Player Matchup

Janus
Janus
 
Janus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Rajzaun
Vulcan
Level 104
God Stats
0W - 1L
1,783 SR
Queue Stats
8W - 12L
1,284 Elo+
Party 2
Zeus
Zeus
Tayo vs wrld
Zeus
Level 25
God Stats
0W - 1L
1,139 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
UREDRUM5935
Cthulhu
Level 18
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Team Averages
Level 53
1,437 SR
1,338 Elo+

VS

Team Averages
Level 75
1,472 SR
1,415 Elo+
Ymir
Ymir
DreadCartoon464
Ymir
Level 76
God Stats
1W - 2L
1,473 SR
Queue Stats
3W - 6L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
Fr3dTheF0rce
Sun Wukong
Level 75
God Stats
3W - 2L
1,525 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 1
Mulan
Mulan
SomeonePayMe
Mulan
Level 96
God Stats
1W - 0L
1,391 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 1
Hel
Hel
hockalugy56
Hel
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 10 / 2
7,516
683
4,288
12,934
5,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Rajzaun
Vulcan
14
0 / 5 / 2
7,890
717
6,664
10,876
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 6 / 3
8,416
765
4,841
11,050
7,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
UREDRUM5935
Cthulhu
12
1 / 3 / 1
7,323
666
2,890
6,792
5,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 5
10,273
934
16,994
9,773
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Fr3dTheF0rce
Sun Wukong
14
2 / 0 / 11
9,202
837
5,806
9,145
4,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 3 / 7
10,292
936
5,905
11,884
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 3 / 9
9,758
887
9,093
9,717
3,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
24
24
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
10
2
0.2
W
11
0
5
13.5
W
Sun Wukong
Fr3dTheF0rce
Sun Wukong
2
0
11
7.5
L
Vulcan
Rajzaun
Vulcan
0
5
2
0.2
W
5
3
7
2.83
L
3
6
3
0.75
L
Cthulhu
UREDRUM5935
Cthulhu
1
3
1
0.5
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,683
Damage
37,798
41,652
Taken
40,519
22,864
Mitigated
20,427
5,694
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,288
515
0
1,607
12,934
5,443
0
7,747
5,187
18,310
0
W
16,994
2,582
925
1,076
9,773
4,524
487
4,645
4,850
38,576
0
W
Sun Wukong
Fr3dTheF0rce
Sun Wukong
5,806
1,394
366
1,289
9,145
4,275
652
5,901
3,101
0
23,621
L
Vulcan
Rajzaun
Vulcan
6,664
3,121
270
2,031
10,876
4,357
331
8,130
2,746
30,809
0
W
5,905
1,056
706
2,354
11,884
7,974
2,205
3,498
8,326
0
30,787
L
4,841
1,079
0
1,668
11,050
7,264
0
6,422
4,628
16,741
0
L
Cthulhu
UREDRUM5935
Cthulhu
2,890
115
0
118
6,792
5,800
132
4,033
2,759
8,476
0
W
9,093
372
3,735
4,175
9,717
3,654
1,189
4,641
4,591
25,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
39,525
116
Minions Killed
170
5
Camps Cleared
10
660,730
Distance Traveled
933,599
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,516
683
31
3
2
150,287
0
W
Ymir
10,273
934
38
3
2
256,494
2
W
Sun Wukong
9,202
837
37
3
2
258,963
0
L
Vulcan
7,890
717
51
5
1
177,612
3
W
Mulan
10,292
936
56
5
4
211,845
0
L
Zeus
8,416
765
19
2
1
174,987
0
L
Cthulhu
7,323
666
15
1
1
157,844
2
W
Hel
9,758
887
39
4
2
206,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role