Player Matchup

Janus
Janus
Plexityz
Janus
Level 106
God Stats
2W - 11L
1,500 SR
Queue Stats
383W - 374L
1,613 Elo+
Party 2
Osiris
Osiris
SK I MAESTRO
Osiris
Level 147
God Stats
2W - 1L
1,724 SR
Queue Stats
276W - 191L
1,679 Elo+
Party 2
King Arthur
King Arthur
SPΣCTER
King Arthur
Level 124
God Stats
12W - 7L
1,605 SR
Queue Stats
157W - 131L
1,610 Elo+
Party 2
Anhur
Anhur
ultimatecody
Anhur
Level 143
God Stats
10W - 7L
1,720 SR
Queue Stats
163W - 189L
1,600 Elo+
Party 2
Khepri
Khepri
willenstein64
Khepri
Level 47
God Stats
24W - 10L
1,760 SR
Queue Stats
47W - 21L
1,643 Elo+
Party 2
Team Averages
Level 113
1,662 SR
1,629 Elo+

VS

Team Averages
Level 67
1,523 SR
1,458 Elo+
Nu Wa
Nu Wa
CgShadowxx
Nu Wa
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 235L
1,461 Elo+
Party 1
Hades
Hades
HundredSaucer71
Hades
Level 82
God Stats
8W - 15L
1,395 SR
Queue Stats
221W - 246L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
IG Ph4ntom
Hou Yi
Level 107
God Stats
6W - 2L
1,615 SR
Queue Stats
269W - 252L
1,465 Elo+
Party 1
Set
Set
TwistedIQ
Set
Level 62
God Stats
9W - 17L
1,511 SR
Queue Stats
254W - 285L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
ZMedick
Danzaburou
Level 25
God Stats
13W - 14L
1,594 SR
Queue Stats
33W - 33L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Plexityz
Janus
13
7 / 1 / 4
7,534
685
6,054
5,479
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
12
7 / 1 / 6
7,255
660
5,620
7,310
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
SPΣCTER
King Arthur
12
4 / 1 / 1
6,578
598
5,231
9,818
3,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 0 / 3
6,778
616
4,471
6,448
1,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 8
5,622
511
2,482
7,832
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 5 / 1
5,748
523
4,925
6,745
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 1
5,409
492
7,402
8,313
3,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
IG Ph4ntom
Hou Yi
10
1 / 4 / 1
6,144
559
2,906
7,457
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 0
5,632
512
6,727
8,755
3,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ZMedick
Danzaburou
8
0 / 5 / 0
5,168
470
2,918
5,626
932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
23
Kills
3
3
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
5
1
0.3
L
0
4
1
0.13
L
Hou Yi
IG Ph4ntom
Hou Yi
1
4
1
0.38
W
Janus
Plexityz
Janus
7
1
4
9
W
Osiris
7
1
6
10
W
King Arthur
SPΣCTER
King Arthur
4
1
1
4.5
L
1
5
0
0.2
L
Danzaburou
ZMedick
Danzaburou
0
5
0
0
W
4
0
3
5.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,858
Damage
24,878
36,887
Taken
36,896
15,921
Mitigated
12,370
11,768
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
4,925
1,356
0
0
6,745
1,978
678
2,589
3,950
28,917
0
L
7,402
431
206
3,288
8,313
3,532
355
2,446
5,831
32,144
0
L
Hou Yi
IG Ph4ntom
Hou Yi
2,906
1,035
0
2,014
7,457
2,268
330
1,746
5,607
0
27,613
W
Janus
Plexityz
Janus
6,054
472
0
1,653
5,479
1,504
0
2,616
2,713
39,022
0
W
Osiris
5,620
2,330
0
1,360
7,310
3,729
0
2,358
4,824
0
43,181
W
King Arthur
SPΣCTER
King Arthur
5,231
1,215
0
3,459
9,818
3,660
0
367
9,406
0
34,790
L
6,727
2,616
0
1,132
8,755
3,660
908
726
8,025
0
29,589
L
Danzaburou
ZMedick
Danzaburou
2,918
869
0
402
5,626
932
0
679
4,947
0
20,699
W
4,471
2,399
0
2,360
6,448
1,976
0
2,440
3,962
0
43,169
W
2,482
471
0
2,936
7,832
5,052
0
4,057
3,655
13,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,767
Gold Earned
28,101
337
Minions Killed
272
0
Camps Cleared
0
1,065,642
Distance Traveled
927,974
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,748
523
45
4
0
181,772
2
L
Hades
5,409
492
78
7
0
213,487
2
L
Hou Yi
6,144
559
60
5
0
184,595
2
W
Janus
7,534
685
83
8
0
209,771
3
W
Osiris
7,255
660
75
7
0
235,173
3
W
King Arthur
6,578
598
72
7
0
208,071
1
L
Set
5,632
512
56
5
0
173,238
0
L
Danzaburou
5,168
470
33
3
0
174,882
0
W
Anhur
6,778
616
91
8
0
193,685
1
W
Khepri
5,622
511
16
1
0
218,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role