Player Matchup

Pele
Pele
AVGrimmly
Pele
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 63L
1,692 Elo+
Party 1
Nu Wa
Nu Wa
ArchAngelTitania
Nu Wa
Level 90
God Stats
31W - 18L
1,728 SR
Queue Stats
176W - 176L
1,518 Elo+
Solo
Medusa
Medusa
TaintNiNj4twent
Medusa
Level 92
God Stats
14W - 15L
1,622 SR
Queue Stats
183W - 225L
1,406 Elo+
Party 1
Team Averages
Level 106
1,616 SR
1,539 Elo+

VS

Team Averages
Level 83
1,723 SR
1,528 Elo+
King Arthur
King Arthur
IFG_PoddlyFluids
King Arthur
Level 82
God Stats
4W - 1L
1,882 SR
Queue Stats
17W - 19L
1,509 Elo+
Party 2
Hun Batz
Hun Batz
Shave a Giraffe
Hun Batz
Level 107
God Stats
3W - 3L
1,490 SR
Queue Stats
32W - 30L
1,514 Elo+
Solo
Merlin
Merlin
TheAceOfObvious
Merlin
Level 59
God Stats
2W - 5L
1,797 SR
Queue Stats
142W - 163L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
6 / 1 / 4
10,952
730
12,324
13,720
5,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 2 / 7
10,337
689
13,530
9,782
3,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 5
10,582
705
7,955
9,457
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IFG_PoddlyFluids
King Arthur
12
0 / 4 / 4
8,894
593
9,077
20,477
11,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
13
2 / 3 / 2
9,451
630
8,688
12,626
4,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 5 / 0
9,590
639
8,732
10,008
2,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
5
5
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
6
1
4
8
W
2
2
7
2.75
L
King Arthur
IFG_PoddlyFluids
King Arthur
0
4
4
0.5
L
Hun Batz
2
3
2
1
W
4
2
5
3.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,809
Damage
26,497
32,959
Taken
43,111
11,987
Mitigated
18,450
8,138
Healing
12,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
12,324
3,310
0
4,015
13,720
5,258
1,092
2,789
10,706
0
44,817
W
13,530
4,035
126
3,997
9,782
3,339
912
3,077
6,580
58,634
0
L
King Arthur
IFG_PoddlyFluids
King Arthur
9,077
928
0
7,842
20,477
11,554
0
6,748
13,729
0
31,614
L
Hun Batz
8,688
1,734
0
3,765
12,626
4,091
0
3,633
8,993
0
44,393
W
7,955
3,041
0
0
9,457
3,390
1,013
2,930
6,352
0
32,094
L
8,732
342
0
795
10,008
2,805
0
3,241
6,767
43,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,871
Gold Earned
27,935
186
Minions Killed
182
0
Camps Cleared
0
859,065
Distance Traveled
760,168
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,952
730
45
3
0
312,733
1
W
Nu Wa
10,337
689
94
6
0
267,846
4
L
King Arthur
8,894
593
51
3
0
253,330
2
L
Hun Batz
9,451
630
71
5
0
275,503
1
W
Medusa
10,582
705
47
3
0
278,486
2
L
Merlin
9,590
639
60
4
0
231,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role