Player Matchup

Mercury
Mercury
Silver IV
E N R G II Z
Mercury
Silver IV
Level 128
God Stats
18W - 23L
1,356 SR
Queue Stats
100W - 129L
1,190 MMR
Solo
Apollo
Apollo
Silver III
HakunaYerTatas
Apollo
Silver III
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 39L
1,188 MMR
Solo
Scylla
Scylla
Gold IV
PoochieBear
Scylla
Gold IV
Level 108
God Stats
9W - 16L
1,508 SR
Queue Stats
237W - 238L
1,200 MMR
Solo
Ares
Ares
Gold V
We_Must_Forget
Ares
Gold V
Level 155
God Stats
3W - 0L
1,304 SR
Queue Stats
95W - 79L
1,207 MMR
Solo
Cerberus
Cerberus
Silver IV
velarrine
Cerberus
Silver IV
Level 67
God Stats
35W - 39L
1,152 SR
Queue Stats
154W - 208L
1,185 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,364 SR
1,194 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,496 SR
1,194 MMR
Chernobog
Chernobog
Silver I
Bk1bryan
Chernobog
Silver I
Level 87
God Stats
7W - 6L
1,618 SR
Queue Stats
342W - 351L
1,218 MMR
Solo
Vulcan
Vulcan
Silver IV
OBRUXA833
Vulcan
Silver IV
Level 159
God Stats
3W - 6L
1,461 SR
Queue Stats
124W - 156L
1,182 MMR
Solo
Fenrir
Fenrir
Silver III
SirGoogi
Fenrir
Silver III
Level 61
God Stats
0W - 1L
1,210 SR
Queue Stats
12W - 21L
1,176 MMR
Solo
Fafnir
Fafnir
Gold V
YoshiMain
Fafnir
Gold V
Level 122
God Stats
3W - 5L
1,438 SR
Queue Stats
418W - 428L
1,190 MMR
Solo
Guan Yu
Guan Yu
Bronze I
offThtGreyGoose
Guan Yu
Bronze I
Level 60
God Stats
13W - 8L
1,752 SR
Queue Stats
96W - 101L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
E N R G II Z
Mercury
20
3 / 2 / 17
16,335
563
14,859
19,732
9,718
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 0 / 7
17,551
605
27,512
25,260
13,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
10 / 2 / 15
16,435
567
24,429
13,548
6,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 3 / 21
15,859
547
26,938
30,805
42,719
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
velarrine
Cerberus
19
1 / 5 / 8
13,719
473
14,619
24,623
24,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetDanzaburouCthulhuCu ChulainnJanus

VS

Bans
ArachneKing ArthurNemesisErlang ShenPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bk1bryan
Chernobog
20
2 / 8 / 4
13,667
471
15,727
32,534
18,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
OBRUXA833
Vulcan
19
1 / 9 / 6
12,364
426
21,846
19,077
7,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
SirGoogi
Fenrir
16
2 / 10 / 1
11,436
394
6,837
28,818
11,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fafnir
YoshiMain
Fafnir
17
4 / 5 / 5
13,120
452
8,963
27,136
37,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 4 / 6
11,905
411
13,211
32,136
39,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
36
Kills
11
12
Deaths
36
68
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Bk1bryan
Chernobog
2
8
4
0.5
W
Mercury
E N R G II Z
Mercury
3
2
17
5.75
W
12
0
7
15.5
L
Vulcan
OBRUXA833
Vulcan
1
9
6
0.44
W
Scylla
10
2
15
8.75
L
Fenrir
SirGoogi
Fenrir
2
10
1
0.25
W
10
3
21
6.83
L
Fafnir
YoshiMain
Fafnir
4
5
5
1.3
L
2
4
6
1.25
W
Cerberus
velarrine
Cerberus
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,357
Damage
66,584
113,968
Taken
139,701
96,797
Mitigated
115,278
44,105
Healing
40,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Bk1bryan
Chernobog
15,727
10,046
0
8,208
32,534
18,935
1,790
10,301
22,145
0
114,277
W
Mercury
E N R G II Z
Mercury
14,859
9,573
0
1,942
19,732
9,718
6,696
5,538
14,036
0
136,159
W
27,512
19,422
0
16,888
25,260
13,812
7,819
3,557
21,563
0
161,258
L
Vulcan
OBRUXA833
Vulcan
21,846
7,735
0
1,622
19,077
7,691
0
11,042
7,823
93,766
0
W
Scylla
24,429
1,096
0
4,611
13,548
6,232
988
6,660
6,627
120,946
0
L
Fenrir
SirGoogi
Fenrir
6,837
1,142
0
6,218
28,818
11,245
0
11,302
17,402
0
66,567
W
26,938
722
0
9,929
30,805
42,719
283
8,468
21,636
48,794
0
L
Fafnir
YoshiMain
Fafnir
8,963
3,309
0
3,826
27,136
37,890
8
15,809
10,999
29,449
0
L
13,211
3,198
6,878
13,762
32,136
39,517
10
16,506
15,346
0
70,920
W
Cerberus
velarrine
Cerberus
14,619
944
0
10,735
24,623
24,316
788
6,185
17,713
78,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,899
Gold Earned
62,492
770
Minions Killed
591
0
Camps Cleared
0
2,821,865
Distance Traveled
2,425,990
22
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,667
471
184
6
0
483,162
5
W
Mercury
16,335
563
185
6
0
669,762
2
W
Apollo
17,551
605
214
7
0
560,412
3
L
Vulcan
12,364
426
161
6
0
499,960
14
W
Scylla
16,435
567
191
7
0
574,440
5
L
Fenrir
11,436
394
96
3
0
442,496
5
W
Ares
15,859
547
18
1
0
569,801
9
L
Fafnir
13,120
452
37
1
0
506,424
12
L
Guan Yu
11,905
411
113
4
0
493,948
0
W
Cerberus
13,719
473
162
6
0
447,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role