Player Matchup

Tyr
Tyr
CaleTheScale
Tyr
Level 85
God Stats
13W - 7L
1,721 SR
Queue Stats
268W - 238L
1,538 Elo+
Party 3
Ymir
Ymir
CoomerBTW
Ymir
Level 27
God Stats
9W - 7L
1,442 SR
Queue Stats
110W - 97L
1,497 Elo+
Party 1
Scylla
Scylla
TeddyBear153
Scylla
Level 71
God Stats
8W - 10L
1,264 SR
Queue Stats
124W - 107L
1,438 Elo+
Party 1
Fenrir
Fenrir
TingusMyPingus
Fenrir
Level 100
God Stats
6W - 4L
1,324 SR
Queue Stats
209W - 171L
1,555 Elo+
Party 3
Chiron
Chiron
blockedbyjames
Chiron
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
247W - 221L
1,526 Elo+
Party 3
Team Averages
Level 65
1,450 SR
1,511 Elo+

VS

Team Averages
Level 35
1,720 SR
1,501 Elo+
Kumbhakarna
Kumbhakarna
ChiefOkinawa
Kumbhakarna
Level 49
God Stats
9W - 13L
1,893 SR
Queue Stats
36W - 50L
1,477 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SugaShane179
Cu Chulainn
Level 27
God Stats
4W - 5L
1,618 SR
Queue Stats
231W - 220L
1,626 Elo+
Party 2
Medusa
Medusa
TheJewishBanker
Medusa
Level 45
God Stats
20W - 22L
1,630 SR
Queue Stats
39W - 52L
1,477 Elo+
Party 2
Fenrir
Fenrir
TheNerdyIrishman
Fenrir
Level 39
God Stats
13W - 11L
1,526 SR
Queue Stats
313W - 278L
1,417 Elo+
Solo
Merlin
Merlin
jackreynolds12
Merlin
Level 17
God Stats
21W - 31L
1,934 SR
Queue Stats
61W - 69L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
9,240
578
5,777
14,346
14,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
12
2 / 1 / 7
7,866
492
5,796
11,143
7,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
15
5 / 0 / 5
9,301
581
6,469
2,284
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
10 / 2 / 3
9,897
619
8,082
11,578
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 2 / 5
7,695
481
9,260
8,492
2,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChiefOkinawa
Kumbhakarna
11
1 / 4 / 0
6,994
437
2,878
12,803
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
SugaShane179
Cu Chulainn
15
1 / 4 / 2
8,742
546
9,313
11,827
10,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 1
6,846
428
6,612
10,058
2,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 6 / 3
7,736
484
4,015
13,213
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
4 / 3 / 0
9,236
577
3,029
5,225
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
21
Kills
8
8
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Kumbhakarna
ChiefOkinawa
Kumbhakarna
1
4
0
0.25
W
Ymir
2
1
7
5.5
L
Cu Chulainn
SugaShane179
Cu Chulainn
1
4
2
0.5
W
Scylla
5
0
5
7.5
L
0
4
1
0.13
L
2
6
3
0.58
W
10
2
3
5.75
W
3
2
5
2.75
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,384
Damage
25,847
47,843
Taken
53,126
29,990
Mitigated
26,370
17,931
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,777
970
0
7,056
14,346
14,294
194
450
13,179
0
54,600
L
Kumbhakarna
ChiefOkinawa
Kumbhakarna
2,878
231
0
2,740
12,803
6,381
0
4,191
8,532
21,320
0
W
Ymir
5,796
735
0
1,904
11,143
7,629
0
2,483
8,616
17,052
0
L
Cu Chulainn
SugaShane179
Cu Chulainn
9,313
2,379
0
2,221
11,827
10,168
0
964
10,367
0
53,929
W
Scylla
6,469
433
0
1,030
2,284
711
294
353
1,767
50,856
0
L
6,612
2,856
0
2,067
10,058
2,918
0
2,117
7,941
0
52,123
L
4,015
647
0
3,187
13,213
5,279
0
3,006
10,013
0
40,749
W
8,082
2,090
0
4,952
11,578
4,777
68
1,077
10,367
0
62,791
W
9,260
4,026
880
2,109
8,492
2,579
347
1,192
7,282
0
49,290
L
3,029
399
0
500
5,225
1,624
0
1,599
3,508
43,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,999
Gold Earned
39,554
459
Minions Killed
404
0
Camps Cleared
0
1,537,683
Distance Traveled
1,519,144
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,240
578
118
7
0
290,017
3
L
Kumbhakarna
6,994
437
34
2
0
295,057
11
W
Ymir
7,866
492
22
1
0
309,330
6
L
Cu Chulainn
8,742
546
111
7
0
292,011
0
W
Scylla
9,301
581
123
8
0
328,786
5
L
Medusa
6,846
428
92
6
0
300,892
3
L
Fenrir
7,736
484
69
4
0
317,197
5
W
Fenrir
9,897
619
102
6
0
329,705
4
W
Chiron
7,695
481
94
6
0
279,845
2
L
Merlin
9,236
577
98
6
0
313,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role