Player Matchup

Tiamat
Tiamat
SquishyMantella
Tiamat
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
34W - 35L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
Thic Dab
Jormungandr
Level 102
God Stats
1W - 0L
1,285 SR
Queue Stats
100W - 73L
1,636 Elo+
Party 1
Cupid
Cupid
ericventura65
Cupid
Level 65
God Stats
1W - 2L
1,517 SR
Queue Stats
61W - 37L
1,634 Elo+
Party 1
Merlin
Merlin
isiahlolxd
Merlin
Level 32
God Stats
1W - 3L
1,275 SR
Queue Stats
70W - 106L
1,422 Elo+
Solo
Bellona
Bellona
ttanious
Bellona
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 18L
1,600 Elo+
Party 1
Team Averages
Level 47
1,415 SR
1,570 Elo+

VS

Team Averages
Level 36
1,656 SR
1,504 Elo+
Amaterasu
Amaterasu
DaMelloChild
Amaterasu
Level 25
God Stats
25W - 20L
1,591 SR
Queue Stats
50W - 47L
1,602 Elo+
Party 2
Mercury
Mercury
Dracu1axb0ii
Mercury
Level 45
God Stats
4W - 5L
1,890 SR
Queue Stats
59W - 49L
1,662 Elo+
Solo
Hera
Hera
Toxicwelder
Hera
Level 40
God Stats
3W - 1L
1,544 SR
Queue Stats
10W - 10L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
iquest8
Kuzenbo
Level 39
God Stats
0W - 2L
1,757 SR
Queue Stats
50W - 53L
1,564 Elo+
Party 2
Nemesis
Nemesis
mikkymouse24
Nemesis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 16
15,746
926
23,542
25,840
20,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Thic Dab
Jormungandr
20
9 / 4 / 24
18,883
1,111
29,022
26,840
34,212
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
20 / 8 / 10
20,125
1,184
64,354
30,743
14,905
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
isiahlolxd
Merlin
17
0 / 1 / 2
12,356
727
536
906
281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
ttanious
Bellona
20
4 / 7 / 22
16,560
974
16,843
36,203
37,423
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaMelloChild
Amaterasu
20
7 / 5 / 11
16,447
967
20,300
35,349
44,322
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Dracu1axb0ii
Mercury
20
15 / 8 / 7
18,657
1,097
39,787
27,956
11,348
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 9 / 17
16,202
953
34,278
19,832
9,361
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
iquest8
Kuzenbo
20
4 / 3 / 18
16,305
959
17,405
28,547
42,367
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
mikkymouse24
Nemesis
20
0 / 12 / 9
14,119
831
3,458
33,568
15,524

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
90
37
Kills
28
28
Deaths
37
74
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DaMelloChild
Amaterasu
7
5
11
2.5
L
Mercury
Dracu1axb0ii
Mercury
15
8
7
2.31
W
4
8
16
1.5
W
Jormungandr
Thic Dab
Jormungandr
9
4
24
5.25
L
2
9
17
1.17
W
20
8
10
3.13
L
Kuzenbo
iquest8
Kuzenbo
4
3
18
4.33
W
Merlin
isiahlolxd
Merlin
0
1
2
1
L
Nemesis
mikkymouse24
Nemesis
0
12
9
0.38
W
Bellona
ttanious
Bellona
4
7
22
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,297
Damage
115,228
120,532
Taken
145,252
107,085
Mitigated
122,922
17,377
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DaMelloChild
Amaterasu
20,300
10,246
0
3,980
35,349
44,322
0
11,452
23,727
1,616
32,618
L
Mercury
Dracu1axb0ii
Mercury
39,787
23,963
0
0
27,956
11,348
0
12,306
14,242
0
87,338
W
23,542
874
443
4,218
25,840
20,264
0
11,536
14,179
41,333
0
W
Jormungandr
Thic Dab
Jormungandr
29,022
5,781
0
0
26,840
34,212
0
10,463
15,975
60,154
0
L
34,278
5,970
190
1,224
19,832
9,361
0
5,097
14,585
88,738
0
W
64,354
41,713
578
9,971
30,743
14,905
0
13,393
16,777
0
135,804
L
Kuzenbo
iquest8
Kuzenbo
17,405
4,526
2,210
1,970
28,547
42,367
0
13,221
14,655
27,421
0
W
Merlin
isiahlolxd
Merlin
536
63
246
58
906
281
0
540
341
5,158
0
L
Nemesis
mikkymouse24
Nemesis
3,458
857
0
2,252
33,568
15,524
0
11,024
22,369
0
18,641
W
Bellona
ttanious
Bellona
16,843
4,153
0
1,863
36,203
37,423
0
17,340
18,399
0
41,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,670
Gold Earned
81,730
301
Minions Killed
310
5
Camps Cleared
14
1,307,832
Distance Traveled
1,729,303
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
16,447
967
22
1
8
368,774
1
L
Mercury
18,657
1,097
100
6
3
404,041
3
W
Tiamat
15,746
926
34
2
1
308,821
0
W
Jormungandr
18,883
1,111
53
3
0
316,333
0
L
Hera
16,202
953
148
9
0
325,409
0
W
Cupid
20,125
1,184
157
9
4
294,588
0
L
Kuzenbo
16,305
959
22
1
2
348,602
0
W
Merlin
12,356
727
9
1
0
35,615
1
L
Nemesis
14,119
831
18
1
1
282,477
1
W
Bellona
16,560
974
48
3
0
352,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role