Player Matchup

Tyr
Tyr
ChoppaBoyGeo
Tyr
Level 27
God Stats
2W - 4L
1,530 SR
Queue Stats
118W - 136L
1,499 Elo+
Party 1
Merlin
Merlin
Dulapy
Merlin
Level 25
God Stats
2W - 5L
1,475 SR
Queue Stats
75W - 93L
1,489 Elo+
Party 1
Cupid
Cupid
Yourbored
Cupid
Level 26
God Stats
20W - 14L
1,601 SR
Queue Stats
119W - 141L
1,486 Elo+
Party 1
Fenrir
Fenrir
YoureBored
Fenrir
Level 65
God Stats
2W - 4L
1,468 SR
Queue Stats
31W - 45L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
ZorosDurag
Sylvanus
Level 28
God Stats
1W - 4L
1,305 SR
Queue Stats
161W - 176L
1,498 Elo+
Party 1
Team Averages
Level 34
1,476 SR
1,485 Elo+

VS

Team Averages
Level 107
1,449 SR
1,527 Elo+
Artio
Artio
DynTheArousing
Artio
Level 105
God Stats
12W - 11L
1,416 SR
Queue Stats
124W - 141L
1,412 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Eriyla
Cu Chulainn
Level 160
God Stats
2W - 0L
1,770 SR
Queue Stats
56W - 66L
1,458 Elo+
Party 2
Ra
Ra
ImUsuallyhigh
Ra
Level 43
God Stats
3W - 2L
1,373 SR
Queue Stats
13W - 9L
1,589 Elo+
Party 2
Rama
Rama
hihicommando
Rama
Level 126
God Stats
1W - 0L
1,455 SR
Queue Stats
41W - 40L
1,554 Elo+
Party 2
Loki
Loki
zVenom
Loki
Level 101
God Stats
1W - 2L
1,230 SR
Queue Stats
3W - 4L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 1
10,613
461
8,800
18,830
22,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Dulapy
Merlin
15
2 / 6 / 4
9,763
424
11,135
11,688
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Yourbored
Cupid
17
8 / 6 / 5
10,894
474
21,090
18,475
10,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
YoureBored
Fenrir
19
11 / 5 / 5
12,294
535
12,981
16,340
12,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ZorosDurag
Sylvanus
15
3 / 4 / 13
10,724
466
14,047
23,214
29,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 11
11,222
488
7,151
23,932
21,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Eriyla
Cu Chulainn
20
8 / 0 / 12
12,601
548
20,869
29,937
33,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 8 / 8
12,877
560
18,058
19,251
8,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 7 / 9
12,476
542
16,241
20,013
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
zVenom
Loki
17
1 / 6 / 8
11,293
491
5,179
14,914
5,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
27
Kills
26
26
Deaths
27
28
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Merlin
Dulapy
Merlin
2
6
4
0.67
W
2
6
11
1.25
W
Cu Chulainn
Eriyla
Cu Chulainn
8
0
12
14
W
9
8
8
1.63
L
Cupid
Yourbored
Cupid
8
6
5
1.75
L
Fenrir
YoureBored
Fenrir
11
5
5
2.7
L
Sylvanus
ZorosDurag
Sylvanus
3
4
13
2.38
W
6
7
9
1.5
W
Loki
zVenom
Loki
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,053
Damage
67,498
88,547
Taken
108,047
81,226
Mitigated
75,600
28,090
Healing
42,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,800
1,169
0
5,132
18,830
22,772
2
4,604
14,226
0
47,966
L
Merlin
Dulapy
Merlin
11,135
1,167
0
1,188
11,688
4,772
587
4,804
6,884
49,190
0
W
7,151
273
1,717
7,369
23,932
21,113
535
9,078
14,525
33,088
0
W
Cu Chulainn
Eriyla
Cu Chulainn
20,869
4,029
0
14,897
29,937
33,939
1,503
6,559
22,850
13,474
78,791
W
18,058
2,362
5,747
6,544
19,251
8,441
1,356
6,869
12,005
86,187
0
L
Cupid
Yourbored
Cupid
21,090
15,176
383
5,052
18,475
10,789
4,920
6,460
12,015
0
67,574
L
Fenrir
YoureBored
Fenrir
12,981
2,249
0
4,374
16,340
12,914
368
3,822
12,518
87
72,818
L
Sylvanus
ZorosDurag
Sylvanus
14,047
3,990
3,137
8,824
23,214
29,979
1,421
9,254
13,960
42,448
0
W
16,241
11,825
0
5,233
20,013
6,431
3,279
4,541
15,418
0
94,291
W
Loki
zVenom
Loki
5,179
1,559
0
953
14,914
5,676
703
3,592
11,201
0
61,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,288
Gold Earned
60,469
464
Minions Killed
564
0
Camps Cleared
0
1,940,981
Distance Traveled
2,092,967
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,613
461
96
4
0
381,218
3
L
Merlin
9,763
424
88
4
0
362,543
4
W
Artio
11,222
488
44
2
0
450,699
6
W
Cu Chulainn
12,601
548
127
6
0
453,193
3
W
Ra
12,877
560
143
6
0
408,646
2
L
Cupid
10,894
474
112
5
0
362,413
3
L
Fenrir
12,294
535
123
5
0
449,045
4
L
Sylvanus
10,724
466
45
2
0
385,762
3
W
Rama
12,476
542
146
6
0
363,118
3
W
Loki
11,293
491
104
5
0
417,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role