Player Matchup

Ganesha
Ganesha
APÓTEOSICO
Ganesha
Level 8
God Stats
1W - 0L
1,246 SR
Queue Stats
8W - 6L
1,428 Elo+
Party 1
Tiamat
Tiamat
COULISSE
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Kiro22
Anhur
Level 160
God Stats
2W - 0L
1,745 SR
Queue Stats
39W - 24L
1,728 Elo+
Party 1
Team Averages
Level 108
1,497 SR
1,552 Elo+

VS

Team Averages
Level 117
1,561 SR
1,590 Elo+
Cthulhu
Cthulhu
KNG LOU2293
Cthulhu
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 106L
1,491 Elo+
Party 2
Hachiman
Hachiman
Slimewise
Hachiman
Level 125
God Stats
5W - 8L
1,682 SR
Queue Stats
341W - 319L
1,594 Elo+
Solo
Anubis
Anubis
Whiteroyale
Anubis
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 191L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
APÓTEOSICO
Ganesha
12
0 / 3 / 23
8,673
788
4,814
10,046
8,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
COULISSE
Tiamat
12
7 / 5 / 14
9,437
858
9,855
9,304
5,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Kiro22
Anhur
15
19 / 1 / 7
11,377
1,034
16,729
10,565
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KNG LOU2293
Cthulhu
11
1 / 7 / 6
8,315
756
5,479
12,869
8,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Slimewise
Hachiman
12
7 / 8 / 0
8,991
817
11,938
13,515
3,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
1 / 11 / 5
7,792
708
5,587
11,581
4,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
26
Kills
9
9
Deaths
26
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
APÓTEOSICO
Ganesha
0
3
23
3.83
W
Tiamat
COULISSE
Tiamat
7
5
14
2.8
L
Cthulhu
KNG LOU2293
Cthulhu
1
7
6
0.57
W
Anhur
Kiro22
Anhur
19
1
7
22.5
L
Hachiman
Slimewise
Hachiman
7
8
0
0.88
L
Anubis
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,398
Damage
23,004
29,915
Taken
37,965
18,041
Mitigated
16,788
6,656
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
APÓTEOSICO
Ganesha
4,814
1,183
887
612
10,046
8,120
318
5,207
4,839
13,182
0
W
Tiamat
COULISSE
Tiamat
9,855
1,262
0
1,533
9,304
5,918
580
2,646
6,658
22,086
0
L
Cthulhu
KNG LOU2293
Cthulhu
5,479
467
0
0
12,869
8,124
0
4,065
8,691
19,765
0
W
Anhur
Kiro22
Anhur
16,729
8,833
0
3,624
10,565
4,003
2,693
3,217
7,348
0
57,791
L
Hachiman
Slimewise
Hachiman
11,938
7,551
0
3,624
13,515
3,988
0
4,593
8,716
0
40,042
L
Anubis
5,587
346
0
1,754
11,581
4,676
0
5,294
5,865
23,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
25,098
114
Minions Killed
104
0
Camps Cleared
0
594,502
Distance Traveled
485,785
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,673
788
0
0
0
218,288
3
W
Tiamat
9,437
858
36
3
0
192,247
2
L
Cthulhu
8,315
756
19
2
0
191,774
2
W
Anhur
11,377
1,034
78
7
0
183,967
5
L
Hachiman
8,991
817
46
4
0
157,524
1
L
Anubis
7,792
708
39
4
0
136,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role