Player Matchup

Skadi
Skadi
Beadyroe
Skadi
Level 156
God Stats
14W - 10L
1,500 SR
Queue Stats
86W - 66L
1,500 Elo+
Solo
Osiris
Osiris
Hannibal247
Osiris
Level 156
God Stats
11W - 11L
1,309 SR
Queue Stats
339W - 294L
1,482 Elo+
Party 1
Sobek
Sobek
JuanjoST
Sobek
Level 102
God Stats
3W - 7L
1,322 SR
Queue Stats
103W - 76L
1,575 Elo+
Party 2
Chiron
Chiron
PHGabriel28
Chiron
Level 108
God Stats
6W - 11L
1,747 SR
Queue Stats
413W - 368L
1,626 Elo+
Party 2
Raijin
Raijin
xiSpotless
Raijin
Level 103
God Stats
7W - 8L
1,500 SR
Queue Stats
169W - 151L
1,377 Elo+
Party 1
Team Averages
Level 125
1,476 SR
1,512 Elo+

VS

Team Averages
Level 95
1,562 SR
1,556 Elo+
Sol
Sol
AYEYUHSKEET
Sol
Level 107
God Stats
0W - 1L
1,271 SR
Queue Stats
105W - 105L
1,510 Elo+
Party 3
Arachne
Arachne
Carinjable
Arachne
Level 80
God Stats
2W - 4L
1,681 SR
Queue Stats
69W - 52L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
WetLikeWater301
Erlang Shen
Level 67
God Stats
9W - 19L
1,602 SR
Queue Stats
101W - 109L
1,507 Elo+
Party 3
Cupid
Cupid
longdoggie
Cupid
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
489W - 424L
1,554 Elo+
Solo
Geb
Geb
zVenom
Geb
Level 101
God Stats
1W - 2L
1,755 SR
Queue Stats
3W - 4L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Beadyroe
Skadi
14
4 / 1 / 3
8,193
585
7,012
8,347
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
13
3 / 3 / 2
8,065
576
9,834
15,505
9,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sobek
JuanjoST
Sobek
12
0 / 0 / 5
7,208
515
2,097
7,709
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
14
4 / 0 / 0
7,809
558
4,024
8,759
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
xiSpotless
Raijin
14
3 / 1 / 1
8,120
580
6,490
5,188
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,291
521
9,725
8,827
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Carinjable
Arachne
10
2 / 3 / 0
6,481
463
3,842
11,270
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
WetLikeWater301
Erlang Shen
13
3 / 2 / 0
7,188
513
8,013
10,431
7,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
11
0 / 2 / 1
6,406
458
2,425
8,135
2,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
zVenom
Geb
8
0 / 5 / 1
5,033
360
2,649
8,478
4,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
5
5
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Skadi
Beadyroe
Skadi
4
1
3
5.5
L
Arachne
Carinjable
Arachne
2
3
0
0.67
W
Osiris
3
3
2
1.33
W
Sobek
JuanjoST
Sobek
0
0
5
2.5
W
Chiron
4
0
0
4
L
Erlang Shen
WetLikeWater301
Erlang Shen
3
2
0
1.5
L
Cupid
0
2
1
0.25
W
Raijin
xiSpotless
Raijin
3
1
1
3.5
L
Geb
zVenom
Geb
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,457
Damage
26,654
45,508
Taken
47,141
23,150
Mitigated
22,196
20,301
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,725
2,077
0
5,524
8,827
2,543
1,056
865
7,962
58,424
0
W
Skadi
Beadyroe
Skadi
7,012
3,014
0
4,079
8,347
3,669
0
1,290
7,057
0
58,830
L
Arachne
Carinjable
Arachne
3,842
2,490
0
4,908
11,270
4,903
26
2,078
8,994
0
34,992
W
Osiris
9,834
5,330
0
7,984
15,505
9,605
0
169
14,867
0
49,611
W
Sobek
JuanjoST
Sobek
2,097
175
0
3,117
7,709
5,219
0
4,028
3,681
17,501
0
W
Chiron
4,024
1,642
399
2,676
8,759
3,009
455
6,349
2,410
0
57,230
L
Erlang Shen
WetLikeWater301
Erlang Shen
8,013
4,507
0
2,756
10,431
7,106
0
0
10,431
0
38,848
L
Cupid
2,425
1,566
112
3,919
8,135
2,701
0
2,875
5,040
0
34,641
W
Raijin
xiSpotless
Raijin
6,490
364
0
2,046
5,188
1,648
536
538
4,650
56,480
0
L
Geb
zVenom
Geb
2,649
111
0
0
8,478
4,943
0
2,189
6,127
15,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,395
Gold Earned
32,399
466
Minions Killed
346
0
Camps Cleared
0
1,324,471
Distance Traveled
1,286,541
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,291
521
113
8
0
238,151
3
W
Skadi
8,193
585
108
8
0
275,444
3
L
Arachne
6,481
463
65
5
0
281,420
4
W
Osiris
8,065
576
103
7
0
262,055
3
W
Sobek
7,208
515
26
2
0
277,132
0
W
Chiron
7,809
558
108
8
0
258,254
2
L
Erlang Shen
7,188
513
65
5
0
231,801
1
L
Cupid
6,406
458
90
6
0
250,899
7
W
Raijin
8,120
580
121
9
0
251,586
2
L
Geb
5,033
360
13
1
0
284,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role