Player Matchup

Tiamat
Tiamat
Arturo_x4
Tiamat
Level 143
God Stats
20W - 17L
1,256 SR
Queue Stats
296W - 227L
1,539 Elo+
Party 2
Mulan
Mulan
BOZOdaRIddLEr88
Mulan
Level 128
God Stats
14W - 18L
1,692 SR
Queue Stats
630W - 605L
1,528 Elo+
Party 3
Kali
Kali
SlitheringCat32
Kali
Level 124
God Stats
11W - 10L
1,851 SR
Queue Stats
161W - 185L
1,430 Elo+
Party 3
Heimdallr
Heimdallr
elexgamer
Heimdallr
Level 136
God Stats
21W - 25L
1,697 SR
Queue Stats
308W - 264L
1,637 Elo+
Party 2
Discordia
Discordia
gponce32
Discordia
Level 125
God Stats
3W - 3L
1,639 SR
Queue Stats
87W - 67L
1,593 Elo+
Party 2
Team Averages
Level 131
1,627 SR
1,545 Elo+

VS

Team Averages
Level 132
1,531 SR
1,597 Elo+
Zhong Kui
Zhong Kui
MonsterGills
Zhong Kui
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
296W - 288L
1,574 Elo+
Solo
Hercules
Hercules
Slingshotjoe
Hercules
Level 153
God Stats
1W - 1L
1,657 SR
Queue Stats
4W - 9L
1,644 Elo+
Party 1
Rama
Rama
WARRIORpoutine
Rama
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,686 Elo+
Party 1
Olorun
Olorun
baggizpwn
Olorun
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,589 Elo+
Party 1
He Bo
He Bo
gunerqc
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arturo_x4
Tiamat
16
4 / 4 / 10
10,259
466
11,029
13,171
18,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 5 / 7
12,213
555
12,274
23,830
19,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 2 / 1
9,674
440
2,759
15,012
8,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Heimdallr
elexgamer
Heimdallr
18
10 / 4 / 8
11,904
541
22,655
14,293
5,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
gponce32
Discordia
16
3 / 4 / 7
10,474
476
19,538
9,648
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MonsterGills
Zhong Kui
20
8 / 4 / 3
12,427
565
16,609
21,553
15,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Slingshotjoe
Hercules
12
1 / 5 / 8
8,144
370
9,846
17,476
11,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 2 / 4
10,556
480
9,992
17,658
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
baggizpwn
Olorun
16
2 / 6 / 9
10,196
463
8,637
19,504
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
gunerqc
He Bo
15
3 / 4 / 3
9,819
446
7,895
15,729
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
21
Kills
19
19
Deaths
21
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Arturo_x4
Tiamat
4
4
10
2.25
W
4
5
7
1.5
L
Zhong Kui
MonsterGills
Zhong Kui
8
4
3
2.38
L
Hercules
Slingshotjoe
Hercules
1
5
8
1
W
0
2
1
0.25
L
5
2
4
3.5
L
Olorun
baggizpwn
Olorun
2
6
9
1.08
W
Heimdallr
elexgamer
Heimdallr
10
4
8
3.5
W
Discordia
gponce32
Discordia
3
4
7
1.63
L
He Bo
gunerqc
He Bo
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,255
Damage
52,979
75,954
Taken
91,920
56,457
Mitigated
46,868
20,813
Healing
42,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Arturo_x4
Tiamat
11,029
1,381
0
3,748
13,171
18,356
216
4,789
8,382
40,430
0
W
12,274
1,709
0
7,476
23,830
19,331
527
14,503
9,327
0
73,691
L
Zhong Kui
MonsterGills
Zhong Kui
16,609
4,347
0
11,715
21,553
15,633
4,199
3,017
18,390
89,233
0
L
Hercules
Slingshotjoe
Hercules
9,846
1,618
936
3,897
17,476
11,659
0
5,494
11,880
0
17,869
W
2,759
593
0
4,694
15,012
8,968
0
4,134
10,878
0
79,649
L
9,992
8,156
0
10,445
17,658
6,815
798
7,880
9,074
0
64,204
L
Olorun
baggizpwn
Olorun
8,637
3,880
658
8,864
19,504
7,257
128
5,650
13,664
60,838
0
W
Heimdallr
elexgamer
Heimdallr
22,655
10,771
0
2,677
14,293
5,986
2,860
6,300
7,993
0
81,889
W
Discordia
gponce32
Discordia
19,538
331
0
2,218
9,648
3,816
814
3,415
6,233
63,693
0
L
He Bo
gunerqc
He Bo
7,895
302
0
5,539
15,729
5,504
0
7,020
8,323
59,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,524
Gold Earned
51,142
553
Minions Killed
507
0
Camps Cleared
0
2,124,289
Distance Traveled
1,907,399
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,259
466
60
3
0
395,415
2
W
Mulan
12,213
555
146
7
0
430,662
0
L
Zhong Kui
12,427
565
163
7
0
329,641
4
L
Hercules
8,144
370
25
1
0
392,596
6
W
Kali
9,674
440
116
5
0
505,735
3
L
Rama
10,556
480
117
5
0
380,693
8
L
Olorun
10,196
463
99
5
0
420,157
3
W
Heimdallr
11,904
541
121
6
0
404,562
4
W
Discordia
10,474
476
110
5
0
387,915
5
L
He Bo
9,819
446
103
5
0
384,312
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role