Player Matchup

Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
EternaL3gacy
Tiamat
Level 158
God Stats
24W - 14L
1,746 SR
Queue Stats
250W - 234L
1,716 Elo+
Solo
Mulan
Mulan
Grandrewk594
Mulan
Level 139
God Stats
9W - 6L
1,679 SR
Queue Stats
66W - 64L
1,646 Elo+
Solo
Hel
Hel
Im Sir Pistolz
Hel
Level 106
God Stats
79W - 48L
1,789 SR
Queue Stats
394W - 390L
1,558 Elo+
Solo
Rama
Rama
xCloud-PR
Rama
Level 146
God Stats
4W - 2L
1,814 SR
Queue Stats
20W - 10L
1,766 Elo+
Party 2
Team Averages
Level 139
1,706 SR
1,637 Elo+

VS

Team Averages
Level 144
1,519 SR
1,601 Elo+
Hades
Hades
Ghostkillz
Hades
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Lefille Grakis
Tyr
Level 160
God Stats
10W - 8L
1,696 SR
Queue Stats
355W - 255L
1,696 Elo+
Party 1
Hachiman
Hachiman
OpterHelic
Hachiman
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
374W - 312L
1,641 Elo+
Party 1
Kuzenbo
Kuzenbo
Quyf
Kuzenbo
Level 136
God Stats
1W - 2L
1,398 SR
Queue Stats
30W - 43L
1,517 Elo+
Solo
Bastet
Bastet
overlord swag
Bastet
Level 148
God Stats
6W - 2L
1,500 SR
Queue Stats
414W - 385L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
1 / 0 / 0
3,318
664
983
3,524
1,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
7
0 / 0 / 1
3,722
744
1,625
1,298
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 0 / 0
3,723
745
550
1,636
474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 1
3,558
712
626
1,876
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rama
6
0 / 0 / 1
3,341
668
1,130
1,675
314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
1
0 / 0 / 0
2,457
491
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,499
700
610
3,404
992
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hachiman
OpterHelic
Hachiman
5
0 / 0 / 0
2,965
593
1,524
1,738
318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Quyf
Kuzenbo
5
0 / 1 / 0
3,054
611
714
2,368
1,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 0
3,277
655
832
2,089
490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
0
1
W
Tiamat
0
0
1
0.5
L
Hades
0
0
0
0
W
2
0
0
2
W
0
0
1
0.5
L
0
1
0
0
L
Hachiman
OpterHelic
Hachiman
0
0
0
0
L
Kuzenbo
Quyf
Kuzenbo
0
1
0
0
L
0
1
0
0
W
Rama
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,914
Damage
3,680
10,009
Taken
9,599
3,179
Mitigated
2,969
5,897
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
983
227
0
1,941
3,524
1,531
0
688
2,836
7,495
0
W
Tiamat
1,625
268
0
508
1,298
476
0
0
1,298
15,201
0
L
Hades
0
0
7
0
0
0
0
0
0
656
0
W
550
195
0
873
1,636
474
0
0
1,636
0
9,350
W
626
94
169
1,154
1,876
384
0
0
1,876
16,972
0
L
610
132
0
1,614
3,404
992
0
1,625
1,779
0
14,400
L
Hachiman
OpterHelic
Hachiman
1,524
578
0
1,338
1,738
318
0
359
1,379
0
12,891
L
Kuzenbo
Quyf
Kuzenbo
714
525
0
1,059
2,368
1,169
0
565
1,803
5,801
0
L
832
251
0
364
2,089
490
0
573
1,404
0
12,476
W
Rama
1,130
1,032
0
1,252
1,675
314
0
26
1,649
0
16,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,662
Gold Earned
15,252
151
Minions Killed
106
0
Camps Cleared
0
453,071
Distance Traveled
382,704
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,318
664
14
3
0
88,449
2
W
Tiamat
3,722
744
28
6
0
92,307
1
L
Hades
2,457
491
0
0
0
13,664
1
W
Mulan
3,723
745
35
7
0
104,894
0
W
Hel
3,558
712
38
8
0
91,311
2
L
Tyr
3,499
700
38
8
0
91,482
0
L
Hachiman
2,965
593
28
6
0
87,055
2
L
Kuzenbo
3,054
611
8
2
0
93,391
2
L
Bastet
3,277
655
32
6
0
97,112
1
W
Rama
3,341
668
36
7
0
76,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role