Player Matchup

Tiamat
Tiamat
Dazed Danzo
Tiamat
Level 7
God Stats
3W - 4L
1,421 SR
Queue Stats
4W - 5L
1,449 Elo+
Solo
Sol
Sol
HLuppo
Sol
Level 17
God Stats
2W - 3L
1,574 SR
Queue Stats
26W - 21L
1,504 Elo+
Party 1
Bellona
Bellona
LC Joga
Bellona
Level 18
God Stats
2W - 2L
1,649 SR
Queue Stats
28W - 24L
1,492 Elo+
Party 1
Neith
Neith
Millanomics
Neith
Level 23
God Stats
68W - 79L
1,555 SR
Queue Stats
288W - 316L
1,508 Elo+
Solo
Thanatos
Thanatos
ZqriiX
Thanatos
Level 17
God Stats
29W - 16L
1,568 SR
Queue Stats
40W - 26L
1,546 Elo+
Solo
Team Averages
Level 16
1,553 SR
1,500 Elo+

VS

Team Averages
Level 46
1,466 SR
1,466 Elo+
Chernobog
Chernobog
ATCHEOUM_QC
Chernobog
Level 10
God Stats
2W - 3L
1,261 SR
Queue Stats
39W - 66L
1,441 Elo+
Party 2
Mulan
Mulan
DumbestCheese20
Mulan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
263W - 263L
1,567 Elo+
Party 2
Kuzenbo
Kuzenbo
NICOBELIK98
Kuzenbo
Level 14
God Stats
1W - 1L
1,259 SR
Queue Stats
68W - 81L
1,322 Elo+
Party 2
Thanatos
Thanatos
NewShores
Thanatos
Level 108
God Stats
25W - 13L
1,853 SR
Queue Stats
299W - 274L
1,592 Elo+
Party 2
Kukulkan
Kukulkan
Ultragamer5551
Kukulkan
Level 7
God Stats
3W - 4L
1,455 SR
Queue Stats
3W - 4L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 2 / 2
7,505
326
4,115
4,857
2,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sol
HLuppo
Sol
19
9 / 7 / 5
13,258
576
15,070
20,524
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
LC Joga
Bellona
18
3 / 3 / 4
11,090
482
6,404
17,360
15,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 5 / 5
10,368
451
13,228
12,811
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
ZqriiX
Thanatos
18
9 / 7 / 4
11,599
504
12,326
20,929
7,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ATCHEOUM_QC
Chernobog
17
3 / 4 / 7
11,464
498
8,808
14,079
4,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 3 / 6
13,548
589
13,420
18,834
17,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
NICOBELIK98
Kuzenbo
16
1 / 4 / 7
10,888
473
5,111
20,814
22,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
NewShores
Thanatos
20
10 / 3 / 2
13,623
592
15,805
18,205
7,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
16
1 / 13 / 3
11,432
497
10,204
14,581
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
26
Kills
23
24
Deaths
27
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ATCHEOUM_QC
Chernobog
3
4
7
1.63
L
Tiamat
0
2
2
0.5
W
8
3
6
3.67
L
Sol
HLuppo
Sol
9
7
5
1.64
L
Bellona
LC Joga
Bellona
3
3
4
1.67
L
5
5
5
1.5
W
Kuzenbo
NICOBELIK98
Kuzenbo
1
4
7
1.13
W
Thanatos
NewShores
Thanatos
10
3
2
3.67
W
Kukulkan
1
13
3
0.19
L
Thanatos
ZqriiX
Thanatos
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,143
Damage
53,348
76,481
Taken
86,513
36,540
Mitigated
57,861
29,344
Healing
29,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ATCHEOUM_QC
Chernobog
8,808
5,273
0
2,908
14,079
4,759
3,552
2,750
11,304
0
54,082
L
Tiamat
4,115
313
0
861
4,857
2,822
0
672
4,185
18,916
0
W
13,420
2,014
0
4,043
18,834
17,392
2,345
4,597
13,987
281
91,269
L
Sol
HLuppo
Sol
15,070
3,057
0
6,906
20,524
6,656
1,682
6,680
13,464
72,367
0
L
Bellona
LC Joga
Bellona
6,404
602
0
2,085
17,360
15,024
790
3,929
13,287
10,528
45,822
L
13,228
6,947
0
5,061
12,811
4,569
2,195
3,279
9,532
0
54,044
W
Kuzenbo
NICOBELIK98
Kuzenbo
5,111
1,397
0
3,753
20,814
22,303
1,094
2,308
17,731
21,324
0
W
Thanatos
NewShores
Thanatos
15,805
4,227
0
17,969
18,205
7,681
3,230
2,966
15,214
0
84,288
W
Kukulkan
10,204
1,264
0
560
14,581
5,726
2,952
8,015
6,491
58,847
0
L
Thanatos
ZqriiX
Thanatos
12,326
3,475
0
14,431
20,929
7,469
0
367
20,562
0
67,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,820
Gold Earned
60,955
445
Minions Killed
543
0
Camps Cleared
0
1,696,807
Distance Traveled
2,077,352
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,464
498
81
4
0
382,326
0
L
Tiamat
7,505
326
23
1
0
255,372
1
W
Mulan
13,548
589
189
8
0
435,678
4
L
Sol
13,258
576
131
6
0
336,713
0
L
Bellona
11,090
482
109
5
0
416,581
1
L
Neith
10,368
451
98
4
0
254,348
1
W
Kuzenbo
10,888
473
27
1
0
463,014
7
W
Thanatos
13,623
592
132
6
0
455,988
4
W
Kukulkan
11,432
497
114
5
0
340,346
0
L
Thanatos
11,599
504
84
4
0
433,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role