Player Matchup

Chaac
Chaac
OtakuKing2017
Chaac
Level 7
God Stats
6W - 5L
1,612 SR
Queue Stats
117W - 130L
1,598 Elo+
Solo
Kali
Kali
ThePeeplezChamp
Kali
Level 22
God Stats
8W - 11L
1,526 SR
Queue Stats
85W - 105L
1,491 Elo+
Solo
Anubis
Anubis
fastskiler12
Anubis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 165L
1,578 Elo+
Solo
Cthulhu
Cthulhu
killerman582
Cthulhu
Level 29
God Stats
14W - 14L
1,711 SR
Queue Stats
155W - 139L
1,817 Elo+
Party 2
Cernunnos
Cernunnos
stonedcat31
Cernunnos
Level 23
God Stats
2W - 1L
1,706 SR
Queue Stats
152W - 139L
1,779 Elo+
Party 2
Team Averages
Level 21
1,611 SR
1,653 Elo+

VS

Team Averages
Level 39
1,651 SR
1,500 Elo+
Thanatos
Thanatos
DuelingPIKACHU
Thanatos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 1
Khepri
Khepri
Gamermario123
Khepri
Level 23
God Stats
2W - 0L
1,751 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
esco1120
King Arthur
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
evilotto
Tiamat
Level 31
God Stats
3W - 2L
1,751 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
notjargon
Danzaburou
Level 24
God Stats
4W - 1L
1,751 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
924
185
0
0
0
6
1 / 0 / 0
3,671
734
560
1,587
841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
5
0 / 2 / 0
2,944
589
295
2,489
965
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
killerman582
Cthulhu
4
0 / 1 / 0
3,188
638
794
3,470
1,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
stonedcat31
Cernunnos
4
0 / 1 / 0
2,901
580
666
1,712
342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
5
1 / 1 / 0
3,304
661
747
2,496
1,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 2
3,474
695
1,103
1,355
506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
esco1120
King Arthur
5
0 / 0 / 0
3,177
635
79
2,007
486
Tiamat
evilotto
Tiamat
6
2 / 0 / 0
3,717
743
1,528
876
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
notjargon
Danzaburou
5
1 / 0 / 1
3,511
702
1,442
1,441
358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
1
1
0
1
W
0
0
2
1
L
0
0
0
0
L
1
0
0
1
W
King Arthur
esco1120
King Arthur
0
0
0
0
W
Tiamat
evilotto
Tiamat
2
0
0
2
L
Anubis
0
2
0
0
L
Cthulhu
killerman582
Cthulhu
0
1
0
0
W
Danzaburou
notjargon
Danzaburou
1
0
1
1.5
L
Cernunnos
stonedcat31
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,315
Damage
4,899
9,258
Taken
8,175
3,284
Mitigated
3,159
2,782
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
747
171
0
1,529
2,496
1,298
0
306
2,190
0
12,119
W
1,103
153
0
499
1,355
506
0
200
1,155
3,768
0
L
0
0
0
0
0
0
0
0
0
0
0
L
560
21
0
331
1,587
841
0
0
1,587
0
9,427
W
King Arthur
esco1120
King Arthur
79
79
0
500
2,007
486
0
0
2,007
0
5,387
W
Tiamat
evilotto
Tiamat
1,528
33
0
388
876
511
54
295
581
12,882
0
L
Anubis
295
0
0
842
2,489
965
0
1,312
961
7,426
0
L
Cthulhu
killerman582
Cthulhu
794
85
0
1,139
3,470
1,136
0
652
2,818
9,052
0
W
Danzaburou
notjargon
Danzaburou
1,442
818
0
1,141
1,441
358
0
288
1,153
0
12,177
L
Cernunnos
stonedcat31
Cernunnos
666
205
0
470
1,712
342
0
451
1,261
0
7,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,628
Gold Earned
17,183
66
Minions Killed
93
0
Camps Cleared
0
341,802
Distance Traveled
456,061
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,304
661
26
5
0
103,030
0
W
Khepri
3,474
695
3
1
0
102,021
0
L
Chaac
924
185
0
0
0
0
0
L
Kali
3,671
734
26
5
0
93,036
1
W
King Arthur
3,177
635
14
3
0
92,039
1
W
Tiamat
3,717
743
22
4
0
87,197
1
L
Anubis
2,944
589
12
2
0
77,961
0
L
Cthulhu
3,188
638
15
3
0
94,149
1
W
Danzaburou
3,511
702
28
6
0
71,774
0
L
Cernunnos
2,901
580
13
3
0
76,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role