Player Matchup

Cthulhu
Cthulhu
Dwarfishh
Cthulhu
Level 159
God Stats
2W - 1L
1,539 SR
Queue Stats
60W - 41L
1,713 Elo+
Party 1
Rama
Rama
ElasticLeech
Rama
Level 160
God Stats
22W - 12L
1,736 SR
Queue Stats
653W - 404L
1,669 Elo+
Party 1
Horus
Horus
SuppSemi
Horus
Level 140
God Stats
7W - 4L
1,550 SR
Queue Stats
312W - 206L
1,622 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xenlaa
Tsukuyomi
Level 108
God Stats
12W - 2L
1,726 SR
Queue Stats
56W - 42L
1,610 Elo+
Party 1
Aphrodite
Aphrodite
Zonbya
Aphrodite
Level 160
God Stats
17W - 4L
1,775 SR
Queue Stats
70W - 25L
1,650 Elo+
Party 1
Team Averages
Level 145
1,665 SR
1,653 Elo+

VS

Team Averages
Level 153
1,668 SR
1,650 Elo+
Nemesis
Nemesis
LordAiimz
Nemesis
Level 155
God Stats
3W - 1L
1,820 SR
Queue Stats
456W - 269L
1,689 Elo+
Party 2
Thanatos
Thanatos
Rhyós
Thanatos
Level 150
God Stats
6W - 3L
1,645 SR
Queue Stats
236W - 133L
1,699 Elo+
Party 2
Nu Wa
Nu Wa
Tuupy
Nu Wa
Level 147
God Stats
20W - 10L
1,832 SR
Queue Stats
284W - 268L
1,542 Elo+
Solo
Camazotz
Camazotz
Volkan Dynamo
Camazotz
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 153L
1,661 Elo+
Party 2
Neith
Neith
alfze
Neith
Level 156
God Stats
3W - 1L
1,544 SR
Queue Stats
184W - 137L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dwarfishh
Cthulhu
20
3 / 6 / 15
15,269
527
25,694
36,788
31,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
12 / 4 / 11
17,809
614
37,463
39,811
17,715
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Horus
SuppSemi
Horus
17
2 / 4 / 13
13,399
462
6,767
27,211
28,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Xenlaa
Tsukuyomi
20
9 / 6 / 9
15,933
549
19,178
26,207
15,354
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Zonbya
Aphrodite
20
5 / 5 / 13
15,403
531
10,048
28,632
26,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LordAiimz
Nemesis
20
9 / 8 / 6
14,048
484
21,234
26,496
15,884
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Rhyós
Thanatos
16
7 / 10 / 11
11,968
413
15,415
25,948
17,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Tuupy
Nu Wa
20
5 / 7 / 10
13,973
482
36,976
16,518
6,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
Volkan Dynamo
Camazotz
19
2 / 3 / 6
13,166
454
19,194
34,336
23,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
alfze
Neith
20
2 / 4 / 9
14,246
491
16,339
25,089
13,505
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
67
31
Kills
25
25
Deaths
32
61
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dwarfishh
Cthulhu
3
6
15
1.75
W
12
4
11
4.38
L
Nemesis
LordAiimz
Nemesis
9
8
6
1.5
L
Thanatos
Rhyós
Thanatos
7
10
11
1.25
W
Horus
SuppSemi
Horus
2
4
13
2.13
L
Nu Wa
Tuupy
Nu Wa
5
7
10
1.43
L
Camazotz
Volkan Dynamo
Camazotz
2
3
6
1.67
W
Tsukuyomi
Xenlaa
Tsukuyomi
9
6
9
2.25
W
Aphrodite
Zonbya
Aphrodite
5
5
13
2.3
L
Neith
alfze
Neith
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,150
Damage
109,158
158,649
Taken
128,387
119,086
Mitigated
77,576
92,531
Healing
44,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dwarfishh
Cthulhu
25,694
1,177
3,578
15,281
36,788
31,337
270
12,510
22,613
101,834
0
W
37,463
31,866
0
20,211
39,811
17,715
7,753
7,165
32,435
0
179,842
L
Nemesis
LordAiimz
Nemesis
21,234
9,227
0
7,576
26,496
15,884
220
6,297
20,199
0
114,819
L
Thanatos
Rhyós
Thanatos
15,415
3,252
326
11,039
25,948
17,651
0
6,136
19,732
0
40,637
W
Horus
SuppSemi
Horus
6,767
3,853
8,152
9,910
27,211
28,590
1,266
5,944
20,882
0
24,837
L
Nu Wa
Tuupy
Nu Wa
36,976
8,044
0
840
16,518
6,715
984
5,909
10,609
107,114
0
L
Camazotz
Volkan Dynamo
Camazotz
19,194
3,776
0
21,708
34,336
23,821
0
13,122
21,134
0
102,457
W
Tsukuyomi
Xenlaa
Tsukuyomi
19,178
4,998
0
7,297
26,207
15,354
1,724
5,567
20,178
0
96,865
W
Aphrodite
Zonbya
Aphrodite
10,048
601
11,470
16,632
28,632
26,090
1,729
8,529
19,514
89,277
0
L
Neith
alfze
Neith
16,339
7,630
0
2,929
25,089
13,505
0
5,084
19,845
0
129,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,813
Gold Earned
67,401
648
Minions Killed
719
0
Camps Cleared
0
2,766,053
Distance Traveled
2,660,985
33
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,269
527
160
6
0
536,988
10
W
Rama
17,809
614
190
7
0
511,611
3
L
Nemesis
14,048
484
151
5
0
596,592
1
L
Thanatos
11,968
413
43
1
0
545,558
12
W
Horus
13,399
462
28
1
0
625,707
6
L
Nu Wa
13,973
482
161
6
0
482,588
2
L
Camazotz
13,166
454
152
5
0
544,399
12
W
Tsukuyomi
15,933
549
131
5
0
585,081
10
W
Aphrodite
15,403
531
139
5
0
506,666
4
L
Neith
14,246
491
212
7
0
491,848
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role