Player Matchup

Tiamat
Tiamat
ParanormalPeach
Tiamat
Level 84
God Stats
32W - 18L
1,818 SR
Queue Stats
120W - 90L
1,596 Elo+
Party 2
Achilles
Achilles
Red13Zulu
Achilles
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 89L
1,592 Elo+
Party 2
Hachiman
Hachiman
hoogachaka
Hachiman
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 123L
1,592 Elo+
Party 2
Team Averages
Level 100
1,606 SR
1,593 Elo+

VS

Team Averages
Level 108
1,613 SR
1,606 Elo+
Ra
Ra
APÓTEOSICO
Ra
Level 8
God Stats
2W - 0L
1,840 SR
Queue Stats
8W - 6L
1,569 Elo+
Party 1
Tiamat
Tiamat
COULISSE
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Kiro22
Apollo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,501
722
5,708
9,285
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Red13Zulu
Achilles
8
1 / 6 / 2
6,072
675
3,753
10,664
10,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
hoogachaka
Hachiman
9
2 / 7 / 2
6,757
751
3,590
8,509
2,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 14
7,681
853
6,349
4,517
2,555
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
COULISSE
Tiamat
10
2 / 2 / 15
7,201
800
6,052
5,874
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Kiro22
Apollo
12
14 / 1 / 6
9,257
1,029
11,099
6,804
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
20
20
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
W
Tiamat
COULISSE
Tiamat
2
2
15
4.75
W
Apollo
Kiro22
Apollo
14
1
6
17
L
1
7
1
0.21
L
Achilles
Red13Zulu
Achilles
1
6
2
0.33
L
Hachiman
hoogachaka
Hachiman
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,051
Damage
23,500
28,458
Taken
17,195
17,597
Mitigated
9,854
4,086
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,349
627
1,239
982
4,517
2,555
757
1,688
2,829
26,306
0
W
Tiamat
COULISSE
Tiamat
6,052
570
0
500
5,874
4,553
174
1,496
4,378
17,134
0
W
Apollo
Kiro22
Apollo
11,099
6,686
0
2,344
6,804
2,746
1,957
2,548
4,256
0
38,203
L
5,708
670
0
1,603
9,285
4,811
0
3,251
5,836
19,325
0
L
Achilles
Red13Zulu
Achilles
3,753
741
0
1,218
10,664
10,002
0
4,960
5,510
0
13,666
L
Hachiman
hoogachaka
Hachiman
3,590
2,359
246
1,019
8,509
2,784
0
3,660
4,667
0
13,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,330
Gold Earned
24,139
68
Minions Killed
120
0
Camps Cleared
0
423,712
Distance Traveled
481,029
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,681
853
42
5
0
172,025
0
W
Tiamat
7,201
800
28
3
0
166,070
2
W
Apollo
9,257
1,029
50
6
0
142,934
2
L
Tiamat
6,501
722
30
3
0
138,162
1
L
Achilles
6,072
675
11
1
0
146,820
2
L
Hachiman
6,757
751
27
3
0
138,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role