Player Matchup

Osiris
Osiris
Jemms
Osiris
Level 54
God Stats
0W - 2L
1,252 SR
Queue Stats
3W - 6L
1,451 Elo+
Party 1
Tiamat
Tiamat
Jherix
Tiamat
Level 144
God Stats
0W - 1L
1,594 SR
Queue Stats
6W - 12L
1,437 Elo+
Party 1
Ra
Ra
Ronberto123
Ra
Level 17
God Stats
4W - 7L
1,395 SR
Queue Stats
4W - 7L
1,517 Elo+
Party 1
Xbalanque
Xbalanque
xDavodx
Xbalanque
Level 62
God Stats
1W - 3L
1,686 SR
Queue Stats
4W - 6L
1,633 Elo+
Party 1
Team Averages
Level 69
1,482 SR
1,509 Elo+

VS

Team Averages
Level 97
1,533 SR
1,438 Elo+
Cu Chulainn
Cu Chulainn
DizzyGoBoom
Cu Chulainn
Level 128
God Stats
2W - 0L
1,642 SR
Queue Stats
37W - 50L
1,453 Elo+
Party 2
Neith
Neith
FenrawrXD
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,478 Elo+
Party 2
Da Ji
Da Ji
IgotMeAdizz
Da Ji
Level 106
God Stats
1W - 0L
1,156 SR
Queue Stats
24W - 40L
1,346 Elo+
Party 2
Zeus
Zeus
TeetoSteejo
Zeus
Level 65
God Stats
1W - 0L
1,834 SR
Queue Stats
34W - 45L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jemms
Osiris
12
0 / 4 / 0
6,847
685
2,103
7,609
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Jherix
Tiamat
13
0 / 2 / 0
7,102
710
8,236
7,338
5,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 3 / 1
6,781
678
1,577
5,408
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
xDavodx
Xbalanque
11
1 / 5 / 0
6,786
679
4,930
7,259
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DizzyGoBoom
Cu Chulainn
15
7 / 0 / 6
9,410
941
12,029
9,450
6,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
FenrawrXD
Neith
15
5 / 0 / 5
9,111
911
4,850
5,225
2,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 0
7,494
749
949
7,080
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 3
8,010
801
5,785
5,329
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
14
14
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DizzyGoBoom
Cu Chulainn
7
0
6
10
W
Neith
FenrawrXD
Neith
5
0
5
7.5
W
0
2
0
0
L
Osiris
Jemms
Osiris
0
4
0
0
L
Tiamat
Jherix
Tiamat
0
2
0
0
L
0
3
1
0.17
W
2
0
3
3.5
L
Xbalanque
xDavodx
Xbalanque
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,846
Damage
23,613
27,614
Taken
27,084
16,166
Mitigated
12,933
4,348
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DizzyGoBoom
Cu Chulainn
12,029
3,213
0
3,005
9,450
6,302
625
2,472
6,978
0
31,445
W
Neith
FenrawrXD
Neith
4,850
1,305
0
2,415
5,225
2,108
2,090
2,766
2,459
0
27,742
W
949
415
0
825
7,080
2,643
464
1,140
5,940
0
21,305
L
Osiris
Jemms
Osiris
2,103
753
0
1,414
7,609
5,437
0
2,128
5,225
0
19,411
L
Tiamat
Jherix
Tiamat
8,236
363
0
2,024
7,338
5,987
0
2,664
4,348
30,816
0
L
1,577
156
14
157
5,408
2,029
34
0
5,408
16,137
0
W
5,785
392
0
981
5,329
1,880
441
3,995
1,334
19,799
0
L
Xbalanque
xDavodx
Xbalanque
4,930
3,668
0
739
7,259
2,713
0
903
6,314
0
15,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,516
Gold Earned
34,025
160
Minions Killed
187
6
Camps Cleared
9
668,762
Distance Traveled
770,122
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,410
941
54
5
2
245,197
3
W
Neith
9,111
911
64
6
2
185,700
0
W
Da Ji
7,494
749
35
4
3
169,301
3
L
Osiris
6,847
685
37
4
2
170,115
1
L
Tiamat
7,102
710
58
6
2
205,409
0
L
Ra
6,781
678
34
3
0
148,633
1
W
Zeus
8,010
801
34
3
2
169,924
2
L
Xbalanque
6,786
679
31
3
2
144,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role