Player Matchup

Thoth
Thoth
ArchangelGarrus
Thoth
Level 26
God Stats
1W - 0L
1,191 SR
Queue Stats
31W - 45L
1,486 Elo+
Party 2
Geb
Geb
B1g K1nG 4L3x
Geb
Level 26
God Stats
62W - 44L
1,551 SR
Queue Stats
144W - 148L
1,526 Elo+
Party 2
King Arthur
King Arthur
Bidelox
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 88L
1,562 Elo+
Party 2
Izanami
Izanami
vrmjeanti
Izanami
Level 26
God Stats
2W - 6L
1,396 SR
Queue Stats
82W - 89L
1,621 Elo+
Party 2
Mercury
Mercury
zzoombie
Mercury
Level 31
God Stats
8W - 7L
1,320 SR
Queue Stats
319W - 334L
1,524 Elo+
Party 2
Team Averages
Level 27
1,392 SR
1,544 Elo+

VS

Team Averages
Level 22
1,523 SR
1,501 Elo+
Poseidon
Poseidon
EugeneKrabs1944
Poseidon
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Da Ji
Da Ji
LordNevermore
Da Ji
Level 59
God Stats
0W - 2L
1,648 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
MrOddity
Ymir
Level 6
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
Skiajata
Chernobog
Level 6
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
loadedwookie
Bellona
Level 13
God Stats
20W - 17L
1,527 SR
Queue Stats
60W - 64L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,950
526
4,289
7,060
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 16
8,816
519
9,030
12,217
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Bidelox
King Arthur
16
4 / 2 / 3
9,788
576
6,193
9,134
6,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
vrmjeanti
Izanami
15
14 / 2 / 5
10,323
607
15,916
10,581
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
zzoombie
Mercury
13
0 / 8 / 9
8,578
505
2,659
14,409
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
3 / 4 / 2
8,446
497
7,717
7,918
2,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
10 / 5 / 3
9,146
538
12,297
14,862
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
11
0 / 6 / 4
7,277
428
3,757
17,009
13,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Skiajata
Chernobog
11
0 / 7 / 3
6,848
403
2,763
10,333
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
loadedwookie
Bellona
13
2 / 2 / 0
7,753
456
2,425
7,851
6,585
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
23
Kills
15
17
Deaths
24
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
W
1
1
16
9
W
King Arthur
Bidelox
King Arthur
4
2
3
2.75
L
Poseidon
3
4
2
1
L
10
5
3
2.3
L
Ymir
0
6
4
0.33
L
Chernobog
Skiajata
Chernobog
0
7
3
0.21
L
Bellona
loadedwookie
Bellona
2
2
0
1
W
Izanami
vrmjeanti
Izanami
14
2
5
8.25
W
Mercury
zzoombie
Mercury
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,087
Damage
28,959
53,401
Taken
57,973
26,458
Mitigated
32,401
17,064
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,289
208
0
356
7,060
2,259
981
2,097
4,963
31,707
0
W
9,030
1,607
1,090
2,803
12,217
9,627
409
3,754
8,463
21,123
0
W
King Arthur
Bidelox
King Arthur
6,193
415
239
3,222
9,134
6,726
756
575
8,559
0
44,155
L
Poseidon
7,717
867
0
890
7,918
2,644
1,000
3,706
3,868
51,281
0
L
12,297
4,322
0
4,696
14,862
5,908
0
2,533
12,235
0
52,777
L
Ymir
3,757
924
119
2,016
17,009
13,433
292
3,320
13,685
20,854
0
L
Chernobog
Skiajata
Chernobog
2,763
1,032
0
1,208
10,333
3,831
0
3,088
7,089
0
26,033
L
Bellona
loadedwookie
Bellona
2,425
146
0
1,765
7,851
6,585
223
216
7,522
0
40,890
W
Izanami
vrmjeanti
Izanami
15,916
11,360
0
5,396
10,581
3,506
2,385
2,877
7,704
0
58,155
W
Mercury
zzoombie
Mercury
2,659
873
0
3,958
14,409
4,340
0
2,171
12,238
0
52,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,455
Gold Earned
39,470
366
Minions Killed
323
0
Camps Cleared
0
1,466,079
Distance Traveled
1,426,824
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,950
526
70
4
0
259,365
1
W
Geb
8,816
519
16
1
0
342,143
1
W
King Arthur
9,788
576
80
5
0
283,977
2
L
Poseidon
8,446
497
98
6
0
305,442
2
L
Da Ji
9,146
538
69
4
0
327,686
0
L
Ymir
7,277
428
38
2
0
288,740
0
L
Chernobog
6,848
403
47
3
0
273,601
0
L
Bellona
7,753
456
71
4
0
231,355
2
W
Izanami
10,323
607
104
6
0
274,522
2
W
Mercury
8,578
505
96
6
0
306,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role