Player Matchup

Danzaburou
Danzaburou
KrewWolf
Danzaburou
Level 118
God Stats
6W - 5L
1,527 SR
Queue Stats
11W - 8L
1,286 Elo+
Party 1
Sun Wukong
Sun Wukong
Rabidd1
Sun Wukong
Level 154
God Stats
2W - 3L
1,653 SR
Queue Stats
35W - 38L
1,224 Elo+
Party 1
Nu Wa
Nu Wa
XxOsoPeresosoxX
Nu Wa
Level 99
God Stats
1W - 1L
1,612 SR
Queue Stats
89W - 103L
1,640 Elo+
Solo
Team Averages
Level 124
1,598 SR
1,383 Elo+

VS

Team Averages
Level 95
1,500 SR
1,593 Elo+
Janus
Janus
Cyberenixx
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GamerBlackBolt
Neith
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,698 Elo+
Party 2
Chaac
Chaac
VaporeonJay
Chaac
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KrewWolf
Danzaburou
13
6 / 0 / 5
9,326
777
6,792
6,404
2,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Rabidd1
Sun Wukong
12
1 / 0 / 7
8,202
684
6,631
7,915
7,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 1 / 6
9,195
766
7,776
5,745
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 7 / 1
7,006
584
3,637
8,492
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
7,438
620
4,446
7,808
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
6,925
577
4,697
8,668
7,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
0
7
1
0.07
L
1
3
0
0.33
W
Danzaburou
KrewWolf
Danzaburou
6
0
5
8.5
W
Sun Wukong
Rabidd1
Sun Wukong
1
0
7
4.5
L
0
2
1
0.25
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,199
Damage
12,780
20,064
Taken
24,968
12,596
Mitigated
12,042
3,627
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,637
173
0
1,171
8,492
2,151
0
2,111
6,052
25,210
0
L
4,446
1,479
0
1,456
7,808
2,161
0
2,619
4,714
0
29,636
W
Danzaburou
KrewWolf
Danzaburou
6,792
3,119
0
898
6,404
2,721
1,096
1,796
4,433
0
44,217
W
Sun Wukong
Rabidd1
Sun Wukong
6,631
820
0
635
7,915
7,939
0
742
7,023
0
28,933
L
4,697
370
0
3,639
8,668
7,730
0
2,282
6,022
0
22,630
W
7,776
2,587
0
2,094
5,745
1,936
670
1,178
4,392
27,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,723
Gold Earned
21,369
172
Minions Killed
130
0
Camps Cleared
0
666,824
Distance Traveled
653,575
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,006
584
45
4
0
207,926
2
L
Neith
7,438
620
51
4
0
208,813
1
W
Danzaburou
9,326
777
74
6
0
218,568
0
W
Sun Wukong
8,202
684
51
4
0
242,753
1
L
Chaac
6,925
577
34
3
0
236,836
4
W
Nu Wa
9,195
766
47
4
0
205,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role