Player Matchup

King Arthur
King Arthur
DO5READY
King Arthur
Level 17
God Stats
1W - 5L
1,392 SR
Queue Stats
25W - 34L
1,359 Elo+
Party 1
Bellona
Bellona
FinaticFin
Bellona
Level 44
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 35L
1,332 Elo+
Party 1
Zeus
Zeus
LoadingTurtle97
Zeus
Level 41
God Stats
2W - 4L
1,467 SR
Queue Stats
27W - 42L
1,304 Elo+
Party 1
Ullr
Ullr
MrMcKrusty
Ullr
Level 29
God Stats
60W - 80L
1,425 SR
Queue Stats
103W - 126L
1,298 Elo+
Party 1
Chronos
Chronos
overlord israel
Chronos
Level 42
God Stats
25W - 27L
1,344 SR
Queue Stats
77W - 91L
1,313 Elo+
Party 1
Team Averages
Level 35
1,382 SR
1,321 Elo+

VS

Team Averages
Level 85
1,528 SR
1,397 Elo+
Pele
Pele
ErotiicaDoll
Pele
Level 105
God Stats
24W - 23L
1,576 SR
Queue Stats
188W - 218L
1,321 Elo+
Party 2
Chiron
Chiron
NUTZ_23
Chiron
Level 126
God Stats
93W - 84L
1,552 SR
Queue Stats
439W - 551L
1,412 Elo+
Solo
Nu Wa
Nu Wa
ShyBunn
Nu Wa
Level 82
God Stats
75W - 52L
1,529 SR
Queue Stats
658W - 703L
1,427 Elo+
Party 2
Yemoja
Yemoja
msebonybarbie
Yemoja
Level 28
God Stats
17W - 15L
1,521 SR
Queue Stats
32W - 33L
1,345 Elo+
Party 2
Medusa
Medusa
tutu4kl
Medusa
Level 85
God Stats
11W - 9L
1,460 SR
Queue Stats
225W - 235L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DO5READY
King Arthur
12
0 / 3 / 1
7,919
344
1,039
21,052
11,357
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
FinaticFin
Bellona
16
1 / 3 / 7
10,123
440
3,896
23,168
16,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
7 / 5 / 0
11,092
482
21,439
14,753
3,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 6 / 1
9,025
392
3,826
13,420
4,187
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 7 / 2
8,902
387
7,645
16,461
4,773
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 5
12,816
557
22,965
24,709
10,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
NUTZ_23
Chiron
19
4 / 0 / 3
12,763
555
13,827
12,971
4,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
ShyBunn
Nu Wa
16
4 / 2 / 6
10,928
475
14,854
10,423
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 0 / 7
10,931
475
6,108
8,591
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
tutu4kl
Medusa
17
3 / 1 / 8
10,758
468
10,006
12,934
4,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
24
24
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DO5READY
King Arthur
0
3
1
0.17
W
11
5
5
2.7
L
Bellona
FinaticFin
Bellona
1
3
7
1.5
L
7
5
0
1.4
L
0
6
1
0.08
W
Chiron
NUTZ_23
Chiron
4
0
3
5.5
W
Nu Wa
ShyBunn
Nu Wa
4
2
6
3.5
W
2
0
7
5.5
L
0
7
2
0.14
W
Medusa
tutu4kl
Medusa
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,845
Damage
67,760
88,854
Taken
69,628
40,243
Mitigated
29,478
15,833
Healing
32,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DO5READY
King Arthur
1,039
80
0
5,225
21,052
11,357
76
4,769
16,064
0
22,201
W
22,965
3,391
0
12,378
24,709
10,710
45
10,106
14,603
0
103,968
L
Bellona
FinaticFin
Bellona
3,896
423
0
5,370
23,168
16,038
0
6,948
15,766
10,539
47,691
L
21,439
1,356
147
3,870
14,753
3,888
204
3,551
11,090
58,314
0
L
3,826
2,355
0
82
13,420
4,187
2,674
1,887
11,433
0
45,757
W
Chiron
NUTZ_23
Chiron
13,827
3,055
1,444
6,060
12,971
4,738
3,148
1,817
10,752
0
91,689
W
Nu Wa
ShyBunn
Nu Wa
14,854
4,388
0
880
10,423
4,202
3,864
7,081
3,342
66,574
0
W
6,108
663
6,064
3,964
8,591
5,072
1,275
5,183
3,408
29,114
0
L
7,645
1,667
0
1,139
16,461
4,773
2,056
2,810
13,539
69,605
0
W
Medusa
tutu4kl
Medusa
10,006
5,885
0
2,069
12,934
4,756
541
6,038
6,896
0
59,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
58,196
396
Minions Killed
549
0
Camps Cleared
0
1,909,876
Distance Traveled
2,065,777
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,919
344
28
1
0
380,858
1
W
Pele
12,816
557
149
6
0
477,970
0
L
Bellona
10,123
440
100
4
0
486,816
3
L
Zeus
11,092
482
80
3
0
350,898
3
L
Ullr
9,025
392
85
4
0
331,650
1
W
Chiron
12,763
555
162
7
0
402,563
3
W
Nu Wa
10,928
475
114
5
0
406,788
0
W
Yemoja
10,931
475
39
2
0
413,007
0
L
Chronos
8,902
387
103
4
0
359,654
4
W
Medusa
10,758
468
85
4
0
365,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role