Player Matchup

Danzaburou
Danzaburou
Amnek
Danzaburou
Level 27
God Stats
7W - 11L
1,410 SR
Queue Stats
20W - 37L
1,260 Elo+
Party 1
Ymir
Ymir
PeptoDog
Ymir
Level 8
God Stats
6W - 1L
1,612 SR
Queue Stats
10W - 16L
1,280 Elo+
Party 1
Ne Zha
Ne Zha
damastrcheef
Ne Zha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 98L
1,501 Elo+
Party 1
Bellona
Bellona
damastrchef
Bellona
Level 107
God Stats
41W - 36L
1,375 SR
Queue Stats
65W - 67L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
goldzco21
Nu Wa
Level 49
God Stats
30W - 31L
1,599 SR
Queue Stats
606W - 591L
1,419 Elo+
Solo
Team Averages
Level 63
1,499 SR
1,358 Elo+

VS

Team Averages
Level 62
1,610 SR
1,470 Elo+
Skadi
Skadi
C0LDRAMEN
Skadi
Level 48
God Stats
2W - 7L
1,346 SR
Queue Stats
173W - 160L
1,537 Elo+
Party 3
Sun Wukong
Sun Wukong
SacredThighs
Sun Wukong
Level 26
God Stats
1W - 1L
1,730 SR
Queue Stats
38W - 32L
1,401 Elo+
Party 2
Cerberus
Cerberus
TripleJ346
Cerberus
Level 44
God Stats
8W - 6L
1,958 SR
Queue Stats
125W - 127L
1,499 Elo+
Party 3
Anubis
Anubis
lakaishia
Anubis
Level 125
God Stats
16W - 18L
1,760 SR
Queue Stats
82W - 81L
1,601 Elo+
Solo
Arachne
Arachne
vElectriic
Arachne
Level 67
God Stats
1W - 1L
1,257 SR
Queue Stats
12W - 14L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amnek
Danzaburou
12
1 / 4 / 1
7,502
417
1,860
9,671
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
12
2 / 7 / 1
8,227
457
3,468
15,181
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
14
2 / 6 / 5
8,950
497
7,451
17,834
7,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bellona
damastrchef
Bellona
14
3 / 3 / 2
8,788
488
13,208
16,015
13,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
goldzco21
Nu Wa
14
3 / 9 / 4
8,735
485
11,037
12,958
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
C0LDRAMEN
Skadi
17
11 / 2 / 5
11,341
630
16,325
14,108
5,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
SacredThighs
Sun Wukong
16
4 / 0 / 6
10,089
561
7,700
12,358
6,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
TripleJ346
Cerberus
14
3 / 3 / 15
10,371
576
6,126
13,653
15,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
lakaishia
Anubis
15
5 / 4 / 7
10,257
570
17,311
14,244
7,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
vElectriic
Arachne
17
6 / 3 / 5
10,768
598
7,011
15,895
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
11
Kills
29
29
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Amnek
Danzaburou
1
4
1
0.38
W
Skadi
C0LDRAMEN
Skadi
11
2
5
6.75
L
Ymir
2
7
1
0.36
W
Sun Wukong
SacredThighs
Sun Wukong
4
0
6
7
W
Cerberus
TripleJ346
Cerberus
3
3
15
3.5
L
Ne Zha
2
6
5
0.75
L
Bellona
damastrchef
Bellona
3
3
2
1.33
L
Nu Wa
goldzco21
Nu Wa
3
9
4
0.56
W
Anubis
lakaishia
Anubis
5
4
7
2.13
W
Arachne
vElectriic
Arachne
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,024
Damage
54,473
71,659
Taken
70,258
39,240
Mitigated
40,999
12,010
Healing
30,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Amnek
Danzaburou
1,860
1,088
0
920
9,671
4,404
0
1,806
7,865
0
42,964
W
Skadi
C0LDRAMEN
Skadi
16,325
8,730
0
6,471
14,108
5,596
4,746
1,292
12,750
0
91,247
L
Ymir
3,468
1,263
0
764
15,181
10,101
680
5,012
10,169
21,568
0
W
Sun Wukong
SacredThighs
Sun Wukong
7,700
1,343
0
5,365
12,358
6,703
0
1,661
10,617
0
50,673
W
Cerberus
TripleJ346
Cerberus
6,126
518
87
1,989
13,653
15,462
931
3,783
9,658
27,831
0
L
Ne Zha
7,451
3,107
0
5,563
17,834
7,320
0
5,599
12,235
0
57,061
L
Bellona
damastrchef
Bellona
13,208
4,660
0
3,906
16,015
13,623
0
4,827
11,188
103
50,142
L
Nu Wa
goldzco21
Nu Wa
11,037
2,277
0
857
12,958
3,792
0
6,193
6,765
43,098
0
W
Anubis
lakaishia
Anubis
17,311
809
0
7,513
14,244
7,008
1,929
4,602
9,322
65,788
0
W
Arachne
vElectriic
Arachne
7,011
5,193
0
9,286
15,895
6,230
774
2,406
13,315
0
72,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,202
Gold Earned
52,826
397
Minions Killed
529
0
Camps Cleared
0
1,717,890
Distance Traveled
1,670,594
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,502
417
66
4
0
321,965
2
W
Skadi
11,341
630
123
7
0
312,065
1
L
Ymir
8,227
457
44
2
0
336,362
1
W
Sun Wukong
10,089
561
94
5
0
392,266
2
W
Cerberus
10,371
576
76
4
0
302,444
1
L
Ne Zha
8,950
497
92
5
0
399,899
5
L
Bellona
8,788
488
113
6
0
374,597
5
L
Nu Wa
8,735
485
82
5
0
285,067
5
W
Anubis
10,257
570
110
6
0
288,492
4
W
Arachne
10,768
598
126
7
0
375,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role