Player Matchup

Nemesis
Nemesis
Brastros
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,640 Elo+
Party 1
Khepri
Khepri
F502
Khepri
Level 15
God Stats
2W - 3L
1,712 SR
Queue Stats
60W - 47L
1,478 Elo+
Party 1
Bellona
Bellona
Gael-Mello
Bellona
Level 10
God Stats
1W - 1L
1,701 SR
Queue Stats
109W - 98L
1,472 Elo+
Party 1
Ra
Ra
Mageofthestick
Ra
Level 8
God Stats
1W - 3L
1,657 SR
Queue Stats
39W - 26L
1,478 Elo+
Party 1
Artemis
Artemis
amandamunhoz_
Artemis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 65L
1,478 Elo+
Party 1
Team Averages
Level 26
1,614 SR
1,509 Elo+

VS

Team Averages
Level 26
1,559 SR
1,567 Elo+
Merlin
Merlin
Aguimas
Merlin
Level 33
God Stats
12W - 15L
1,554 SR
Queue Stats
319W - 309L
1,521 Elo+
Party 2
Tiamat
Tiamat
ICantL0veMyself
Tiamat
Level 17
God Stats
18W - 15L
1,561 SR
Queue Stats
50W - 42L
1,534 Elo+
Solo
Ullr
Ullr
Messas7
Ullr
Level 23
God Stats
6W - 6L
1,351 SR
Queue Stats
142W - 76L
1,647 Elo+
Solo
Yemoja
Yemoja
Startah
Yemoja
Level 27
God Stats
10W - 4L
1,870 SR
Queue Stats
52W - 46L
1,626 Elo+
Solo
Nemesis
Nemesis
ZuluKabulu
Nemesis
Level 29
God Stats
4W - 5L
1,459 SR
Queue Stats
479W - 451L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brastros
Nemesis
15
0 / 4 / 0
8,752
398
5,630
14,626
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
F502
Khepri
13
0 / 6 / 2
8,389
381
4,447
14,467
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Gael-Mello
Bellona
12
1 / 8 / 0
8,411
382
2,064
18,079
12,356
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 11 / 0
9,090
413
7,704
14,373
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
11
1 / 11 / 0
7,426
338
4,132
15,279
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aguimas
Merlin
15
3 / 0 / 6
11,206
509
5,165
6,151
2,558
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 1 / 7
14,265
648
14,938
10,618
7,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Messas7
Ullr
20
10 / 0 / 9
14,124
642
16,512
13,950
5,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
Startah
Yemoja
17
3 / 2 / 10
12,646
575
8,378
16,347
19,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
ZuluKabulu
Nemesis
20
13 / 1 / 8
14,684
667
15,860
12,711
8,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
80
3
Kills
40
40
Deaths
4
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aguimas
Merlin
3
0
6
6
L
Nemesis
Brastros
Nemesis
0
4
0
0
L
Khepri
F502
Khepri
0
6
2
0.17
L
Bellona
Gael-Mello
Bellona
1
8
0
0.13
W
11
1
7
14.5
L
1
11
0
0.09
W
Ullr
Messas7
Ullr
10
0
9
14.5
W
Yemoja
Startah
Yemoja
3
2
10
4
W
Nemesis
ZuluKabulu
Nemesis
13
1
8
17
L
Artemis
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,977
Damage
60,853
76,824
Taken
59,777
36,691
Mitigated
44,024
8,955
Healing
23,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aguimas
Merlin
5,165
355
0
1,438
6,151
2,558
2,336
1,840
4,311
55,384
0
L
Nemesis
Brastros
Nemesis
5,630
1,853
0
4,672
14,626
5,204
0
3,322
11,196
0
74,140
L
Khepri
F502
Khepri
4,447
282
0
1,081
14,467
10,024
0
5,872
8,447
33,855
0
L
Bellona
Gael-Mello
Bellona
2,064
700
0
694
18,079
12,356
0
5,760
12,075
0
30,870
W
14,938
1,582
0
5,345
10,618
7,823
2,031
2,472
8,146
93,893
0
L
7,704
1,048
235
979
14,373
4,966
0
8,418
5,634
60,081
0
W
Ullr
Messas7
Ullr
16,512
8,840
0
6,599
13,950
5,955
4,314
2,564
11,386
0
101,549
W
Yemoja
Startah
Yemoja
8,378
1,885
3,345
4,926
16,347
19,113
2,422
4,516
11,831
41,905
0
W
Nemesis
ZuluKabulu
Nemesis
15,860
9,588
0
2,115
12,711
8,575
4,248
2,688
10,023
287
118,849
L
Artemis
4,132
2,159
0
1,294
15,279
4,141
0
4,330
10,884
0
18,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,068
Gold Earned
66,925
392
Minions Killed
627
0
Camps Cleared
0
1,962,535
Distance Traveled
2,098,542
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,206
509
85
4
0
421,048
1
L
Nemesis
8,752
398
120
5
0
482,317
2
L
Khepri
8,389
381
43
2
0
429,321
0
L
Bellona
8,411
382
63
3
0
327,446
0
W
Tiamat
14,265
648
161
7
0
433,820
4
L
Ra
9,090
413
123
6
0
375,403
0
W
Ullr
14,124
642
148
7
0
396,383
0
W
Yemoja
12,646
575
63
3
0
399,058
5
W
Nemesis
14,684
667
170
8
0
448,233
2
L
Artemis
7,426
338
43
2
0
348,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role