Player Matchup

Kukulkan
Kukulkan
Nickleback6974
Kukulkan
Level 25
God Stats
3W - 0L
1,669 SR
Queue Stats
4W - 1L
1,541 Elo+
Party 1
Skadi
Skadi
Sarge125dragon
Skadi
Level 24
God Stats
2W - 0L
1,491 SR
Queue Stats
2W - 1L
1,302 Elo+
Party 1
Sun Wukong
Sun Wukong
Twaynepain
Sun Wukong
Level 29
God Stats
35W - 31L
1,356 SR
Queue Stats
198W - 229L
1,347 Elo+
Solo
Hercules
Hercules
its Cybersoul
Hercules
Level 27
God Stats
8W - 11L
1,522 SR
Queue Stats
166W - 217L
1,394 Elo+
Solo
Kali
Kali
lordbeany1313
Kali
Level 23
God Stats
2W - 5L
1,169 SR
Queue Stats
66W - 91L
1,264 Elo+
Solo
Team Averages
Level 26
1,441 SR
1,370 Elo+

VS

Team Averages
Level 12
1,390 SR
1,183 Elo+
Olorun
Olorun
AKuKiD
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,266 Elo+
Solo
Tiamat
Tiamat
CalAmar56
Tiamat
Level 16
God Stats
0W - 2L
1,183 SR
Queue Stats
1W - 8L
935 Elo+
Party 2
Chernobog
Chernobog
DriftedEmu90653
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,025 Elo+
Solo
Bastet
Bastet
MnBigfoot76
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
delitux
King Arthur
Level 20
God Stats
1W - 5L
1,265 SR
Queue Stats
11W - 28L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
16 / 0 / 12
11,615
581
27,849
4,467
1,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
6 / 6 / 12
9,590
480
11,139
12,431
4,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Twaynepain
Sun Wukong
16
14 / 2 / 10
11,501
575
12,993
14,657
11,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
its Cybersoul
Hercules
15
6 / 1 / 5
10,026
501
12,794
14,839
6,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 2 / 4
9,231
462
3,484
12,613
6,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AKuKiD
Olorun
12
3 / 12 / 4
8,162
408
4,054
16,477
5,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
CalAmar56
Tiamat
14
4 / 5 / 3
9,170
459
7,033
15,527
7,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
DriftedEmu90653
Chernobog
11
0 / 6 / 2
7,378
369
1,956
12,873
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
11
2 / 14 / 3
7,825
391
4,447
17,609
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
delitux
King Arthur
12
1 / 10 / 4
8,345
417
5,232
20,988
13,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
46
Kills
10
11
Deaths
47
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
AKuKiD
Olorun
3
12
4
0.42
L
Tiamat
CalAmar56
Tiamat
4
5
3
1.1
L
Chernobog
DriftedEmu90653
Chernobog
0
6
2
0.17
L
Bastet
2
14
3
0.25
W
Kukulkan
16
0
12
22
W
6
6
12
2
W
Sun Wukong
Twaynepain
Sun Wukong
14
2
10
9.5
L
King Arthur
delitux
King Arthur
1
10
4
0.3
W
Hercules
its Cybersoul
Hercules
6
1
5
8.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,259
Damage
22,722
59,007
Taken
83,474
31,562
Mitigated
35,924
19,470
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AKuKiD
Olorun
4,054
2,793
295
1,948
16,477
5,696
0
6,054
10,348
22,876
0
L
Tiamat
CalAmar56
Tiamat
7,033
1,382
0
2,380
15,527
7,274
42
7,348
8,119
36,863
0
L
Chernobog
DriftedEmu90653
Chernobog
1,956
881
0
1,505
12,873
4,491
0
2,560
10,238
0
23,683
L
Bastet
4,447
1,071
0
452
17,609
5,332
0
2,927
14,482
0
18,123
W
Kukulkan
27,849
1,735
537
1,221
4,467
1,699
1,587
1,592
2,875
86,268
0
W
11,139
5,890
0
823
12,431
4,184
4,354
3,255
9,176
0
36,807
W
Sun Wukong
Twaynepain
Sun Wukong
12,993
2,233
703
5,934
14,657
11,994
721
3,340
11,317
0
47,848
L
King Arthur
delitux
King Arthur
5,232
860
477
993
20,988
13,131
296
8,960
11,712
0
24,473
W
Hercules
its Cybersoul
Hercules
12,794
5,036
207
5,548
14,839
6,910
1,971
1,407
13,432
0
39,699
W
3,484
2,139
0
4,497
12,613
6,775
133
1,493
11,120
0
49,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,963
Gold Earned
40,880
419
Minions Killed
190
0
Camps Cleared
0
1,802,137
Distance Traveled
1,580,196
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,162
408
33
2
0
249,445
0
L
Tiamat
9,170
459
44
2
0
338,195
0
L
Chernobog
7,378
369
36
2
0
271,522
0
L
Bastet
7,825
391
36
2
0
335,123
0
W
Kukulkan
11,615
581
153
8
0
371,213
0
W
Skadi
9,590
480
42
2
0
358,923
1
W
Sun Wukong
11,501
575
81
4
0
340,511
0
L
King Arthur
8,345
417
41
2
0
385,911
0
W
Hercules
10,026
501
68
3
0
362,318
3
W
Kali
9,231
462
75
4
0
369,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role