Player Matchup

Hera
Hera
Huncho Jback
Hera
Level 65
God Stats
3W - 5L
1,218 SR
Queue Stats
102W - 88L
1,568 Elo+
Party 2
Arachne
Arachne
Infinityjon
Arachne
Level 28
God Stats
15W - 4L
1,795 SR
Queue Stats
73W - 40L
1,748 Elo+
Solo
Cerberus
Cerberus
issaLB
Cerberus
Level 65
God Stats
38W - 32L
1,566 SR
Queue Stats
200W - 216L
1,531 Elo+
Party 2
Team Averages
Level 53
1,526 SR
1,616 Elo+

VS

Team Averages
Level 46
1,685 SR
1,642 Elo+
Danzaburou
Danzaburou
Horkt
Danzaburou
Level 24
God Stats
1W - 1L
1,812 SR
Queue Stats
10W - 9L
1,603 Elo+
Solo
Ymir
Ymir
Kingjaik
Ymir
Level 26
God Stats
5W - 4L
1,711 SR
Queue Stats
102W - 127L
1,729 Elo+
Party 1
Tyr
Tyr
Sweaty_Clam420
Tyr
Level 87
God Stats
6W - 18L
1,534 SR
Queue Stats
135W - 167L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 9
7,230
723
6,685
4,073
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Infinityjon
Arachne
13
12 / 1 / 4
9,038
904
8,326
8,220
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
issaLB
Cerberus
10
1 / 1 / 13
7,074
707
6,031
7,249
4,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Horkt
Danzaburou
9
1 / 7 / 4
6,895
690
3,775
8,524
3,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
9
0 / 5 / 4
6,693
669
3,230
8,829
5,271
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 4 / 1
7,925
793
5,418
10,504
5,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
5
5
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Horkt
Danzaburou
1
7
4
0.43
W
3
3
9
2.5
W
Arachne
Infinityjon
Arachne
12
1
4
14
L
Ymir
0
5
4
0.4
L
4
4
1
1.13
W
Cerberus
issaLB
Cerberus
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,042
Damage
12,423
19,542
Taken
27,857
9,568
Mitigated
14,170
5,208
Healing
4,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Horkt
Danzaburou
3,775
1,823
0
1,333
8,524
3,047
248
4,228
4,296
0
18,422
W
6,685
1,410
0
480
4,073
1,146
78
613
3,460
21,107
0
W
Arachne
Infinityjon
Arachne
8,326
6,304
0
3,769
8,220
3,775
235
1,126
7,094
0
37,682
L
Ymir
3,230
277
0
518
8,829
5,271
0
3,732
5,097
12,810
0
L
5,418
896
550
1,875
10,504
5,852
0
4,784
5,720
0
24,959
W
Cerberus
issaLB
Cerberus
6,031
408
0
959
7,249
4,647
406
1,643
5,606
18,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,342
Gold Earned
21,513
134
Minions Killed
95
0
Camps Cleared
0
583,586
Distance Traveled
507,312
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,895
690
32
3
0
146,263
0
W
Hera
7,230
723
37
4
0
166,656
2
W
Arachne
9,038
904
56
6
0
221,522
2
L
Ymir
6,693
669
21
2
0
163,147
3
L
Tyr
7,925
793
42
4
0
197,902
4
W
Cerberus
7,074
707
41
4
0
195,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role