Player Matchup

Zeus
Zeus
DoomAtEleven
Zeus
Level 139
God Stats
14W - 3L
1,723 SR
Queue Stats
350W - 310L
1,511 Elo+
Solo
Artio
Artio
DynTheArousing
Artio
Level 105
God Stats
12W - 11L
1,478 SR
Queue Stats
124W - 141L
1,427 Elo+
Party 2
Fenrir
Fenrir
Eriyla
Fenrir
Level 160
God Stats
0W - 1L
1,726 SR
Queue Stats
56W - 66L
1,473 Elo+
Party 2
Artemis
Artemis
ImUsuallyhigh
Artemis
Level 43
God Stats
6W - 4L
1,700 SR
Queue Stats
13W - 9L
1,608 Elo+
Party 2
Sun Wukong
Sun Wukong
hihicommando
Sun Wukong
Level 126
God Stats
11W - 13L
1,600 SR
Queue Stats
41W - 40L
1,565 Elo+
Party 2
Team Averages
Level 115
1,645 SR
1,517 Elo+

VS

Team Averages
Level 67
1,621 SR
1,567 Elo+
Nemesis
Nemesis
Famouschimp
Nemesis
Level 63
God Stats
16W - 13L
1,590 SR
Queue Stats
210W - 206L
1,549 Elo+
Party 1
Vulcan
Vulcan
Ins0mni
Vulcan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 113L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tizzian
Ah Muzen Cab
Level 59
God Stats
9W - 5L
1,622 SR
Queue Stats
108W - 99L
1,561 Elo+
Solo
Bellona
Bellona
Zukashia
Bellona
Level 44
God Stats
44W - 31L
1,553 SR
Queue Stats
313W - 303L
1,550 Elo+
Party 1
Cabrakan
Cabrakan
kingGing9
Cabrakan
Level 49
God Stats
11W - 4L
1,841 SR
Queue Stats
252W - 209L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 5
12,368
495
21,805
14,345
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 8 / 9
10,276
411
4,751
21,788
21,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Eriyla
Fenrir
19
2 / 5 / 5
11,498
460
5,638
19,288
9,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
19
7 / 7 / 1
12,681
507
12,256
17,567
7,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
hihicommando
Sun Wukong
20
4 / 8 / 2
12,934
517
8,440
27,004
18,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Famouschimp
Nemesis
20
15 / 0 / 11
16,949
678
23,703
18,101
10,818
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Ins0mni
Vulcan
20
8 / 2 / 8
14,621
585
14,554
14,780
6,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Tizzian
Ah Muzen Cab
20
3 / 5 / 8
15,076
603
13,454
18,259
7,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Zukashia
Bellona
19
3 / 4 / 8
13,740
550
15,764
18,931
18,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
kingGing9
Cabrakan
19
5 / 3 / 18
14,387
575
8,501
17,946
23,398
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
14
Kills
34
34
Deaths
14
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
0
8
9
0.56
L
Fenrir
Eriyla
Fenrir
2
5
5
0.9
W
Nemesis
Famouschimp
Nemesis
15
0
11
20.5
L
Artemis
7
7
1
1.07
W
Vulcan
Ins0mni
Vulcan
8
2
8
6
W
Ah Muzen Cab
Tizzian
Ah Muzen Cab
3
5
8
1.4
W
Bellona
Zukashia
Bellona
3
4
8
1.75
L
Sun Wukong
hihicommando
Sun Wukong
4
8
2
0.63
W
Cabrakan
kingGing9
Cabrakan
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,890
Damage
75,976
99,992
Taken
88,017
61,606
Mitigated
66,244
21,998
Healing
34,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,805
764
0
2,150
14,345
4,963
0
4,336
9,901
105,652
0
L
4,751
95
488
3,583
21,788
21,464
0
6,663
14,807
25,473
0
L
Fenrir
Eriyla
Fenrir
5,638
1,143
0
7,166
19,288
9,834
0
3,727
15,420
0
77,896
W
Nemesis
Famouschimp
Nemesis
23,703
15,631
0
5,208
18,101
10,818
1,910
6,687
11,090
0
168,374
L
Artemis
12,256
5,668
0
3,584
17,567
7,331
2,380
2,334
15,153
0
76,597
W
Vulcan
Ins0mni
Vulcan
14,554
1,540
97
7,729
14,780
6,144
1,915
6,750
7,632
95,512
0
W
Ah Muzen Cab
Tizzian
Ah Muzen Cab
13,454
7,220
0
9,314
18,259
7,229
6,288
4,397
13,721
0
130,189
W
Bellona
Zukashia
Bellona
15,764
5,113
0
5,257
18,931
18,655
750
3,612
15,239
0
80,062
L
Sun Wukong
hihicommando
Sun Wukong
8,440
1,861
0
5,027
27,004
18,014
0
5,397
20,906
0
70,893
W
Cabrakan
kingGing9
Cabrakan
8,501
1,520
0
6,681
17,946
23,398
562
4,815
12,909
43,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,757
Gold Earned
74,773
674
Minions Killed
730
0
Camps Cleared
0
2,301,739
Distance Traveled
2,608,595
38
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,368
495
196
8
0
442,578
10
L
Artio
10,276
411
37
1
0
529,147
11
L
Fenrir
11,498
460
138
6
0
502,550
7
W
Nemesis
16,949
678
174
7
0
611,582
1
L
Artemis
12,681
507
153
6
0
409,205
1
W
Vulcan
14,621
585
156
6
0
528,382
5
W
Ah Muzen Cab
15,076
603
208
8
0
469,632
0
W
Bellona
13,740
550
152
6
0
475,211
0
L
Sun Wukong
12,934
517
150
6
0
418,259
9
W
Cabrakan
14,387
575
40
2
0
523,788
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role