
470
0
3,379
12,369
6,277
615
4,534
7,715
81,935
0
W
16,928
6,155
0
7,024
15,414
6,794
6,104
2,242
13,158
0
118,596
L
Bellona
temp-983754
Bellona
15,604
6,659
0
4,351
21,999
15,345
0
6,733
15,266
0
61,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,182
Gold Earned
48,300
574
Minions Killed
523
0
Camps Cleared
0
2,398,893
Distance Traveled
2,040,517
25
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,296
512
93
4
0
537,183
4
L
Terra
9,537
397
48
2
0
455,666
10
L
Hera
10,243
427
148
6
0
412,907
11
W
Osiris
14,023
584
131
5
0
487,067
1
L
Hou Yi
9,048
377
92
4
0
381,142
10
W
Artio
11,090
462
55
2
0
481,677
9
L
King Arthur
9,855
411
139
6
0
375,615
3
W
Kukulkan
12,404
517
136
6
0
452,328
8
W
Medusa
14,369
599
159
7
0
440,638
3
L
Bellona
9,617
401
96
4
0
415,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role